forked from bartvdbraak/blender
- fixed display of dashed helpline, when rotating multiple objects or
around the 3d cursor. fix only works for OSX and certain nvidia cards. they need a glFinish() call after drawing in frontbuffer.
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@ -272,7 +272,7 @@ void helpline(float *vec)
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setlinestyle(0);
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persp(1);
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glFinish(); // flush display for frontbuffer
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glDrawBuffer(GL_BACK);
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}
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