forked from bartvdbraak/blender
Freestyle: minor code cleanup (whites pace).
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a0e72a0996
commit
bed32bf004
@ -153,7 +153,7 @@ public:
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_Name = name;
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}
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inline void setFrsMaterial(const FrsMaterial& iMaterial)
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inline void setFrsMaterial(const FrsMaterial& iMaterial)
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{
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_FrsMaterial = new FrsMaterial(iMaterial);
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}
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@ -77,11 +77,11 @@ BoxGrid::Iterator::Iterator (BoxGrid& grid, Vec3r& center, real /*epsilon*/)
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// Find target cell
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_cell = grid.findCell(_target);
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#if BOX_GRID_LOGGING
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if (G.debug & G_DEBUG_FREESTYLE) {
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cout << "Searching for occluders of edge centered at " << _target << " in cell [" <<
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1_cell->boundary[0] << ", " << _cell->boundary[1] << ", " << _cell->boundary[2] <<
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", " << _cell->boundary[3] << "] (" << _cell->faces.size() << " occluders)" << endl;
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}
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if (G.debug & G_DEBUG_FREESTYLE) {
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cout << "Searching for occluders of edge centered at " << _target << " in cell [" <<
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1_cell->boundary[0] << ", " << _cell->boundary[1] << ", " << _cell->boundary[2] <<
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", " << _cell->boundary[3] << "] (" << _cell->faces.size() << " occluders)" << endl;
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}
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#endif
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// Set iterator
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