forked from bartvdbraak/blender
[msvc/make.bat] Provide a convenience rebuild.cmd in the build folder for easy rebuilds.
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be60e9b8c5
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c13acebd61
19
make.bat
19
make.bat
@ -250,6 +250,23 @@ if "%MUST_CONFIGURE%"=="1" (
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goto EOF
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)
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)
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if DEFINED MSVC_VC_DIR echo call "%MSVC_VC_DIR%\vcvarsall.bat" > %BUILD_DIR%\rebuild.cmd
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if DEFINED MSVC_VS_DIR echo call "%MSVC_VS_DIR%\Common7\Tools\VsDevCmd.bat" > %BUILD_DIR%\rebuild.cmd
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echo cmake . >> %BUILD_DIR%\rebuild.cmd
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echo msbuild ^
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%BUILD_DIR%\Blender.sln ^
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/target:build ^
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/property:Configuration=%BUILD_TYPE% ^
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/maxcpucount ^
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/verbosity:minimal ^
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/p:platform=%MSBUILD_PLATFORM% ^
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/flp:Summary;Verbosity=minimal;LogFile=%BUILD_DIR%\Build.log >> %BUILD_DIR%\rebuild.cmd
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echo msbuild ^
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%BUILD_DIR%\INSTALL.vcxproj ^
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/property:Configuration=%BUILD_TYPE% ^
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/verbosity:minimal ^
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/p:platform=%MSBUILD_PLATFORM% >> %BUILD_DIR%\rebuild.cmd
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if "%NOBUILD%"=="1" goto EOF
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msbuild ^
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@ -274,7 +291,7 @@ msbuild ^
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echo.
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echo At any point you can optionally modify your build configuration by editing:
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echo "%BUILD_DIR%\CMakeCache.txt", then run "make" again to build with the changes applied.
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echo "%BUILD_DIR%\CMakeCache.txt", then run "rebuild.cmd" in the build folder to build with the changes applied.
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echo.
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echo Blender successfully built, run from: "%BUILD_DIR%\bin\%BUILD_TYPE%\blender.exe"
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echo.
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