add some #ifdefs around verse-related code

This commit is contained in:
Nathan Letwory 2006-10-13 09:16:28 +00:00
parent 7e34fbe47f
commit bbf3c93b96

@ -2525,6 +2525,7 @@ static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int st
}
}
} else if (tselem->type==ID_SS) {
#ifdef WITH_VERSE
struct VerseServer *server = (VerseServer *)te->directdata;
if(server->flag & VERSE_CONNECTING) {
glColor4ub(255,128,64,100);
@ -2533,6 +2534,7 @@ static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int st
glColor4ub(0,128,0,100);
active = 2;
}
#endif
}
else {
if( tree_element_type_active(soops, te, tselem, 0) ) active= 2;
@ -2599,6 +2601,7 @@ static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int st
if(tselem->flag & TSE_CLOSED) {
if(te->subtree.first) {
if(tselem->type==0 && te->idcode==ID_SCE);
#ifdef WITH_VERSE
else if(tselem->type==ID_MS) {
char server_buf[50];
int nr_servers = 0;
@ -2613,6 +2616,7 @@ static void outliner_draw_tree_element(SpaceOops *soops, TreeElement *te, int st
BIF_DrawString(G.font, server_buf, 0);
offsx+= OL_X + BIF_GetStringWidth(G.font, server_buf, 0);
}
#endif
else {
int tempx= startx+offsx;
// divider