forked from bartvdbraak/blender
Fixed bug #5235, "deleting edges, verts, or faces in multires does bizarre things to mesh"
Added a simple check to a number of editing operations. If multires is enabled, an error is displayed and the operation is cancelled. This includes adding and deleting verts/edges/faces, and anything that would reorder elements.
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a84f60a3bd
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c25c249eb0
@ -94,6 +94,8 @@ extern EditVert *findnearestvert(int *dist, short sel);
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/* ******************* editmesh_tools.c */
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/* ******************* editmesh_tools.c */
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/* multires.c */
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int multires_test();
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#endif
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#endif
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@ -70,6 +70,7 @@
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#include "BIF_graphics.h"
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#include "BIF_graphics.h"
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#include "BIF_interface.h"
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#include "BIF_interface.h"
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#include "BIF_mywindow.h"
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#include "BIF_mywindow.h"
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#include "BIF_retopo.h"
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#include "BIF_screen.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BIF_space.h"
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#include "BIF_toolbox.h"
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#include "BIF_toolbox.h"
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@ -649,6 +650,7 @@ void addedgeface_mesh(void)
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short amount=0;
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short amount=0;
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if( (G.vd->lay & G.obedit->lay)==0 ) return;
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if( (G.vd->lay & G.obedit->lay)==0 ) return;
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if(multires_test()) return;
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/* how many selected ? */
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/* how many selected ? */
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if(G.scene->selectmode & SCE_SELECT_EDGE) {
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if(G.scene->selectmode & SCE_SELECT_EDGE) {
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@ -155,6 +155,8 @@ void convert_to_triface(int direction)
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EditFace *efa, *efan, *next;
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EditFace *efa, *efan, *next;
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float fac;
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float fac;
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if(multires_test()) return;
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efa= em->faces.last;
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efa= em->faces.last;
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while(efa) {
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while(efa) {
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next= efa->prev;
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next= efa->prev;
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@ -204,6 +206,8 @@ int removedoublesflag(short flag, float limit) /* return amount */
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struct facesort *vlsortblock, *vsb, *vsb1;
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struct facesort *vlsortblock, *vsb, *vsb1;
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float dist;
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float dist;
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int a, b, test, amount;
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int a, b, test, amount;
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if(multires_test()) return 0;
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/* flag 128 is cleared, count */
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/* flag 128 is cleared, count */
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eve= em->verts.first;
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eve= em->verts.first;
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@ -477,6 +481,8 @@ void xsortvert_flag(int flag)
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ListBase tbase;
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ListBase tbase;
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int i, amount = BLI_countlist(&em->verts);
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int i, amount = BLI_countlist(&em->verts);
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if(multires_test()) return;
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sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort");
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sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort");
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for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
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for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
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if(eve->f & flag)
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if(eve->f & flag)
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@ -518,6 +524,8 @@ void hashvert_flag(int flag)
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ListBase tbase;
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ListBase tbase;
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int amount, a, b;
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int amount, a, b;
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if(multires_test()) return;
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/* count */
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/* count */
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eve= em->verts.first;
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eve= em->verts.first;
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amount= 0;
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amount= 0;
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@ -579,6 +587,7 @@ void extrude_mesh(void)
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short nr, transmode= 0;
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short nr, transmode= 0;
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TEST_EDITMESH
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TEST_EDITMESH
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if(multires_test()) return;
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if(G.scene->selectmode & SCE_SELECT_VERTEX) {
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if(G.scene->selectmode & SCE_SELECT_VERTEX) {
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if(G.totvertsel==0) nr= 0;
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if(G.totvertsel==0) nr= 0;
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@ -653,6 +662,7 @@ void split_mesh(void)
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{
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{
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TEST_EDITMESH
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TEST_EDITMESH
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if(multires_test()) return;
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if(okee(" Split ")==0) return;
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if(okee(" Split ")==0) return;
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@ -685,6 +695,7 @@ void extrude_repeat_mesh(int steps, float offs)
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short a;
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short a;
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TEST_EDITMESH
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TEST_EDITMESH
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if(multires_test()) return;
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/* dvec */
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/* dvec */
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dvec[0]= G.vd->persinv[2][0];
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dvec[0]= G.vd->persinv[2][0];
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@ -727,6 +738,7 @@ void spin_mesh(int steps, float degr, float *dvec, int mode)
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short a,ok;
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short a,ok;
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TEST_EDITMESH
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TEST_EDITMESH
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if(multires_test()) return;
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/* imat and centre and size */
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/* imat and centre and size */
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Mat3CpyMat4(bmat, G.obedit->obmat);
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Mat3CpyMat4(bmat, G.obedit->obmat);
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@ -810,6 +822,7 @@ void screw_mesh(int steps, int turns)
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float dvec[3], nor[3],deg=(-360);
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float dvec[3], nor[3],deg=(-360);
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TEST_EDITMESH
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TEST_EDITMESH
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if(multires_test()) return;
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/* first condition: we need frontview! */
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/* first condition: we need frontview! */
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if(G.vd->view!=1) {
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if(G.vd->view!=1) {
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@ -930,6 +943,7 @@ void delete_mesh(void)
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char *str="Erase";
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char *str="Erase";
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TEST_EDITMESH
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TEST_EDITMESH
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if(multires_test()) return;
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event= pupmenu("Erase %t|Vertices%x10|Edges%x1|Faces%x2|All%x3|Edges & Faces%x4|Only Faces%x5|Edge Loop%x6");
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event= pupmenu("Erase %t|Vertices%x10|Edges%x1|Faces%x2|All%x3|Edges & Faces%x4|Only Faces%x5|Edge Loop%x6");
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if(event<1) return;
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if(event<1) return;
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@ -1076,6 +1090,7 @@ void fill_mesh(void)
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short ok;
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short ok;
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if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
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if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
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if(multires_test()) return;
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waitcursor(1);
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waitcursor(1);
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@ -2394,6 +2409,8 @@ void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
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float length[4], v1mat[3], v2mat[3], v3mat[3], v4mat[3];
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float length[4], v1mat[3], v2mat[3], v3mat[3], v4mat[3];
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int i, j, edgecount, touchcount, facetype,hold;
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int i, j, edgecount, touchcount, facetype,hold;
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if(multires_test()) return;
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//Set faces f1 to 0 cause we need it later
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//Set faces f1 to 0 cause we need it later
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for(ef=em->faces.first;ef;ef = ef->next) {
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for(ef=em->faces.first;ef;ef = ef->next) {
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ef->f1 = 0;
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ef->f1 = 0;
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@ -2899,6 +2916,8 @@ void beauty_fill(void)
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EVPtr *efaa;
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EVPtr *efaa;
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float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
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float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
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int totedge, ok, notbeauty=8, onedone, vindex[4];
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int totedge, ok, notbeauty=8, onedone, vindex[4];
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if(multires_test()) return;
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/* - all selected edges with two faces
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/* - all selected edges with two faces
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* - find the faces: store them in edges (using datablock)
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* - find the faces: store them in edges (using datablock)
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@ -3342,6 +3361,8 @@ void join_triangles(void)
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int i, paircount, joincount, totFacePairLs, respectvcol = 1, respectuv = 1, match, matchar[3];
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int i, paircount, joincount, totFacePairLs, respectvcol = 1, respectuv = 1, match, matchar[3];
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FacePairL *fpl1;
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FacePairL *fpl1;
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if(multires_test()) return;
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waitcursor(1);
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waitcursor(1);
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for(efa=em->faces.first; efa; efa=efa->next){
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for(efa=em->faces.first; efa; efa=efa->next){
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@ -4174,6 +4195,8 @@ static void bevel_mesh(float bsize, int allfaces)
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float cent[3], min[3], max[3];
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float cent[3], min[3], max[3];
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int a, b, c;
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int a, b, c;
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float limit= 0.001f;
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float limit= 0.001f;
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if(multires_test()) return;
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waitcursor(1);
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waitcursor(1);
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@ -6158,6 +6181,8 @@ int collapseEdges(void)
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mergecount = 0;
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mergecount = 0;
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if(multires_test()) return 0;
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build_edgecollection(&allcollections);
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build_edgecollection(&allcollections);
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groupcount = BLI_countlist(&allcollections);
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groupcount = BLI_countlist(&allcollections);
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@ -6214,6 +6239,9 @@ int merge_firstlast(int first, int uvmerge)
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{
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{
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EditVert *eve,*mergevert;
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EditVert *eve,*mergevert;
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EditSelection *ese;
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EditSelection *ese;
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if(multires_test()) return 0;
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/* do sanity check in mergemenu in edit.c ?*/
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/* do sanity check in mergemenu in edit.c ?*/
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if(first == 0){
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if(first == 0){
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ese = G.editMesh->selected.last;
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ese = G.editMesh->selected.last;
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@ -6249,6 +6277,8 @@ int merge_target(int target, int uvmerge)
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{
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{
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EditVert *eve;
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EditVert *eve;
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if(multires_test()) return 0;
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if(target) snap_sel_to_curs();
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if(target) snap_sel_to_curs();
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else snap_to_center();
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else snap_to_center();
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@ -40,6 +40,7 @@
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#include "DNA_mesh_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_vec_types.h"
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#include "DNA_vec_types.h"
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#include "BKE_depsgraph.h"
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#include "BKE_depsgraph.h"
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@ -48,15 +49,20 @@
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#include "BIF_screen.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BIF_space.h"
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#include "BIF_toolbox.h"
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#include "BDR_editobject.h"
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#include "BDR_editobject.h"
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#include "BDR_sculptmode.h"
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#include "BDR_sculptmode.h"
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#include "BLI_editVert.h"
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#include "BSE_edit.h"
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#include "BSE_edit.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf_types.h"
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#include "blendef.h"
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#include "editmesh.h"
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#include "multires.h"
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#include "multires.h"
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#include "mydevice.h"
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#include "mydevice.h"
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#include "parametrizer.h"
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#include "parametrizer.h"
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@ -64,6 +70,19 @@
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#include <math.h>
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#include <math.h>
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#include <string.h>
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#include <string.h>
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/* editmesh.h */
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int multires_test()
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{
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Mesh *me= get_mesh(
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OBACT);
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if(me && me->mr) {
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error("Unable to complete action with multires enabled.");
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return 1;
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}
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return 0;
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}
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void Vec3fAvg3(float *out, float *v1, float *v2, float *v3)
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void Vec3fAvg3(float *out, float *v1, float *v2, float *v3)
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{
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{
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out[0]= (v1[0]+v2[0]+v3[0])/3;
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out[0]= (v1[0]+v2[0]+v3[0])/3;
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