forked from bartvdbraak/blender
Fix T74172: Mirror with bisect results in holes
Enable snap-to-center when bisecting.
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@ -77,7 +77,7 @@ Mesh *BKE_mesh_mirror_bisect_on_mirror_plane(MirrorModifierData *mmd,
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}
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plane_from_point_normal_v3(plane, plane_co, plane_no);
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BM_mesh_bisect_plane(bm, plane, false, false, 0, 0, bisect_distance);
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BM_mesh_bisect_plane(bm, plane, true, false, 0, 0, bisect_distance);
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/* Plane definitions for vert killing. */
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float plane_offset[4];
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