forked from bartvdbraak/blender
cloth: Fix [#36224] Cloth Simulation Doesn't Work on Rearranging Modifiers
Don't return imediately when simulation has changed. It's not needed and prevented proper initialization on startframe when simulation changed.
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@ -476,7 +476,6 @@ void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, Derived
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BKE_ptcache_validate(cache, 0);
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cache->last_exact= 0;
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cache->flag &= ~PTCACHE_REDO_NEEDED;
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return;
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}
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// unused in the moment, calculated separately in implicit.c
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