forked from bartvdbraak/blender
Cleanup: Use shorter enum names
With the full node name at the beginning, these names can get quite long. Slightly different words shorten them just a bit.
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@ -1203,7 +1203,7 @@ typedef struct NodeGeometryCollectionInfo {
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} NodeGeometryCollectionInfo;
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typedef struct NodeGeometryAttributeProximity {
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/* GeometryNodeAttributeProximityTargetGeometryElement. */
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/* GeometryNodeAttributeProximityTargetType. */
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uint8_t target_geometry_element;
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} NodeGeometryAttributeProximity;
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@ -1613,11 +1613,11 @@ typedef enum NodeShaderOutputTarget {
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/* Geometry Nodes */
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typedef enum GeometryNodeAttributeProximityTargetGeometryElement {
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typedef enum GeometryNodeAttributeProximityTargetType {
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GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_POINTS = 0,
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GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_EDGES = 1,
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GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_FACES = 2,
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} GeometryNodeAttributeProximityTargetGeometryElement;
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} GeometryNodeAttributeProximityTargetType;
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/* Boolean Node */
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typedef enum GeometryNodeBooleanOperation {
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@ -1657,10 +1657,10 @@ typedef enum GeometryNodeAttributeInputMode {
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GEO_NODE_ATTRIBUTE_INPUT_INTEGER = 5,
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} GeometryNodeAttributeInputMode;
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typedef enum GeometryNodePointDistributeMethod {
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typedef enum GeometryNodePointDistributeMode {
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GEO_NODE_POINT_DISTRIBUTE_RANDOM = 0,
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GEO_NODE_POINT_DISTRIBUTE_POISSON = 1,
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} GeometryNodePointDistributeMethod;
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} GeometryNodePointDistributeMode;
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typedef enum GeometryNodeRotatePointsType {
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GEO_NODE_POINT_ROTATE_TYPE_EULER = 0,
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@ -425,8 +425,8 @@ static void geo_node_point_distribute_exec(GeoNodeExecParams params)
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/* TODO: This node only needs read-only access to input instances. */
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geometry_set = geometry_set_realize_instances(geometry_set);
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GeometryNodePointDistributeMethod distribute_method =
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static_cast<GeometryNodePointDistributeMethod>(params.node().custom1);
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GeometryNodePointDistributeMode distribute_method = static_cast<GeometryNodePointDistributeMode>(
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params.node().custom1);
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if (!geometry_set.has_mesh()) {
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params.error_message_add(NodeWarningType::Error, "Geometry must contain a mesh.");
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