Fluid threads: re-add an erratically forgotten line, fix typo, set default threadcount to logical threadcount of machine

This commit is contained in:
Jens Verwiebe 2013-04-10 23:19:57 +00:00
parent 5ac66ee378
commit b9b23d697b
2 changed files with 4 additions and 2 deletions

@ -73,7 +73,7 @@ SimulationObject::~SimulationObject()
debMsgStd("SimulationObject",DM_MSG,"El'Beem Done!\n",10);
#if PARALLEL==1
omp_set_num_threads(omp_threadcache);
printf("Resetting omp_threads to cached vakue %d \n", omp_threadcache);
printf("Resetting omp_threads to cached value %d \n", omp_threadcache);
#endif
}
@ -185,6 +185,7 @@ int SimulationObject::initializeLbmSimulation(ntlRenderGlobals *glob)
mpLbm->setSmoothing(1.0 * mpElbeemSettings->surfaceSmoothing, 1.0 * mpElbeemSettings->surfaceSmoothing);
mpLbm->setIsoSubdivs(mpElbeemSettings->surfaceSubdivs);
#if PARALLEL==1
omp_threadcache = omp_get_max_threads();
omp_set_num_threads(mpElbeemSettings->threads);
printf("Setting omp_threads to usersetting %d \n", mpElbeemSettings->threads);
#endif

@ -46,6 +46,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_threads.h"
#include "BKE_main.h"
#include "BKE_fluidsim.h" /* ensure definitions here match */
@ -75,7 +76,7 @@ void fluidsim_init(FluidsimModifierData *fluidmd)
fss->fmd = fluidmd;
fss->type = OB_FLUIDSIM_ENABLE;
fss->threads = 4;
fss->threads = BLI_system_thread_count();
fss->show_advancedoptions = 0;
fss->resolutionxyz = 65;