forked from bartvdbraak/blender
Templates: tweaks to startup templates.
* 2D Animation: lots of changes from the grease pencil team. Properties editor layouts, brush and material settings, and more. * 3D Viewport: wireframes set to 1.0. * World: use nodes by default. * Node Editor: use narrow toolbar.
This commit is contained in:
parent
e9df155d53
commit
c1d82e5849
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -324,7 +324,7 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
|
||||
v3d->gridsubdiv = 10;
|
||||
BKE_screen_view3d_shading_init(&v3d->shading);
|
||||
|
||||
v3d->overlay.wireframe_threshold = 0.5f;
|
||||
v3d->overlay.wireframe_threshold = 1.0f;
|
||||
v3d->overlay.xray_alpha_bone = 0.5f;
|
||||
v3d->overlay.texture_paint_mode_opacity = 0.8;
|
||||
v3d->overlay.weight_paint_mode_opacity = 1.0f;
|
||||
|
Loading…
Reference in New Issue
Block a user