forked from bartvdbraak/blender
Bugfix #5619
The new multi-layer UV and VertexColor buttons displayed wrong tooltips.
This commit is contained in:
parent
6c9b0288e5
commit
bd029c7a65
@ -754,10 +754,10 @@ static int customdata_buttons(uiBlock *block, Mesh *me, CustomData *data, int ty
|
||||
if(layer->type == type) {
|
||||
*activep= layer->active + 1;
|
||||
|
||||
uiDefButI(block, ROW, setevt, "", x,y,25,19, activep, 1.0, count, 0, 0, "Set active UV texture layer");
|
||||
but=uiDefBut(block, TEX, setevt, "", x+25,y,170,19, layer->name, 0.0, 31.0, 0, 0, "UV texture layer name");
|
||||
uiDefButI(block, ROW, setevt, "", x,y,25,19, activep, 1.0, count, 0, 0, browsetip);
|
||||
but=uiDefBut(block, TEX, setevt, "", x+25,y,170,19, layer->name, 0.0, 31.0, 0, 0, label);
|
||||
uiButSetFunc(but, verify_customdata_name_func, data, layer);
|
||||
but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, "Delete UV texture layer");
|
||||
but= uiDefIconBut(block, BUT, B_NOP, VICON_X, x+195,y,25,19, NULL, 0.0, 0.0, 0.0, 0.0, deltip);
|
||||
uiButSetFunc(but, delete_customdata_layer, me, layer);
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user