forked from bartvdbraak/blender
Cleanup: spelling
This commit is contained in:
parent
0c58ad8a34
commit
bb6765f28f
@ -26,7 +26,7 @@ ccl_device void kernel_path_init(KernelGlobals *kg)
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int ray_index = ccl_global_id(0) + ccl_global_id(1) * ccl_global_size(0);
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/* This is the first assignment to ray_state;
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* So we dont use ASSIGN_RAY_STATE macro.
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* So we don't use ASSIGN_RAY_STATE macro.
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*/
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kernel_split_state.ray_state[ray_index] = RAY_ACTIVE;
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@ -282,7 +282,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
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m_wintab.maxAzimuth = Orientation[0].axMax;
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m_wintab.maxAltitude = Orientation[1].axMax;
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}
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else { /* no so dont do tilt stuff */
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else { /* No so don't do tilt stuff. */
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m_wintab.maxAzimuth = m_wintab.maxAltitude = 0;
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}
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}
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@ -1057,7 +1057,7 @@ void GHOST_WindowWin32::processWin32TabletInitEvent()
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m_wintab.maxAzimuth = Orientation[0].axMax;
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m_wintab.maxAltitude = Orientation[1].axMax;
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}
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else { /* no so dont do tilt stuff */
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else { /* No so don't do tilt stuff. */
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m_wintab.maxAzimuth = m_wintab.maxAltitude = 0;
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}
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}
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@ -51,7 +51,7 @@
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#include <stdio.h> /* needed for FILE* */
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/* needed for uintptr_t and attributes, exception, dont use BLI anywhere else in MEM_* */
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/* Needed for uintptr_t and attributes, exception, don't use BLI anywhere else in `MEM_*` */
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#include "../../source/blender/blenlib/BLI_compiler_attrs.h"
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#include "../../source/blender/blenlib/BLI_sys_types.h"
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@ -359,7 +359,7 @@ void DM_init(DerivedMesh *dm,
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dm->needsFree = 1;
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dm->dirty = (DMDirtyFlag)0;
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/* don't use CustomData_reset(...); because we dont want to touch customdata */
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/* Don't use CustomData_reset(...); because we don't want to touch custom-data. */
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copy_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1);
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copy_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1);
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copy_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1);
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@ -341,7 +341,7 @@ void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
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/* map faces to quads */
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if (em->tottri != bm->totface) {
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/* over alloc, since we dont know how many ngon or quads we have */
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/* Over allocate, since we don't know how many ngon or quads we have. */
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/* map fake face index to looptri */
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face_as_quad_map = MEM_mallocN(sizeof(int) * totface, __func__);
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@ -2310,7 +2310,7 @@ static void adaptive_domain_adjust(
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z - fds->res_min[2]);
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max_den = (fuel) ? MAX2(density[index], fuel[index]) : density[index];
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/* check high resolution bounds if max density isnt already high enough */
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/* Check high resolution bounds if max density isn't already high enough. */
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if (max_den < fds->adapt_threshold && fds->flags & FLUID_DOMAIN_USE_NOISE && fds->fluid) {
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int i, j, k;
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/* high res grid index */
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@ -881,7 +881,7 @@ Mesh *BKE_mesh_new_nomain(
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NULL, ID_ME, BKE_idtype_idcode_to_name(ID_ME), LIB_ID_CREATE_LOCALIZE);
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BKE_libblock_init_empty(&mesh->id);
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/* don't use CustomData_reset(...); because we dont want to touch customdata */
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/* Don't use CustomData_reset(...); because we don't want to touch custom-data. */
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copy_vn_i(mesh->vdata.typemap, CD_NUMTYPES, -1);
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copy_vn_i(mesh->edata.typemap, CD_NUMTYPES, -1);
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copy_vn_i(mesh->fdata.typemap, CD_NUMTYPES, -1);
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@ -635,7 +635,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert,
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/* map faces to quads */
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if (looptri_len != mpoly_len) {
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/* over alloc, since we dont know how many ngon or quads we have */
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/* Over allocate, since we don't know how many ngon or quads we have. */
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/* map fake face index to looptri */
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face_as_quad_map = MEM_mallocN(sizeof(int) * looptri_len, __func__);
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@ -22,7 +22,7 @@ extern "C" {
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/* only include from header */
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#ifndef __BLI_ENDIAN_SWITCH_H__
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# error "this file isnt to be directly included"
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# error "this file isn't to be directly included"
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#endif
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/** \file
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@ -21,7 +21,7 @@
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* \brief Single link-list utility macros. (header only api).
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*
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* Use this api when the structure defines its own ``next`` pointer
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* and a double linked list such as #ListBase isnt needed.
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* and a double linked list such as #ListBase isn't needed.
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*/
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#define BLI_LINKS_PREPEND(list, link) \
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@ -58,7 +58,7 @@ typedef intptr_t offset_t;
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* typically we rely on the 'count' to avoid iterating past the end. */
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// #define USE_TERMINATE_PARANOID
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/* Currently totalloc isnt used. */
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/* Currently totalloc isn't used. */
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// #define USE_TOTALLOC
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/* pad must be power of two */
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@ -76,7 +76,7 @@
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*/
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#define USEDWORD MAKE_ID('u', 's', 'e', 'd')
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/* currently totalloc isnt used */
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/* Currently totalloc isn't used. */
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// #define USE_TOTALLOC
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/* optimize pool size */
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@ -1289,7 +1289,7 @@ static BChunkList *bchunk_list_from_data_merge(const BArrayInfo *info,
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BLI_assert(i_prev <= data_len);
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for (size_t i = i_prev; i < data_len;) {
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/* Assumes exiting chunk isnt a match! */
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/* Assumes exiting chunk isn't a match! */
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const BChunkRef *cref_found = table_lookup(
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info, table, table_len, i_table_start, data, data_len, i, table_hash_array);
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@ -1317,7 +1317,7 @@ static BChunkList *bchunk_list_from_data_merge(const BArrayInfo *info,
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BChunk *chunk_found = cref_found->link;
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if (bchunk_data_compare(chunk_found, data, data_len, i_prev)) {
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/* may be useful to remove table data, assuming we dont have
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/* May be useful to remove table data, assuming we don't have
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* repeating memory where it would be useful to re-use chunks. */
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i += chunk_found->data_len;
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bchunk_list_append(info, bs_mem, chunk_list, chunk_found);
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@ -193,7 +193,7 @@ void _bli_array_binary_or(
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* \param span_step: Indices to iterate over,
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* initialize both values to the array length to initialize iteration.
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* \param r_span_len: The length of the span, useful when \a use_wrap is enabled,
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* where calculating the length isnt a simple subtraction.
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* where calculating the length isn't a simple subtraction.
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*/
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bool _bli_array_iter_span(const void *arr,
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unsigned int arr_len,
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@ -167,7 +167,7 @@ bool BLI_tridiagonal_solve_cyclic(
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return false;
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}
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/* prepare the noncyclic system; relies on tridiagonal_solve ignoring values */
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/* Prepare the non-cyclic system; relies on tridiagonal_solve ignoring values. */
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memcpy(b2, b, bytes);
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b2[0] -= a0;
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b2[count - 1] -= cN;
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@ -939,7 +939,7 @@ void BM_data_layer_free(BMesh *bm, CustomData *data, int type)
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data->pool = NULL;
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has_layer = CustomData_free_layer_active(data, type, 0);
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/* assert because its expensive to realloc - better not do if layer isnt present */
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/* Assert because its expensive to realloc - better not do if layer isn't present. */
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BLI_assert(has_layer != false);
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UNUSED_VARS_NDEBUG(has_layer);
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@ -961,7 +961,7 @@ void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n)
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data->pool = NULL;
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has_layer = CustomData_free_layer(data, type, 0, CustomData_get_layer_index_n(data, type, n));
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/* assert because its expensive to realloc - better not do if layer isnt present */
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/* Assert because its expensive to realloc - better not do if layer isn't present. */
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BLI_assert(has_layer != false);
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UNUSED_VARS_NDEBUG(has_layer);
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@ -158,7 +158,7 @@ int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
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/**
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* \brief Iterator as Array
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*
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* Allocates a new array, has the advantage that you dont need to know the size ahead of time.
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* Allocates a new array, has the advantage that you don't need to know the size ahead of time.
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*
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* Takes advantage of less common iterator usage to avoid counting twice,
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* which you might end up doing when #BM_iter_as_array is used.
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@ -410,7 +410,7 @@ int BM_iter_mesh_count_flag(const char itype, BMesh *bm, const char hflag, const
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*/
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/* see bug T36923 for why we need this,
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* allow adding but not removing, this isnt _totally_ safe since
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* allow adding but not removing, this isn't _totally_ safe since
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* you could add/remove within the same loop, but catches common cases
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*/
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#ifdef DEBUG
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@ -58,7 +58,7 @@ static int bm_face_connect_verts(BMesh *bm, BMFace *f, const bool check_degenera
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l_iter = l_first = BM_FACE_FIRST_LOOP(f);
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do {
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if (BMO_vert_flag_test(bm, l_iter->v, VERT_INPUT) &&
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/* ensure this vertex isnt part of a contiguous group */
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/* Ensure this vertex isn't part of a contiguous group. */
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((BMO_vert_flag_test(bm, l_iter->prev->v, VERT_INPUT) == 0) ||
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(BMO_vert_flag_test(bm, l_iter->next->v, VERT_INPUT) == 0))) {
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if (!l_tag_prev) {
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@ -586,8 +586,8 @@ static bool bm_edge_test_cb(BMEdge *e, void *bm_v)
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static bool bm_edge_test_rail_cb(BMEdge *e, void *UNUSED(bm_v))
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{
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/* normally operators dont check for hidden state
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* but alternative would be to pass slot of rail edges */
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/* Normally operators don't check for hidden state
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* but alternative would be to pass slot of rail edges. */
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if (BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
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return false;
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}
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@ -599,7 +599,7 @@ void bmo_collapse_uvs_exec(BMesh *bm, BMOperator *op)
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const short oflag = EDGE_MARK;
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int i;
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/* check flags dont change once set */
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/* Check flags don't change once set. */
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#ifndef NDEBUG
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int tot_test;
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#endif
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@ -1344,7 +1344,7 @@ void BM_mesh_esubdivide(BMesh *bm,
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{
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BMOperator op;
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/* use_sphere isnt exposed here since its only used for new primitives */
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/* `use_sphere` isn't exposed here since its only used for new primitives. */
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BMO_op_initf(bm,
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&op,
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BMO_FLAG_DEFAULTS,
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@ -932,7 +932,7 @@ static void bm_edgering_pair_order(BMesh *bm,
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BLI_assert(bm_edgering_pair_order_is_flipped(bm, el_store_a, el_store_b) == false);
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}
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else {
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/* if we dont share and edge - flip */
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/* If we don't share and edge - flip. */
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BMEdge *e = BM_edge_exists(((LinkData *)lb_a->first)->data, ((LinkData *)lb_b->first)->data);
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if (e == NULL || !BMO_edge_flag_test(bm, e, EDGE_RING)) {
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BM_edgeloop_flip(bm, el_store_b);
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@ -939,7 +939,7 @@ static bool bm_edge_collapse_is_degenerate_topology(BMEdge *e_first)
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* intended for speed over flexibility.
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* can only collapse edges connected to (1, 2) tris.
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*
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* Important - dont add vert/edge/face data on collapsing!
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* Important - don't add vert/edge/face data on collapsing!
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*
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* \param r_e_clear_other: Let caller know what edges we remove besides \a e_clear
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* \param customdata_flag: Merge factor, scales from 0 - 1 ('v_clear' -> 'v_other')
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@ -1394,7 +1394,7 @@ void BM_mesh_decimate_collapse(BMesh *bm,
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* \note
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* - `eheap_table[e_index_mirr]` is only removed from the heap at the last moment
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* since its possible (in theory) for collapsing `e` to remove `e_mirr`.
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* - edges sharing a vertex are ignored, so the pivot vertex isnt moved to one side.
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* - edges sharing a vertex are ignored, so the pivot vertex isn't moved to one side.
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*/
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BMEdge *e = BLI_heap_pop_min(eheap);
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@ -401,7 +401,7 @@ void BM_mesh_decimate_dissolve_ex(BMesh *bm,
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earray[i] = e_iter;
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}
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/* Remove all edges/verts left behind from dissolving,
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* NULL'ing the vertex array so we dont re-use. */
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* NULL'ing the vertex array so we don't re-use. */
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for (i = bm->totedge - 1; i != -1; i--) {
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e_iter = earray[i];
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@ -77,12 +77,12 @@ static bool bm_vert_dissolve_fan_test(BMVert *v)
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static bool bm_vert_dissolve_fan(BMesh *bm, BMVert *v)
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{
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/* collapse under 2 conditions.
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/* Collapse under 2 conditions:
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* - vert connects to 4 manifold edges (and 4 faces).
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* - vert connects to 1 manifold edge, 2 boundary edges (and 2 faces).
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*
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* This covers boundary verts of a quad grid and center verts.
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* note that surrounding faces dont have to be quads.
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* note that surrounding faces don't have to be quads.
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*/
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BMIter iter;
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@ -94,7 +94,7 @@ typedef enum OrderOfChunks {
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COM_TO_RANDOM = 1,
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/** \brief no ordering */
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COM_TO_TOP_DOWN = 2,
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/** \brief experimental ordering with 9 hotspots */
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/** \brief experimental ordering with 9 hot-spots. */
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COM_TO_RULE_OF_THIRDS = 3,
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} OrderOfChunks;
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@ -35,7 +35,7 @@
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#include "BKE_global.h"
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#if COM_CURRENT_THREADING_MODEL == COM_TM_NOTHREAD
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# ifndef DEBUG /* test this so we dont get warnings in debug builds */
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# ifndef DEBUG /* Test this so we don't get warnings in debug builds. */
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# warning COM_CURRENT_THREADING_MODEL COM_TM_NOTHREAD is activated. Use only for debugging.
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# endif
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#elif COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
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@ -21,7 +21,7 @@
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inline float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float gain)
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{
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/* 1:1 match with the sequencer with linear/srgb conversions, the conversion isnt pretty
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/* 1:1 match with the sequencer with linear/srgb conversions, the conversion isn't pretty
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* but best keep it this way, since testing for durian shows a similar calculation
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* without lin/srgb conversions gives bad results (over-saturated shadows) with colors
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* slightly below 1.0. some correction can be done but it ends up looking bad for shadows or
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@ -112,7 +112,7 @@ int main(int argc, char **argv)
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fprintf(fpout, "%3d,", getc(fpin));
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}
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/* trailing NULL terminator, this isnt needed in some cases and
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/* Trailing NULL terminator, this isn't needed in some cases and
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* won't be taken into account by the size variable, but its useful when dealing with
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* NULL terminated string data */
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fprintf(fpout, "0\n};\n\n");
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@ -164,7 +164,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
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BKE_image_user_frame_calc(image, iuser, ctime);
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if (image->source == IMA_SRC_SEQUENCE && !(iuser->flag & IMA_USER_FRAME_IN_RANGE)) {
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/* Frame is out of range, dont show. */
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/* Frame is out of range, don't show. */
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return NULL;
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}
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@ -134,7 +134,8 @@ void main()
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fragColor *= line_coverage(dist, line_kernel);
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}
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/* We dont order fragments but use alpha over/alpha under based on current minimum frag depth. */
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/* We don't order fragments but use alpha over/alpha under based on current minimum frag depth.
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*/
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neighbor_blend(coverage.x, depths.x, neightbor_col0, depth, fragColor);
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neighbor_blend(coverage.y, depths.y, neightbor_col1, depth, fragColor);
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neighbor_blend(coverage.z, depths.z, neightbor_col2, depth, fragColor);
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@ -15,10 +15,10 @@ in uint flag;
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/* ---- Per instance Attrs ---- */
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in vec3 boneStart;
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in vec3 boneEnd;
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in vec4 wireColor; /* alpha encode if we do wire. If 0.0 we dont. */
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in vec4 boneColor; /* alpha encode if we do bone. If 0.0 we dont. */
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in vec4 headColor; /* alpha encode if we do head. If 0.0 we dont. */
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in vec4 tailColor; /* alpha encode if we do tail. If 0.0 we dont. */
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in vec4 wireColor; /* alpha encode if we do wire. If 0.0 we don't. */
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in vec4 boneColor; /* alpha encode if we do bone. If 0.0 we don't. */
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in vec4 headColor; /* alpha encode if we do head. If 0.0 we don't. */
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in vec4 tailColor; /* alpha encode if we do tail. If 0.0 we don't. */
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#define do_wire (wireColor.a > 0.0)
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#define is_head bool(flag & POS_HEAD)
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@ -68,7 +68,7 @@ void workbench_engine_init(void *ved)
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wpd->object_id_tx = DRW_texture_pool_query_fullscreen(GPU_R16UI, &draw_engine_workbench);
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}
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else {
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/* Dont free because it's a pool texture. */
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/* Don't free because it's a pool texture. */
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wpd->object_id_tx = NULL;
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}
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@ -279,7 +279,7 @@ DRWView *DRW_view_create_with_zoffset(const DRWView *parent_view,
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float viewdist = rv3d->dist;
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/* special exception for ortho camera (viewdist isnt used for perspective cameras) */
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/* special exception for ortho camera (`viewdist` isn't used for perspective cameras). */
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if (rv3d->persp == RV3D_CAMOB && rv3d->is_persp == false) {
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viewdist = 1.0f / max_ff(fabsf(winmat[0][0]), fabsf(winmat[1][1]));
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}
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||||
|
@ -3092,7 +3092,7 @@ void DRW_opengl_context_destroy(void)
|
||||
void DRW_opengl_context_enable_ex(bool UNUSED(restore))
|
||||
{
|
||||
if (DST.gl_context != NULL) {
|
||||
/* IMPORTANT: We dont support immediate mode in render mode!
|
||||
/* IMPORTANT: We don't support immediate mode in render mode!
|
||||
* This shall remain in effect until immediate mode supports
|
||||
* multiple threads. */
|
||||
BLI_ticket_mutex_lock(DST.gl_context_mutex);
|
||||
|
@ -650,7 +650,7 @@ static void curve_draw_exec_precalc(wmOperator *op)
|
||||
prop = RNA_struct_find_property(op->ptr, "error_threshold");
|
||||
if (!RNA_property_is_set(op->ptr, prop)) {
|
||||
|
||||
/* error isnt set so we'll have to calculate it from the pixel values */
|
||||
/* Error isn't set so we'll have to calculate it from the pixel values. */
|
||||
BLI_mempool_iter iter;
|
||||
const struct StrokeElem *selem, *selem_prev;
|
||||
|
||||
|
@ -50,9 +50,12 @@ bool ED_transverts_poll(struct bContext *C);
|
||||
|
||||
/* currently only used for bmesh index values */
|
||||
enum {
|
||||
TM_INDEX_ON = 1, /* tag to make trans verts */
|
||||
TM_INDEX_OFF = 0, /* don't make verts */
|
||||
TM_INDEX_SKIP = -1, /* dont make verts (when the index values point to trans-verts) */
|
||||
/** Tag to make trans verts. */
|
||||
TM_INDEX_ON = 1,
|
||||
/** Don't make verts. */
|
||||
TM_INDEX_OFF = 0,
|
||||
/** Don't make verts (when the index values point to trans-verts). */
|
||||
TM_INDEX_SKIP = -1,
|
||||
};
|
||||
|
||||
/* mode flags: */
|
||||
|
@ -4162,7 +4162,7 @@ static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *bu
|
||||
RNA_property_enum_items_gettexted(
|
||||
block->evil_C, &but->rnapoin, but->rnaprop, &item_array, NULL, &free);
|
||||
|
||||
/* we dont want nested rows, cols in menus */
|
||||
/* We don't want nested rows, cols in menus. */
|
||||
UI_block_layout_set_current(block, layout);
|
||||
|
||||
int totitems = 0;
|
||||
|
@ -2097,7 +2097,7 @@ static void ui_apply_but(
|
||||
}
|
||||
}
|
||||
if (data->select_others.elems_len == 0) {
|
||||
/* dont check again */
|
||||
/* Don't check again. */
|
||||
data->select_others.elems_len = -1;
|
||||
}
|
||||
#endif
|
||||
@ -4894,7 +4894,7 @@ static bool ui_numedit_but_NUM(uiButNumber *number_but,
|
||||
else {
|
||||
/* only scale large int buttons */
|
||||
non_linear_range_limit = 129.0f;
|
||||
/* larger for ints, we dont need to fine tune them */
|
||||
/* Larger for ints, we don't need to fine tune them. */
|
||||
non_linear_pixel_map = 250.0f;
|
||||
|
||||
/* prevent large ranges from getting too out of control */
|
||||
@ -7779,7 +7779,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
|
||||
else if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
|
||||
/* --> (BUTTON_MULTI_INIT_ENABLE) */
|
||||
const float margin_x = DRAG_MULTINUM_THRESHOLD_DRAG_X / sqrtf(block->aspect);
|
||||
/* check if we're dont setting buttons */
|
||||
/* Check if we're don't setting buttons. */
|
||||
if ((data->str &&
|
||||
ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)) ||
|
||||
((abs(data->multi_data.drag_lock_x - event->x) > margin_x) &&
|
||||
|
@ -813,7 +813,7 @@ static void ui_item_enum_expand_exec(uiLayout *layout,
|
||||
RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item_array, NULL, &free);
|
||||
}
|
||||
|
||||
/* we dont want nested rows, cols in menus */
|
||||
/* We don't want nested rows, cols in menus. */
|
||||
uiLayout *layout_radial = NULL;
|
||||
if (radial) {
|
||||
if (layout->root->layout == layout) {
|
||||
|
@ -240,7 +240,7 @@ static void ui_tooltip_region_draw_cb(const bContext *UNUSED(C), ARegion *region
|
||||
fstyle_mono.uifont_id = blf_mono_font;
|
||||
|
||||
UI_fontstyle_set(&fstyle_mono);
|
||||
/* XXX, needed because we dont have mono in 'U.uifonts' */
|
||||
/* XXX, needed because we don't have mono in 'U.uifonts' */
|
||||
BLF_size(fstyle_mono.uifont_id, fstyle_mono.points * U.pixelsize, U.dpi);
|
||||
rgb_float_to_uchar(drawcol, tip_colors[field->format.color_id]);
|
||||
UI_fontstyle_draw(&fstyle_mono, &bbox, field->text, drawcol, &fs_params);
|
||||
|
@ -2083,11 +2083,11 @@ void uiTemplateConstraints(uiLayout *UNUSED(layout), bContext *C, bool use_bone_
|
||||
UI_panels_free_instanced(C, region);
|
||||
bConstraint *con = (constraints == NULL) ? NULL : constraints->first;
|
||||
for (int i = 0; con; i++, con = con->next) {
|
||||
/* Dont show invalid/legacy constraints. */
|
||||
/* Don't show invalid/legacy constraints. */
|
||||
if (con->type == CONSTRAINT_TYPE_NULL) {
|
||||
continue;
|
||||
}
|
||||
/* Dont show temporary constraints (AutoIK and targetless IK constraints). */
|
||||
/* Don't show temporary constraints (AutoIK and target-less IK constraints). */
|
||||
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
|
||||
bKinematicConstraint *data = con->data;
|
||||
if (data->flag & CONSTRAINT_IK_TEMP) {
|
||||
@ -2116,11 +2116,11 @@ void uiTemplateConstraints(uiLayout *UNUSED(layout), bContext *C, bool use_bone_
|
||||
/* Assuming there's only one group of instanced panels, update the custom data pointers. */
|
||||
Panel *panel = region->panels.first;
|
||||
LISTBASE_FOREACH (bConstraint *, con, constraints) {
|
||||
/* Dont show invalid/legacy constraints. */
|
||||
/* Don't show invalid/legacy constraints. */
|
||||
if (con->type == CONSTRAINT_TYPE_NULL) {
|
||||
continue;
|
||||
}
|
||||
/* Dont show temporary constraints (AutoIK and targetless IK constraints). */
|
||||
/* Don't show temporary constraints (AutoIK and target-less IK constraints). */
|
||||
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
|
||||
bKinematicConstraint *data = con->data;
|
||||
if (data->flag & CONSTRAINT_IK_TEMP) {
|
||||
|
@ -1475,8 +1475,8 @@ static int delete_exec(bContext *C, wmOperator *UNUSED(op))
|
||||
spline = next_spline;
|
||||
}
|
||||
|
||||
/* not essential but confuses users when there are keys with no data!
|
||||
* assume if they delete all data from the layer they also dont care about keys */
|
||||
/* Not essential but confuses users when there are keys with no data!
|
||||
* Assume if they delete all data from the layer they also don't care about keys. */
|
||||
if (BLI_listbase_is_empty(&mask_layer->splines)) {
|
||||
BKE_mask_layer_free_shapes(mask_layer);
|
||||
}
|
||||
|
@ -2548,7 +2548,7 @@ static void knifetool_finish_ex(KnifeTool_OpData *kcd)
|
||||
EDBM_mesh_normals_update(kcd->em);
|
||||
EDBM_update_generic(kcd->ob->data, true, true);
|
||||
|
||||
/* re-tessellating makes this invalid, dont use again by accident */
|
||||
/* Re-tessellating makes this invalid, don't use again by accident. */
|
||||
knifetool_free_bmbvh(kcd);
|
||||
}
|
||||
static void knifetool_finish(wmOperator *op)
|
||||
|
@ -386,7 +386,7 @@ static void edbm_ripsel_deselect_helper(BMesh *bm,
|
||||
* use for rebuilding face-fill
|
||||
*
|
||||
* \note the method currently used fails for edges with 3+ face users and gives
|
||||
* nasty holes in the mesh, there isnt a good way of knowing ahead of time
|
||||
* nasty holes in the mesh, there isn't a good way of knowing ahead of time
|
||||
* which loops will be split apart (its possible to figure out but quite involved).
|
||||
* So for now this is a known limitation of current rip-fill option.
|
||||
*/
|
||||
|
@ -853,7 +853,7 @@ static BMElem *edbm_add_edge_face_exec__tricky_extend_sel(BMesh *bm)
|
||||
}
|
||||
static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_desel, BMFace *f)
|
||||
{
|
||||
/* now we need to find the edge that isnt connected to this element */
|
||||
/* Now we need to find the edge that isn't connected to this element. */
|
||||
BM_select_history_clear(bm);
|
||||
|
||||
/* Notes on hidden geometry:
|
||||
@ -896,7 +896,7 @@ static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_
|
||||
|
||||
static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
|
||||
{
|
||||
/* when this is used to dissolve we could avoid this, but checking isnt too slow */
|
||||
/* When this is used to dissolve we could avoid this, but checking isn't too slow. */
|
||||
bool changed_multi = false;
|
||||
ViewLayer *view_layer = CTX_data_view_layer(C);
|
||||
uint objects_len = 0;
|
||||
@ -4815,11 +4815,11 @@ static bool edbm_fill_grid_prepare(BMesh *bm, int offset, int *span_p, const boo
|
||||
|
||||
if (span_calc) {
|
||||
/* calculate the span by finding the next corner in 'verts'
|
||||
* we dont know what defines a corner exactly so find the 4 verts
|
||||
* we don't know what defines a corner exactly so find the 4 verts
|
||||
* in the loop with the greatest angle.
|
||||
* Tag them and use the first tagged vertex to calculate the span.
|
||||
*
|
||||
* note: we may have already checked 'edbm_fill_grid_vert_tag_angle()' on each
|
||||
* NOTE: we may have already checked 'edbm_fill_grid_vert_tag_angle()' on each
|
||||
* vert, but advantage of de-duplicating is minimal. */
|
||||
struct SortPtrByFloat *ele_sort = MEM_mallocN(sizeof(*ele_sort) * verts_len, __func__);
|
||||
LinkData *v_link;
|
||||
|
@ -156,8 +156,10 @@ static int bake_modal(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
|
||||
return OPERATOR_PASS_THROUGH;
|
||||
}
|
||||
|
||||
/* for exec() when there is no render job
|
||||
* note: this wont check for the escape key being pressed, but doing so isnt threadsafe */
|
||||
/**
|
||||
* for exec() when there is no render job
|
||||
* note: this wont check for the escape key being pressed, but doing so isn't thread-safe.
|
||||
*/
|
||||
static int bake_break(void *UNUSED(rjv))
|
||||
{
|
||||
if (G.is_break) {
|
||||
|
@ -4731,7 +4731,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
|
||||
(dx != 0 || dy != 0)) ||
|
||||
bedit->first) {
|
||||
PEData data = bedit->data;
|
||||
data.context = C; /* TODO(mai): why isnt this set in bedit->data? */
|
||||
data.context = C; /* TODO(mai): why isn't this set in bedit->data? */
|
||||
|
||||
view3d_operator_needs_opengl(C);
|
||||
selected = (short)count_selected_keys(scene, edit);
|
||||
|
@ -788,8 +788,10 @@ static int render_breakjob(void *rjv)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* for exec() when there is no render job
|
||||
* note: this wont check for the escape key being pressed, but doing so isnt threadsafe */
|
||||
/**
|
||||
* For exec() when there is no render job
|
||||
* note: this wont check for the escape key being pressed, but doing so isn't thread-safe.
|
||||
*/
|
||||
static int render_break(void *UNUSED(rjv))
|
||||
{
|
||||
if (G.is_break) {
|
||||
|
@ -1733,7 +1733,7 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps,
|
||||
ps->mvert_eval[lt_vtri[1]].co,
|
||||
ps->mvert_eval[lt_vtri[2]].co);
|
||||
#else
|
||||
/* don't use because some modifiers dont have normal data (subsurf for eg) */
|
||||
/* Don't use because some modifiers don't have normal data (subsurf for eg). */
|
||||
copy_v3_v3(no, (float *)ps->dm->getTessFaceData(ps->dm, tri_index, CD_NORMAL));
|
||||
#endif
|
||||
}
|
||||
|
@ -217,7 +217,7 @@ static int file_browse_exec(bContext *C, wmOperator *op)
|
||||
BLI_path_abs(path, id ? ID_BLEND_PATH(bmain, id) : BKE_main_blendfile_path(bmain));
|
||||
|
||||
if (BLI_is_dir(path)) {
|
||||
/* Do this first so '//' isnt converted to '//\' on windows. */
|
||||
/* Do this first so '//' isn't converted to '//\' on windows. */
|
||||
BLI_path_slash_ensure(path);
|
||||
if (is_relative) {
|
||||
BLI_strncpy(path, str, FILE_MAX);
|
||||
|
@ -452,7 +452,7 @@ static int file_box_select_modal(bContext *C, wmOperator *op, const wmEvent *eve
|
||||
for (idx = sel.last; idx >= 0; idx--) {
|
||||
const FileDirEntry *file = filelist_file(sfile->files, idx);
|
||||
|
||||
/* dont highlight readonly file (".." or ".") on box select */
|
||||
/* Don't highlight read-only file (".." or ".") on box select. */
|
||||
if (FILENAME_IS_CURRPAR(file->relpath)) {
|
||||
filelist_entry_select_set(
|
||||
sfile->files, file, FILE_SEL_REMOVE, FILE_SEL_HIGHLIGHTED, CHECK_ALL);
|
||||
|
@ -639,7 +639,7 @@ int ED_fileselect_layout_numfiles(FileLayout *layout, ARegion *region)
|
||||
*
|
||||
* - *_item: size of each (row|col), (including padding)
|
||||
* - *_view: (x|y) size of the view.
|
||||
* - *_over: extra pixels, to take into account, when the fit isnt exact
|
||||
* - *_over: extra pixels, to take into account, when the fit isn't exact
|
||||
* (needed since you may see the end of the previous column and the beginning of the next).
|
||||
*
|
||||
* Could be more clever and take scrolling into account,
|
||||
|
@ -923,12 +923,12 @@ static void calc_text_rcts(SpaceText *st, ARegion *region, rcti *scroll, rcti *b
|
||||
hlstart = (lhlstart * pix_available) / ltexth;
|
||||
hlend = (lhlend * pix_available) / ltexth;
|
||||
|
||||
/* the scrollbar is non-linear sized */
|
||||
/* The scrollbar is non-linear sized. */
|
||||
if (pix_bardiff > 0) {
|
||||
/* the start of the highlight is in the current viewport */
|
||||
if (st->runtime.viewlines && lhlstart >= st->top &&
|
||||
lhlstart <= st->top + st->runtime.viewlines) {
|
||||
/* speed the progresion of the start of the highlight through the scrollbar */
|
||||
/* Speed the progression of the start of the highlight through the scrollbar. */
|
||||
hlstart = (((pix_available - pix_bardiff) * lhlstart) / ltexth) +
|
||||
(pix_bardiff * (lhlstart - st->top) / st->runtime.viewlines);
|
||||
}
|
||||
@ -949,7 +949,7 @@ static void calc_text_rcts(SpaceText *st, ARegion *region, rcti *scroll, rcti *b
|
||||
/* the end of the highlight is in the current viewport */
|
||||
if (st->runtime.viewlines && lhlend >= st->top &&
|
||||
lhlend <= st->top + st->runtime.viewlines) {
|
||||
/* speed the progresion of the end of the highlight through the scrollbar */
|
||||
/* Speed the progression of the end of the highlight through the scrollbar. */
|
||||
hlend = (((pix_available - pix_bardiff) * lhlend) / ltexth) +
|
||||
(pix_bardiff * (lhlend - st->top) / st->runtime.viewlines);
|
||||
}
|
||||
@ -1433,7 +1433,7 @@ static void draw_brackets(const SpaceText *st, const TextDrawContext *tdc, ARegi
|
||||
find = -b;
|
||||
stack = 0;
|
||||
|
||||
/* Don't highlight backets if syntax HL is off or bracket in string or comment. */
|
||||
/* Don't highlight brackets if syntax HL is off or bracket in string or comment. */
|
||||
if (!linep->format || linep->format[fc] == FMT_TYPE_STRING ||
|
||||
linep->format[fc] == FMT_TYPE_COMMENT) {
|
||||
return;
|
||||
|
@ -571,7 +571,7 @@ void armature_foreachScreenBone(struct ViewContext *vc,
|
||||
}
|
||||
else {
|
||||
screen_co_a[0] = IS_CLIPPED; /* weak */
|
||||
/* screen_co_a[1]: intentionally dont set this so we get errors on misuse */
|
||||
/* screen_co_a[1]: intentionally don't set this so we get errors on misuse */
|
||||
}
|
||||
|
||||
/* project tail location to screenspace */
|
||||
@ -581,7 +581,7 @@ void armature_foreachScreenBone(struct ViewContext *vc,
|
||||
}
|
||||
else {
|
||||
screen_co_b[0] = IS_CLIPPED; /* weak */
|
||||
/* screen_co_b[1]: intentionally dont set this so we get errors on misuse */
|
||||
/* screen_co_b[1]: intentionally don't set this so we get errors on misuse */
|
||||
}
|
||||
|
||||
if (points_proj_tot) { /* at least one point's projection worked */
|
||||
@ -623,7 +623,7 @@ void pose_foreachScreenBone(struct ViewContext *vc,
|
||||
}
|
||||
else {
|
||||
screen_co_a[0] = IS_CLIPPED; /* weak */
|
||||
/* screen_co_a[1]: intentionally dont set this so we get errors on misuse */
|
||||
/* screen_co_a[1]: intentionally don't set this so we get errors on misuse */
|
||||
}
|
||||
|
||||
/* project tail location to screenspace */
|
||||
@ -633,7 +633,7 @@ void pose_foreachScreenBone(struct ViewContext *vc,
|
||||
}
|
||||
else {
|
||||
screen_co_b[0] = IS_CLIPPED; /* weak */
|
||||
/* screen_co_b[1]: intentionally dont set this so we get errors on misuse */
|
||||
/* screen_co_b[1]: intentionally don't set this so we get errors on misuse */
|
||||
}
|
||||
|
||||
if (points_proj_tot) { /* at least one point's projection worked */
|
||||
|
@ -228,7 +228,7 @@ void ED_view3d_polygon_offset(const RegionView3D *rv3d, const float dist)
|
||||
|
||||
float viewdist = rv3d->dist;
|
||||
|
||||
/* special exception for ortho camera (viewdist isnt used for perspective cameras) */
|
||||
/* Special exception for orthographic camera (`viewdist` isn't used for perspective cameras). */
|
||||
if (dist != 0.0f) {
|
||||
if (rv3d->persp == RV3D_CAMOB) {
|
||||
if (rv3d->is_persp == false) {
|
||||
|
@ -480,7 +480,7 @@ void special_aftertrans_update__mask(bContext *C, TransInfo *t)
|
||||
}
|
||||
}
|
||||
|
||||
/* TODO - dont key all masks... */
|
||||
/* TODO: don't key all masks. */
|
||||
if (IS_AUTOKEY_ON(t->scene)) {
|
||||
Scene *scene = t->scene;
|
||||
|
||||
|
@ -115,7 +115,7 @@ void createTransNodeData(TransInfo *t)
|
||||
return;
|
||||
}
|
||||
|
||||
/* nodes dont support PET and probably never will */
|
||||
/* Nodes don't support PET and probably never will. */
|
||||
t->flag &= ~T_PROP_EDIT_ALL;
|
||||
|
||||
/* set transform flags on nodes */
|
||||
|
@ -97,7 +97,7 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
|
||||
snapGrid(t, angle_rad);
|
||||
#else
|
||||
/* hrmf, snapping radius is using 'angle' steps, need to convert to something else
|
||||
* this isnt essential but nicer to give reasonable snapping values for radius */
|
||||
* this isn't essential but nicer to give reasonable snapping values for radius. */
|
||||
if (t->tsnap.mode & SCE_SNAP_MODE_INCREMENT) {
|
||||
const float radius_snap = 0.1f;
|
||||
const float snap_hack = (t->snap[0] * data->warp_init_dist) / radius_snap;
|
||||
|
@ -944,7 +944,7 @@ static EdgeSlideData *createEdgeSlideVerts_single_side(TransInfo *t, TransDataCo
|
||||
/* over alloc */
|
||||
sv_array = MEM_callocN(sizeof(TransDataEdgeSlideVert) * bm->totvertsel, "sv_array");
|
||||
|
||||
/* same loop for all loops, weak but we dont connect loops in this case */
|
||||
/* Same loop for all loops, weak but we don't connect loops in this case. */
|
||||
loop_nr = 1;
|
||||
|
||||
sv_table = MEM_mallocN(sizeof(*sv_table) * bm->totvert, __func__);
|
||||
|
@ -97,7 +97,7 @@ static void applyTimeTranslateValue(TransInfo *t, const float deltax)
|
||||
/* It is assumed that td->extra is a pointer to the AnimData,
|
||||
* whose active action is where this keyframe comes from.
|
||||
* (this is only valid when not in NLA)
|
||||
* (also: masks and gpencil dont have animadata)
|
||||
* (also: masks and gpencil don't have animadata)
|
||||
*/
|
||||
AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
|
||||
|
||||
|
@ -53,7 +53,7 @@ using GPUvoidptr = void *;
|
||||
|
||||
namespace blender::gpu::debug {
|
||||
|
||||
/* List of wrapped functions. We dont have to support all of them.
|
||||
/* List of wrapped functions. We don't have to support all of them.
|
||||
* Some functions might be declared as `extern` in GLEW. We cannot override them in this case.
|
||||
* Keep the list in alphabetical order. */
|
||||
|
||||
|
@ -57,7 +57,7 @@ typedef struct EditMeshData {
|
||||
/** lazy initialize (when \a vertexCos is set) */
|
||||
float const (*vertexNos)[3];
|
||||
float const (*polyNos)[3];
|
||||
/** also lazy init but dont depend on \a vertexCos */
|
||||
/** also lazy init but don't depend on \a vertexCos */
|
||||
const float (*polyCos)[3];
|
||||
} EditMeshData;
|
||||
|
||||
|
@ -637,7 +637,7 @@ typedef struct DecimateModifierData {
|
||||
|
||||
enum {
|
||||
MOD_DECIM_FLAG_INVERT_VGROUP = (1 << 0),
|
||||
/** for collapse only. dont convert tri pairs back to quads */
|
||||
/** For collapse only. don't convert triangle pairs back to quads. */
|
||||
MOD_DECIM_FLAG_TRIANGULATE = (1 << 1),
|
||||
/** for dissolve only. collapse all verts between 2 faces */
|
||||
MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS = (1 << 2),
|
||||
|
@ -2093,7 +2093,7 @@ void RNA_def_property_string_default(PropertyRNA *prop, const char *value)
|
||||
|
||||
if (value == NULL) {
|
||||
CLOG_ERROR(&LOG,
|
||||
"\"%s.%s\", NULL string passed (dont call in this case).",
|
||||
"\"%s.%s\", NULL string passed (don't call in this case).",
|
||||
srna->identifier,
|
||||
prop->identifier);
|
||||
DefRNA.error = true;
|
||||
@ -2102,7 +2102,7 @@ void RNA_def_property_string_default(PropertyRNA *prop, const char *value)
|
||||
|
||||
if (!value[0]) {
|
||||
CLOG_ERROR(&LOG,
|
||||
"\"%s.%s\", empty string passed (dont call in this case).",
|
||||
"\"%s.%s\", empty string passed (don't call in this case).",
|
||||
srna->identifier,
|
||||
prop->identifier);
|
||||
DefRNA.error = true;
|
||||
|
@ -1424,7 +1424,7 @@ static int rna_MeshPolygonStringPropertyLayer_data_length(PointerRNA *ptr)
|
||||
return me->totpoly;
|
||||
}
|
||||
|
||||
/* XXX, we dont have proper byte string support yet, so for now use the (bytes + 1)
|
||||
/* XXX, we don't have proper byte string support yet, so for now use the (bytes + 1)
|
||||
* bmesh API exposes correct python/byte-string access. */
|
||||
void rna_MeshStringProperty_s_get(PointerRNA *ptr, char *value)
|
||||
{
|
||||
|
@ -113,7 +113,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
|
||||
TIMEIT_START(decim);
|
||||
#endif
|
||||
|
||||
/* set up front so we dont show invalid info in the UI */
|
||||
/* Set up front so we don't show invalid info in the UI. */
|
||||
updateFaceCount(ctx, dmd, mesh->totpoly);
|
||||
|
||||
switch (dmd->mode) {
|
||||
|
@ -118,7 +118,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
|
||||
{
|
||||
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
|
||||
|
||||
/* dont apply dynamic paint on orco mesh stack */
|
||||
/* Don't apply dynamic paint on ORCO mesh stack. */
|
||||
if (!(ctx->flag & MOD_APPLY_ORCO)) {
|
||||
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
|
||||
return dynamicPaint_Modifier_do(pmd, ctx->depsgraph, scene, ctx->object, mesh);
|
||||
|
@ -75,7 +75,7 @@ static bool meshcache_read_pc2_head(FILE *fp,
|
||||
*err_str = "Invalid frame total";
|
||||
return false;
|
||||
}
|
||||
/* intentionally dont seek back */
|
||||
/* Intentionally don't seek back. */
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -293,7 +293,7 @@ const char *PyC_StringEnum_FindIDFromValue(const struct PyC_StringEnumItems *ite
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* silly function, we dont use arg. just check its compatible with __deepcopy__ */
|
||||
/* Silly function, we don't use arg. just check its compatible with `__deepcopy__`. */
|
||||
int PyC_CheckArgs_DeepCopy(PyObject *args)
|
||||
{
|
||||
PyObject *dummy_pydict;
|
||||
|
@ -118,7 +118,7 @@ static void gizmo_properties_init(wmGizmoType *gzt)
|
||||
{
|
||||
/* Picky developers will notice that 'bl_targets' won't work with inheritance
|
||||
* get direct from the dict to avoid raising a load of attribute errors
|
||||
* (yes this isnt ideal) - campbell. */
|
||||
* (yes this isn't ideal) - campbell. */
|
||||
PyObject *py_class_dict = py_class->tp_dict;
|
||||
PyObject *bl_target_properties = PyDict_GetItem(py_class_dict,
|
||||
bpy_intern_str_bl_target_properties);
|
||||
|
@ -727,7 +727,7 @@ enum {
|
||||
};
|
||||
|
||||
/**
|
||||
* Identifying jobs by owner alone is unreliable, this isnt saved,
|
||||
* Identifying jobs by owner alone is unreliable, this isn't saved,
|
||||
* order can change (keep 0 for 'any').
|
||||
*/
|
||||
enum {
|
||||
|
@ -561,7 +561,7 @@ char *WM_prop_pystring_assign(bContext *C, PointerRNA *ptr, PropertyRNA *prop, i
|
||||
char *lhs = C ? wm_prop_pystring_from_context(C, ptr, prop, index) : NULL;
|
||||
|
||||
if (lhs == NULL) {
|
||||
/* fallback to bpy.data.foo[id] if we dont find in the context */
|
||||
/* Fallback to `bpy.data.foo[id]` if we don't find in the context. */
|
||||
lhs = RNA_path_full_property_py(CTX_data_main(C), ptr, prop, index);
|
||||
}
|
||||
|
||||
@ -1149,7 +1149,7 @@ int WM_operator_filesel(bContext *C, wmOperator *op, const wmEvent *UNUSED(event
|
||||
bool WM_operator_filesel_ensure_ext_imtype(wmOperator *op, const struct ImageFormatData *im_format)
|
||||
{
|
||||
char filepath[FILE_MAX];
|
||||
/* dont NULL check prop, this can only run on ops with a 'filepath' */
|
||||
/* Don't NULL check prop, this can only run on ops with a 'filepath'. */
|
||||
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "filepath");
|
||||
RNA_property_string_get(op->ptr, prop, filepath);
|
||||
if (BKE_image_path_ensure_ext_from_imformat(filepath, im_format)) {
|
||||
|
@ -701,8 +701,8 @@ void wm_window_ghostwindows_ensure(wmWindowManager *wm)
|
||||
if (wm_init_state.size_x == 0) {
|
||||
wm_get_screensize(&wm_init_state.size_x, &wm_init_state.size_y);
|
||||
|
||||
/* note!, this isnt quite correct, active screen maybe offset 1000s if PX,
|
||||
* we'd need a wm_get_screensize like function that gives offset,
|
||||
/* NOTE: this isn't quite correct, active screen maybe offset 1000s if PX,
|
||||
* we'd need a #wm_get_screensize like function that gives offset,
|
||||
* in practice the window manager will likely move to the correct monitor */
|
||||
wm_init_state.start_x = 0;
|
||||
wm_init_state.start_y = 0;
|
||||
@ -1694,7 +1694,7 @@ void WM_event_remove_timer(wmWindowManager *wm, wmWindow *UNUSED(win), wmTimer *
|
||||
LISTBASE_FOREACH (wmEvent *, event, &win->event_queue) {
|
||||
if (event->customdata == wt) {
|
||||
event->customdata = NULL;
|
||||
event->type = EVENT_NONE; /* timer users customdata, dont want NULL == NULL */
|
||||
event->type = EVENT_NONE; /* Timer users customdata, don't want `NULL == NULL`. */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user