Merge branch 'blender-v2.83-release'

This commit is contained in:
Campbell Barton 2020-05-21 16:34:20 +10:00
commit c13bf40ab1
28 changed files with 4 additions and 31 deletions

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -7,4 +7,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -8,4 +8,3 @@ camera.pixel_aspect = 1
camera.k1 = 0.0
camera.k2 = 0.0
camera.k3 = 0.0

@ -551,7 +551,6 @@ class RENDER_PT_gpencil(RenderButtonsPanel, Panel):
col.prop(props, "antialias_threshold")
class RENDER_PT_opengl_sampling(RenderButtonsPanel, Panel):
bl_label = "Sampling"
COMPAT_ENGINES = {'BLENDER_WORKBENCH'}

@ -1080,7 +1080,7 @@ class PreferenceThemeSpacePanel:
PreferenceThemeSpacePanel._theme_generic(layout, data, self.theme_area)
class ThemeGenericClassGenerator():
class ThemeGenericClassGenerator:
@staticmethod
def generate_panel_classes_for_wcols():

@ -3183,7 +3183,6 @@ class VIEW3D_MT_face_sets_init(Menu):
op.mode = 'FACE_MAPS'
class VIEW3D_MT_particle(Menu):
bl_label = "Particle"

@ -777,10 +777,6 @@ class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel):
col.prop(sculpt, "use_smooth_shading")
class VIEW3D_PT_sculpt_voxel_remesh(Panel, View3DPaintPanel):
bl_context = ".sculpt_mode" # dot on purpose (access from topbar)
bl_label = "Remesh"

@ -2,4 +2,4 @@
void main()
{
gpencil_vertex();
}
}

@ -15,4 +15,4 @@ void main()
/* Make this fragment occlude any fragment that will try to
* render over it in the normal passes. */
gl_FragDepth = 0.0;
}
}

@ -128,4 +128,4 @@ float get_shadow(vec3 N)
float shadow_mix = smoothstep(world_data.shadow_shift, world_data.shadow_focus, light_factor);
shadow_mix *= forceShadowing ? 0.0 : world_data.shadow_mul;
return shadow_mix + world_data.shadow_add;
}
}