BGE bug #18869: Can't create Windows runtime.

This commit is contained in:
Benoit Bolsee 2009-06-14 20:01:12 +00:00
parent 297329b75b
commit bc6761f5ef

@ -565,8 +565,8 @@ static void copy_game_dll(char *dll_filename, char *source_dir, char *dest_dir)
static void copy_all_game_dlls(char *str)
{
#define GAME_DLL_COUNT 7
char *game_dll_list[GAME_DLL_COUNT]={"gnu_gettext.dll", "libpng.dll", "libtiff.dll", "pthreadVC2.dll", "python25.dll", "SDL.dll", "zlib.dll"};
#define GAME_DLL_COUNT 17
char *game_dll_list[GAME_DLL_COUNT]={"avcodec-52.dll", "avdevice-52.dll", "avformat-52.dll", "avutil-50.dll", "libfaac-0.dll", "libfaad-2.dll", "libmp3lame-0.dll", "libx264-67.dll", "swscale-0.dll", "xvidcore.dll", "gnu_gettext.dll", "libtiff.dll", "python25.dll", "SDL.dll", "pthreadVC2.dll", "libpng.dll", "zlib.dll"};
char dest_dir[FILE_MAX];
char source_dir[FILE_MAX];