revert r53570, alpha background is useful for projection paint 'Quick Edit',

it would also give odd results drawing semi transparent faces will give partial alpha which is strange to have with solid backdrop.
This commit is contained in:
Campbell Barton 2013-01-05 10:26:33 +00:00
parent 9106b3b107
commit bb74409031

@ -2596,11 +2596,10 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr);
}
glClearColor(backcol[0], backcol[1], backcol[2], 1.0f);
glClearColor(backcol[0], backcol[1], backcol[2], 0.0f);
}
else {
UI_GetThemeColor3fv(TH_BACK, backcol);
glClearColor(backcol[0], backcol[1], backcol[2], 1.0f);
UI_ThemeClearColor(TH_BACK);
}