forked from bartvdbraak/blender
spaces -> tabs (whitespace only changes)
This commit is contained in:
parent
f9ea19ac12
commit
c27926896f
@ -1939,7 +1939,7 @@ static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), Poin
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/* only once called */
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static void node_texture_set_butfunc(bNodeType *ntype)
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{
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ntype->uifuncbut = NULL;
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ntype->uifuncbut = NULL;
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if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
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ntype->uifunc = node_texture_buts_proc;
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}
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@ -438,39 +438,39 @@ static void draw_bonevert_solid(void)
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}
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static float bone_octahedral_verts[6][3]= {
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{ 0.0f, 0.0f, 0.0f},
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{ 0.1f, 0.1f, 0.1f},
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{ 0.1f, 0.1f, -0.1f},
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{-0.1f, 0.1f, -0.1f},
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{-0.1f, 0.1f, 0.1f},
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{ 0.0f, 1.0f, 0.0f}
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{ 0.0f, 0.0f, 0.0f},
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{ 0.1f, 0.1f, 0.1f},
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{ 0.1f, 0.1f, -0.1f},
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{-0.1f, 0.1f, -0.1f},
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{-0.1f, 0.1f, 0.1f},
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{ 0.0f, 1.0f, 0.0f}
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};
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static unsigned int bone_octahedral_wire_sides[8]= {0, 1, 5, 3, 0, 4, 5, 2};
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static unsigned int bone_octahedral_wire_square[8]= {1, 2, 3, 4, 1};
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static unsigned int bone_octahedral_solid_tris[8][3]= {
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{2, 1, 0}, /* bottom */
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{3, 2, 0},
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{4, 3, 0},
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{1, 4, 0},
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{2, 1, 0}, /* bottom */
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{3, 2, 0},
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{4, 3, 0},
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{1, 4, 0},
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{5, 1, 2}, /* top */
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{5, 2, 3},
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{5, 3, 4},
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{5, 4, 1}
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{5, 1, 2}, /* top */
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{5, 2, 3},
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{5, 3, 4},
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{5, 4, 1}
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};
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/* aligned with bone_octahedral_solid_tris */
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static float bone_octahedral_solid_normals[8][3]= {
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{ 0.70710683f, -0.70710683f, 0.00000000f},
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{-0.00000000f, -0.70710683f, -0.70710683f},
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{-0.70710683f, -0.70710683f, 0.00000000f},
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{ 0.00000000f, -0.70710683f, 0.70710683f},
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{ 0.99388373f, 0.11043154f, -0.00000000f},
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{ 0.00000000f, 0.11043154f, -0.99388373f},
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{-0.99388373f, 0.11043154f, 0.00000000f},
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{ 0.00000000f, 0.11043154f, 0.99388373f}
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{ 0.70710683f, -0.70710683f, 0.00000000f},
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{-0.00000000f, -0.70710683f, -0.70710683f},
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{-0.70710683f, -0.70710683f, 0.00000000f},
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{ 0.00000000f, -0.70710683f, 0.70710683f},
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{ 0.99388373f, 0.11043154f, -0.00000000f},
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{ 0.00000000f, 0.11043154f, -0.99388373f},
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{-0.99388373f, 0.11043154f, 0.00000000f},
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{ 0.00000000f, 0.11043154f, 0.99388373f}
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};
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static void draw_bone_octahedral(void)
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@ -98,7 +98,7 @@ class Mem_IStream: public IStream
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public:
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Mem_IStream (unsigned char *exrbuf, size_t exrsize):
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IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; }
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IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; }
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virtual bool read (char c[], int n);
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virtual Int64 tellg ();
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@ -107,8 +107,8 @@ public:
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//virtual ~Mem_IStream() {}; // unused
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private:
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Int64 _exrpos;
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Int64 _exrpos;
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Int64 _exrsize;
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unsigned char *_exrbuf;
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};
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@ -116,11 +116,11 @@ private:
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bool Mem_IStream::read (char c[], int n)
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{
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if (n + _exrpos <= _exrsize)
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{
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{
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memcpy(c, (void *)(&_exrbuf[_exrpos]), n);
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_exrpos += n;
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return true;
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}
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}
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else
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return false;
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}
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@ -308,7 +308,7 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags
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delete [] pixels;
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}
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catch (const std::exception &exc)
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{
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{
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printf("OpenEXR-save: ERROR: %s\n", exc.what());
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if (ibuf) IMB_freeImBuf(ibuf);
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@ -365,7 +365,7 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag
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delete file;
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}
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catch (const std::exception &exc)
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{
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{
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printf("OpenEXR-save: ERROR: %s\n", exc.what());
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if (ibuf) IMB_freeImBuf(ibuf);
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@ -40,7 +40,7 @@ void bpy_app_generic_callback(struct Main *main, struct ID *id, void *arg);
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static PyTypeObject BlenderAppCbType;
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static PyStructSequence_Field app_cb_info_fields[]= {
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{(char *)"frame_change_pre", NULL},
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{(char *)"frame_change_pre", NULL},
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{(char *)"frame_change_post", NULL},
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{(char *)"render_pre", NULL},
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{(char *)"render_post", NULL},
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@ -56,13 +56,13 @@ extern BPy_StructRNA *bpy_context_module;
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static EnumPropertyItem property_flag_items[]= {
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{PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
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{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
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{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
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{PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""},
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{0, NULL, 0, NULL, NULL}};
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static EnumPropertyItem property_flag_enum_items[]= {
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{PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
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{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
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{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
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{PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""},
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{PROP_ENUM_FLAG, "ENUM_FLAG", 0, "Enum Flag", ""},
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{0, NULL, 0, NULL, NULL}};
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@ -72,7 +72,7 @@ static EnumPropertyItem property_subtype_string_items[]= {
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{PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""},
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{PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""},
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{PROP_FILENAME, "FILENAME", 0, "Filename", ""},
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{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
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{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
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{PROP_NONE, "NONE", 0, "None", ""},
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{0, NULL, 0, NULL, NULL}};
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@ -54,22 +54,22 @@ public:
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~BlenderWorldInfo();
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bool hasWorld();
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bool hasMist();
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float getBackColorRed();
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float getBackColorGreen();
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float getBackColorBlue();
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bool hasMist();
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float getBackColorRed();
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float getBackColorGreen();
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float getBackColorBlue();
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float getAmbientColorRed();
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float getAmbientColorGreen();
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float getAmbientColorBlue();
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float getMistStart();
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float getMistDistance();
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float getMistColorRed();
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float getMistColorGreen();
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float getMistColorBlue();
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float getMistStart();
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float getMistDistance();
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float getMistColorRed();
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float getMistColorGreen();
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float getMistColorBlue();
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void
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void
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setBackColor(
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float r,
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float g,
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@ -215,7 +215,7 @@ typedef struct PyObjectPlus_Proxy {
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if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
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return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
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}; \
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static const char method_name##_doc[]; \
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static const char method_name##_doc[]; \
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#define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \
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PyObject* Py##method_name(PyObject* args); \
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@ -223,7 +223,7 @@ typedef struct PyObjectPlus_Proxy {
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if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
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return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
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}; \
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static const char method_name##_doc[]; \
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static const char method_name##_doc[]; \
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#define KX_PYMETHOD_DOC_O(class_name, method_name) \
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PyObject* Py##method_name(PyObject* value); \
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@ -231,7 +231,7 @@ typedef struct PyObjectPlus_Proxy {
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if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(value) - " BGE_PROXY_ERROR_MSG); return NULL; } \
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return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
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}; \
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static const char method_name##_doc[]; \
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static const char method_name##_doc[]; \
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#define KX_PYMETHOD_DOC_NOARGS(class_name, method_name) \
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PyObject* Py##method_name(); \
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@ -239,7 +239,7 @@ typedef struct PyObjectPlus_Proxy {
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if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
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return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
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}; \
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static const char method_name##_doc[]; \
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static const char method_name##_doc[]; \
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/* The line above should remain empty */
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@ -134,7 +134,7 @@ PyTypeObject SCA_2DFilterActuator::Type = {
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PyMethodDef SCA_2DFilterActuator::Methods[] = {
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/* add python functions to deal with m_msg... */
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{NULL,NULL}
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{NULL,NULL}
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};
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PyAttributeDef SCA_2DFilterActuator::Attributes[] = {
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@ -38,7 +38,7 @@
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class SCA_2DFilterActuator : public SCA_IActuator
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{
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Py_Header;
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Py_Header;
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private:
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vector<STR_String> m_propNames;
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@ -57,22 +57,21 @@ class KX_Dome
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{
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public:
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/// constructor
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KX_Dome (
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RAS_ICanvas* m_canvas,
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/// rasterizer
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RAS_IRasterizer* m_rasterizer,
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/// render tools
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RAS_IRenderTools* m_rendertools,
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/// engine
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KX_KetsjiEngine* m_engine,
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KX_Dome (RAS_ICanvas* m_canvas,
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/// rasterizer
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RAS_IRasterizer* m_rasterizer,
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/// render tools
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RAS_IRenderTools* m_rendertools,
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/// engine
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KX_KetsjiEngine* m_engine,
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short res,
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short mode,
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short angle,
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float resbuf,
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short tilt,
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struct Text* warptext
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);
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short res,
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short mode,
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short angle,
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float resbuf,
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short tilt,
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struct Text* warptext
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);
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/// destructor
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virtual ~KX_Dome (void);
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@ -180,14 +179,14 @@ protected:
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/// rendered scene
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KX_Scene * m_scene;
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/// canvas
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RAS_ICanvas* m_canvas;
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/// rasterizer
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RAS_IRasterizer* m_rasterizer;
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/// render tools
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RAS_IRenderTools* m_rendertools;
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/// engine
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KX_KetsjiEngine* m_engine;
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/// canvas
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RAS_ICanvas* m_canvas;
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/// rasterizer
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RAS_IRasterizer* m_rasterizer;
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/// render tools
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RAS_IRenderTools* m_rendertools;
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/// engine
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KX_KetsjiEngine* m_engine;
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#ifdef WITH_CXX_GUARDEDALLOC
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@ -41,12 +41,12 @@ class KX_IScalarInterpolator;
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class KX_OrientationInterpolator : public KX_IInterpolator {
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public:
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KX_OrientationInterpolator(MT_Matrix3x3& target,
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KX_IScalarInterpolator **ipos)
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: m_target(target)
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{
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m_ipos[0] = ipos[0];
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m_ipos[1] = ipos[1];
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KX_OrientationInterpolator(MT_Matrix3x3& target,
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KX_IScalarInterpolator **ipos)
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: m_target(target)
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{
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m_ipos[0] = ipos[0];
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m_ipos[1] = ipos[1];
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m_ipos[2] = ipos[2];
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}
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@ -66,7 +66,7 @@ protected:
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btIDebugDraw* m_debugDrawer;
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class btDefaultCollisionConfiguration* m_collisionConfiguration;
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class btBroadphaseInterface* m_broadphase; // broadphase for dynamic world
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class btBroadphaseInterface* m_broadphase; // broadphase for dynamic world
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// for culling only
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btOverlappingPairCache* m_cullingCache;
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struct btDbvtBroadphase* m_cullingTree; // broadphase for culling
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@ -207,7 +207,7 @@ public:
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* @return true if stereo mode is enabled.
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*/
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virtual bool Stereo()=0;
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virtual StereoMode GetStereoMode()=0;
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virtual StereoMode GetStereoMode()=0;
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virtual bool InterlacedStereo()=0;
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/**
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* Sets which eye buffer subsequent primitives will be rendered to.
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@ -39,7 +39,7 @@ void main(void)
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{
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vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
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float gray = dot(texcolor.rgb, vec3(0.299, 0.587, 0.114));
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gl_FragColor = vec4(gray, gray, gray, texcolor.a);
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gl_FragColor = vec4(gray, gray, gray, texcolor.a);
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}
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);
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#endif
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@ -37,9 +37,9 @@ uniform sampler2D bgl_RenderedTexture;
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void main(void)
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{
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vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
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vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
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gl_FragColor.rgb = 1.0 - texcolor.rgb;
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gl_FragColor.a = texcolor.a;
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gl_FragColor.a = texcolor.a;
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}
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);
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#endif
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@ -149,7 +149,7 @@ public:
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virtual void SetRenderArea();
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virtual void SetStereoMode(const StereoMode stereomode);
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virtual RAS_IRasterizer::StereoMode GetStereoMode();
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virtual RAS_IRasterizer::StereoMode GetStereoMode();
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virtual bool Stereo();
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virtual bool InterlacedStereo();
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virtual void SetEye(const StereoEye eye);
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|
@ -245,10 +245,10 @@ public:
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}
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}
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virtual ~SG_DListHead() {}
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T* Remove()
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{
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T* Remove()
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{
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return static_cast<T*>(SG_DList::Remove());
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}
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}
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};
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@ -52,42 +52,42 @@ public:
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virtual ~ImageRender (void);
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/// get background color
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int getBackground (int idx) { return (idx < 0 || idx > 3) ? 0 : int(m_background[idx]*255.f); }
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int getBackground (int idx) { return (idx < 0 || idx > 3) ? 0 : int(m_background[idx]*255.f); }
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/// set background color
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void setBackground (int red, int green, int blue, int alpha);
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/// clipping distance
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float getClip (void) { return m_clip; }
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/// set whole buffer use
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void setClip (float clip) { m_clip = clip; }
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void setClip (float clip) { m_clip = clip; }
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protected:
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/// true if ready to render
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bool m_render;
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/// true if ready to render
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bool m_render;
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/// rendered scene
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KX_Scene * m_scene;
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/// camera for render
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KX_Camera * m_camera;
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/// do we own the camera?
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bool m_owncamera;
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/// for mirror operation
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KX_GameObject * m_observer;
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KX_GameObject * m_mirror;
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/// do we own the camera?
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bool m_owncamera;
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/// for mirror operation
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KX_GameObject * m_observer;
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KX_GameObject * m_mirror;
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float m_clip; // clipping distance
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float m_mirrorHalfWidth; // mirror width in mirror space
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float m_mirrorHalfHeight; // mirror height in mirror space
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MT_Point3 m_mirrorPos; // mirror center position in local space
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MT_Vector3 m_mirrorZ; // mirror Z axis in local space
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MT_Vector3 m_mirrorY; // mirror Y axis in local space
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MT_Vector3 m_mirrorX; // mirror X axis in local space
|
||||
/// canvas
|
||||
RAS_ICanvas* m_canvas;
|
||||
/// rasterizer
|
||||
RAS_IRasterizer* m_rasterizer;
|
||||
/// render tools
|
||||
RAS_IRenderTools* m_rendertools;
|
||||
/// engine
|
||||
KX_KetsjiEngine* m_engine;
|
||||
float m_mirrorHalfWidth; // mirror width in mirror space
|
||||
float m_mirrorHalfHeight; // mirror height in mirror space
|
||||
MT_Point3 m_mirrorPos; // mirror center position in local space
|
||||
MT_Vector3 m_mirrorZ; // mirror Z axis in local space
|
||||
MT_Vector3 m_mirrorY; // mirror Y axis in local space
|
||||
MT_Vector3 m_mirrorX; // mirror X axis in local space
|
||||
/// canvas
|
||||
RAS_ICanvas* m_canvas;
|
||||
/// rasterizer
|
||||
RAS_IRasterizer* m_rasterizer;
|
||||
/// render tools
|
||||
RAS_IRenderTools* m_rendertools;
|
||||
/// engine
|
||||
KX_KetsjiEngine* m_engine;
|
||||
|
||||
/// background color
|
||||
float m_background[4];
|
||||
|
@ -51,7 +51,7 @@ public:
|
||||
/// is alpha channel used
|
||||
bool getAlpha (void) { return m_alpha; }
|
||||
/// set whole buffer use
|
||||
void setAlpha (bool alpha) { m_alpha = alpha; }
|
||||
void setAlpha (bool alpha) { m_alpha = alpha; }
|
||||
|
||||
/// get capture size in viewport
|
||||
short * getCaptureSize (void) { return m_capSize; }
|
||||
@ -71,8 +71,8 @@ protected:
|
||||
short m_capSize[2];
|
||||
/// use whole viewport
|
||||
bool m_whole;
|
||||
/// use alpha channel
|
||||
bool m_alpha;
|
||||
/// use alpha channel
|
||||
bool m_alpha;
|
||||
|
||||
/// position of capture rectangle in viewport
|
||||
GLint m_position[2];
|
||||
|
Loading…
Reference in New Issue
Block a user