Fixed bug #5235, "deleting edges, verts, or faces in multires does bizarre things to mesh"

Added a simple check to a number of editing operations. If multires is enabled,
an error is displayed and the operation is cancelled. This includes adding and
deleting verts/edges/faces, and anything that would reorder elements.
This commit is contained in:
Nicholas Bishop 2006-11-15 22:24:05 +00:00
parent a84f60a3bd
commit c25c249eb0
4 changed files with 53 additions and 0 deletions

@ -94,6 +94,8 @@ extern EditVert *findnearestvert(int *dist, short sel);
/* ******************* editmesh_tools.c */ /* ******************* editmesh_tools.c */
/* multires.c */
int multires_test();
#endif #endif

@ -70,6 +70,7 @@
#include "BIF_graphics.h" #include "BIF_graphics.h"
#include "BIF_interface.h" #include "BIF_interface.h"
#include "BIF_mywindow.h" #include "BIF_mywindow.h"
#include "BIF_retopo.h"
#include "BIF_screen.h" #include "BIF_screen.h"
#include "BIF_space.h" #include "BIF_space.h"
#include "BIF_toolbox.h" #include "BIF_toolbox.h"
@ -649,6 +650,7 @@ void addedgeface_mesh(void)
short amount=0; short amount=0;
if( (G.vd->lay & G.obedit->lay)==0 ) return; if( (G.vd->lay & G.obedit->lay)==0 ) return;
if(multires_test()) return;
/* how many selected ? */ /* how many selected ? */
if(G.scene->selectmode & SCE_SELECT_EDGE) { if(G.scene->selectmode & SCE_SELECT_EDGE) {

@ -155,6 +155,8 @@ void convert_to_triface(int direction)
EditFace *efa, *efan, *next; EditFace *efa, *efan, *next;
float fac; float fac;
if(multires_test()) return;
efa= em->faces.last; efa= em->faces.last;
while(efa) { while(efa) {
next= efa->prev; next= efa->prev;
@ -205,6 +207,8 @@ int removedoublesflag(short flag, float limit) /* return amount */
float dist; float dist;
int a, b, test, amount; int a, b, test, amount;
if(multires_test()) return 0;
/* flag 128 is cleared, count */ /* flag 128 is cleared, count */
eve= em->verts.first; eve= em->verts.first;
amount= 0; amount= 0;
@ -477,6 +481,8 @@ void xsortvert_flag(int flag)
ListBase tbase; ListBase tbase;
int i, amount = BLI_countlist(&em->verts); int i, amount = BLI_countlist(&em->verts);
if(multires_test()) return;
sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort"); sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort");
for (i=0,eve=em->verts.first; eve; i++,eve=eve->next) for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
if(eve->f & flag) if(eve->f & flag)
@ -518,6 +524,8 @@ void hashvert_flag(int flag)
ListBase tbase; ListBase tbase;
int amount, a, b; int amount, a, b;
if(multires_test()) return;
/* count */ /* count */
eve= em->verts.first; eve= em->verts.first;
amount= 0; amount= 0;
@ -579,6 +587,7 @@ void extrude_mesh(void)
short nr, transmode= 0; short nr, transmode= 0;
TEST_EDITMESH TEST_EDITMESH
if(multires_test()) return;
if(G.scene->selectmode & SCE_SELECT_VERTEX) { if(G.scene->selectmode & SCE_SELECT_VERTEX) {
if(G.totvertsel==0) nr= 0; if(G.totvertsel==0) nr= 0;
@ -653,6 +662,7 @@ void split_mesh(void)
{ {
TEST_EDITMESH TEST_EDITMESH
if(multires_test()) return;
if(okee(" Split ")==0) return; if(okee(" Split ")==0) return;
@ -685,6 +695,7 @@ void extrude_repeat_mesh(int steps, float offs)
short a; short a;
TEST_EDITMESH TEST_EDITMESH
if(multires_test()) return;
/* dvec */ /* dvec */
dvec[0]= G.vd->persinv[2][0]; dvec[0]= G.vd->persinv[2][0];
@ -727,6 +738,7 @@ void spin_mesh(int steps, float degr, float *dvec, int mode)
short a,ok; short a,ok;
TEST_EDITMESH TEST_EDITMESH
if(multires_test()) return;
/* imat and centre and size */ /* imat and centre and size */
Mat3CpyMat4(bmat, G.obedit->obmat); Mat3CpyMat4(bmat, G.obedit->obmat);
@ -810,6 +822,7 @@ void screw_mesh(int steps, int turns)
float dvec[3], nor[3],deg=(-360); float dvec[3], nor[3],deg=(-360);
TEST_EDITMESH TEST_EDITMESH
if(multires_test()) return;
/* first condition: we need frontview! */ /* first condition: we need frontview! */
if(G.vd->view!=1) { if(G.vd->view!=1) {
@ -930,6 +943,7 @@ void delete_mesh(void)
char *str="Erase"; char *str="Erase";
TEST_EDITMESH TEST_EDITMESH
if(multires_test()) return;
event= pupmenu("Erase %t|Vertices%x10|Edges%x1|Faces%x2|All%x3|Edges & Faces%x4|Only Faces%x5|Edge Loop%x6"); event= pupmenu("Erase %t|Vertices%x10|Edges%x1|Faces%x2|All%x3|Edges & Faces%x4|Only Faces%x5|Edge Loop%x6");
if(event<1) return; if(event<1) return;
@ -1076,6 +1090,7 @@ void fill_mesh(void)
short ok; short ok;
if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return; if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
if(multires_test()) return;
waitcursor(1); waitcursor(1);
@ -2394,6 +2409,8 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
float length[4], v1mat[3], v2mat[3], v3mat[3], v4mat[3]; float length[4], v1mat[3], v2mat[3], v3mat[3], v4mat[3];
int i, j, edgecount, touchcount, facetype,hold; int i, j, edgecount, touchcount, facetype,hold;
if(multires_test()) return;
//Set faces f1 to 0 cause we need it later //Set faces f1 to 0 cause we need it later
for(ef=em->faces.first;ef;ef = ef->next) { for(ef=em->faces.first;ef;ef = ef->next) {
ef->f1 = 0; ef->f1 = 0;
@ -2900,6 +2917,8 @@ void beauty_fill(void)
float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2; float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
int totedge, ok, notbeauty=8, onedone, vindex[4]; int totedge, ok, notbeauty=8, onedone, vindex[4];
if(multires_test()) return;
/* - all selected edges with two faces /* - all selected edges with two faces
* - find the faces: store them in edges (using datablock) * - find the faces: store them in edges (using datablock)
* - per edge: - test convex * - per edge: - test convex
@ -3342,6 +3361,8 @@ void join_triangles(void)
int i, paircount, joincount, totFacePairLs, respectvcol = 1, respectuv = 1, match, matchar[3]; int i, paircount, joincount, totFacePairLs, respectvcol = 1, respectuv = 1, match, matchar[3];
FacePairL *fpl1; FacePairL *fpl1;
if(multires_test()) return;
waitcursor(1); waitcursor(1);
for(efa=em->faces.first; efa; efa=efa->next){ for(efa=em->faces.first; efa; efa=efa->next){
@ -4175,6 +4196,8 @@ static void bevel_mesh(float bsize, int allfaces)
int a, b, c; int a, b, c;
float limit= 0.001f; float limit= 0.001f;
if(multires_test()) return;
waitcursor(1); waitcursor(1);
removedoublesflag(1, limit); removedoublesflag(1, limit);
@ -6158,6 +6181,8 @@ int collapseEdges(void)
mergecount = 0; mergecount = 0;
if(multires_test()) return 0;
build_edgecollection(&allcollections); build_edgecollection(&allcollections);
groupcount = BLI_countlist(&allcollections); groupcount = BLI_countlist(&allcollections);
@ -6214,6 +6239,9 @@ int merge_firstlast(int first, int uvmerge)
{ {
EditVert *eve,*mergevert; EditVert *eve,*mergevert;
EditSelection *ese; EditSelection *ese;
if(multires_test()) return 0;
/* do sanity check in mergemenu in edit.c ?*/ /* do sanity check in mergemenu in edit.c ?*/
if(first == 0){ if(first == 0){
ese = G.editMesh->selected.last; ese = G.editMesh->selected.last;
@ -6249,6 +6277,8 @@ int merge_target(int target, int uvmerge)
{ {
EditVert *eve; EditVert *eve;
if(multires_test()) return 0;
if(target) snap_sel_to_curs(); if(target) snap_sel_to_curs();
else snap_to_center(); else snap_to_center();

@ -40,6 +40,7 @@
#include "DNA_mesh_types.h" #include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h" #include "DNA_meshdata_types.h"
#include "DNA_object_types.h" #include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_vec_types.h" #include "DNA_vec_types.h"
#include "BKE_depsgraph.h" #include "BKE_depsgraph.h"
@ -48,15 +49,20 @@
#include "BIF_screen.h" #include "BIF_screen.h"
#include "BIF_space.h" #include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BDR_editobject.h" #include "BDR_editobject.h"
#include "BDR_sculptmode.h" #include "BDR_sculptmode.h"
#include "BLI_editVert.h"
#include "BSE_edit.h" #include "BSE_edit.h"
#include "IMB_imbuf.h" #include "IMB_imbuf.h"
#include "IMB_imbuf_types.h" #include "IMB_imbuf_types.h"
#include "blendef.h"
#include "editmesh.h"
#include "multires.h" #include "multires.h"
#include "mydevice.h" #include "mydevice.h"
#include "parametrizer.h" #include "parametrizer.h"
@ -64,6 +70,19 @@
#include <math.h> #include <math.h>
#include <string.h> #include <string.h>
/* editmesh.h */
int multires_test()
{
Mesh *me= get_mesh(
OBACT);
if(me && me->mr) {
error("Unable to complete action with multires enabled.");
return 1;
}
return 0;
}
void Vec3fAvg3(float *out, float *v1, float *v2, float *v3) void Vec3fAvg3(float *out, float *v1, float *v2, float *v3)
{ {
out[0]= (v1[0]+v2[0]+v3[0])/3; out[0]= (v1[0]+v2[0]+v3[0])/3;