* Fixing my fix for opengl GL_BLEND
This commit is contained in:
Daniel Genrich 2009-08-20 09:00:23 +00:00
parent e75bf81ac6
commit bc4806579b

@ -293,7 +293,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
wmMultMatrix(ob->obmat);
if(gl_blend)
if(!gl_blend)
glDisable(GL_BLEND);
if(gl_depth)
{