spaces -> tabs (whitespace only changes)

This commit is contained in:
Campbell Barton 2011-10-06 22:04:01 +00:00
parent f9ea19ac12
commit c27926896f
19 changed files with 113 additions and 114 deletions

@ -1939,7 +1939,7 @@ static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), Poin
/* only once called */
static void node_texture_set_butfunc(bNodeType *ntype)
{
ntype->uifuncbut = NULL;
ntype->uifuncbut = NULL;
if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
ntype->uifunc = node_texture_buts_proc;
}

@ -438,39 +438,39 @@ static void draw_bonevert_solid(void)
}
static float bone_octahedral_verts[6][3]= {
{ 0.0f, 0.0f, 0.0f},
{ 0.1f, 0.1f, 0.1f},
{ 0.1f, 0.1f, -0.1f},
{-0.1f, 0.1f, -0.1f},
{-0.1f, 0.1f, 0.1f},
{ 0.0f, 1.0f, 0.0f}
{ 0.0f, 0.0f, 0.0f},
{ 0.1f, 0.1f, 0.1f},
{ 0.1f, 0.1f, -0.1f},
{-0.1f, 0.1f, -0.1f},
{-0.1f, 0.1f, 0.1f},
{ 0.0f, 1.0f, 0.0f}
};
static unsigned int bone_octahedral_wire_sides[8]= {0, 1, 5, 3, 0, 4, 5, 2};
static unsigned int bone_octahedral_wire_square[8]= {1, 2, 3, 4, 1};
static unsigned int bone_octahedral_solid_tris[8][3]= {
{2, 1, 0}, /* bottom */
{3, 2, 0},
{4, 3, 0},
{1, 4, 0},
{2, 1, 0}, /* bottom */
{3, 2, 0},
{4, 3, 0},
{1, 4, 0},
{5, 1, 2}, /* top */
{5, 2, 3},
{5, 3, 4},
{5, 4, 1}
{5, 1, 2}, /* top */
{5, 2, 3},
{5, 3, 4},
{5, 4, 1}
};
/* aligned with bone_octahedral_solid_tris */
static float bone_octahedral_solid_normals[8][3]= {
{ 0.70710683f, -0.70710683f, 0.00000000f},
{-0.00000000f, -0.70710683f, -0.70710683f},
{-0.70710683f, -0.70710683f, 0.00000000f},
{ 0.00000000f, -0.70710683f, 0.70710683f},
{ 0.99388373f, 0.11043154f, -0.00000000f},
{ 0.00000000f, 0.11043154f, -0.99388373f},
{-0.99388373f, 0.11043154f, 0.00000000f},
{ 0.00000000f, 0.11043154f, 0.99388373f}
{ 0.70710683f, -0.70710683f, 0.00000000f},
{-0.00000000f, -0.70710683f, -0.70710683f},
{-0.70710683f, -0.70710683f, 0.00000000f},
{ 0.00000000f, -0.70710683f, 0.70710683f},
{ 0.99388373f, 0.11043154f, -0.00000000f},
{ 0.00000000f, 0.11043154f, -0.99388373f},
{-0.99388373f, 0.11043154f, 0.00000000f},
{ 0.00000000f, 0.11043154f, 0.99388373f}
};
static void draw_bone_octahedral(void)

@ -98,7 +98,7 @@ class Mem_IStream: public IStream
public:
Mem_IStream (unsigned char *exrbuf, size_t exrsize):
IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; }
IStream("dummy"), _exrpos (0), _exrsize(exrsize) { _exrbuf = exrbuf; }
virtual bool read (char c[], int n);
virtual Int64 tellg ();
@ -107,8 +107,8 @@ public:
//virtual ~Mem_IStream() {}; // unused
private:
Int64 _exrpos;
Int64 _exrpos;
Int64 _exrsize;
unsigned char *_exrbuf;
};
@ -116,11 +116,11 @@ private:
bool Mem_IStream::read (char c[], int n)
{
if (n + _exrpos <= _exrsize)
{
{
memcpy(c, (void *)(&_exrbuf[_exrpos]), n);
_exrpos += n;
return true;
}
}
else
return false;
}
@ -308,7 +308,7 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags
delete [] pixels;
}
catch (const std::exception &exc)
{
{
printf("OpenEXR-save: ERROR: %s\n", exc.what());
if (ibuf) IMB_freeImBuf(ibuf);
@ -365,7 +365,7 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag
delete file;
}
catch (const std::exception &exc)
{
{
printf("OpenEXR-save: ERROR: %s\n", exc.what());
if (ibuf) IMB_freeImBuf(ibuf);

@ -40,7 +40,7 @@ void bpy_app_generic_callback(struct Main *main, struct ID *id, void *arg);
static PyTypeObject BlenderAppCbType;
static PyStructSequence_Field app_cb_info_fields[]= {
{(char *)"frame_change_pre", NULL},
{(char *)"frame_change_pre", NULL},
{(char *)"frame_change_post", NULL},
{(char *)"render_pre", NULL},
{(char *)"render_post", NULL},

@ -56,13 +56,13 @@ extern BPy_StructRNA *bpy_context_module;
static EnumPropertyItem property_flag_items[]= {
{PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
{PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem property_flag_enum_items[]= {
{PROP_HIDDEN, "HIDDEN", 0, "Hidden", ""},
{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
{PROP_SKIP_SAVE, "SKIP_SAVE", 0, "Skip Save", ""},
{PROP_ANIMATABLE, "ANIMATABLE", 0, "Animateable", ""},
{PROP_ENUM_FLAG, "ENUM_FLAG", 0, "Enum Flag", ""},
{0, NULL, 0, NULL, NULL}};
@ -72,7 +72,7 @@ static EnumPropertyItem property_subtype_string_items[]= {
{PROP_FILEPATH, "FILE_PATH", 0, "File Path", ""},
{PROP_DIRPATH, "DIR_PATH", 0, "Directory Path", ""},
{PROP_FILENAME, "FILENAME", 0, "Filename", ""},
{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
{PROP_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
{PROP_NONE, "NONE", 0, "None", ""},
{0, NULL, 0, NULL, NULL}};

@ -54,22 +54,22 @@ public:
~BlenderWorldInfo();
bool hasWorld();
bool hasMist();
float getBackColorRed();
float getBackColorGreen();
float getBackColorBlue();
bool hasMist();
float getBackColorRed();
float getBackColorGreen();
float getBackColorBlue();
float getAmbientColorRed();
float getAmbientColorGreen();
float getAmbientColorBlue();
float getMistStart();
float getMistDistance();
float getMistColorRed();
float getMistColorGreen();
float getMistColorBlue();
float getMistStart();
float getMistDistance();
float getMistColorRed();
float getMistColorGreen();
float getMistColorBlue();
void
void
setBackColor(
float r,
float g,

@ -215,7 +215,7 @@ typedef struct PyObjectPlus_Proxy {
if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
}; \
static const char method_name##_doc[]; \
static const char method_name##_doc[]; \
#define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \
PyObject* Py##method_name(PyObject* args); \
@ -223,7 +223,7 @@ typedef struct PyObjectPlus_Proxy {
if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(...) - " BGE_PROXY_ERROR_MSG); return NULL; } \
return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
}; \
static const char method_name##_doc[]; \
static const char method_name##_doc[]; \
#define KX_PYMETHOD_DOC_O(class_name, method_name) \
PyObject* Py##method_name(PyObject* value); \
@ -231,7 +231,7 @@ typedef struct PyObjectPlus_Proxy {
if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "(value) - " BGE_PROXY_ERROR_MSG); return NULL; } \
return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
}; \
static const char method_name##_doc[]; \
static const char method_name##_doc[]; \
#define KX_PYMETHOD_DOC_NOARGS(class_name, method_name) \
PyObject* Py##method_name(); \
@ -239,7 +239,7 @@ typedef struct PyObjectPlus_Proxy {
if(BGE_PROXY_REF(self)==NULL) { PyErr_SetString(PyExc_RuntimeError, #class_name "." #method_name "() - " BGE_PROXY_ERROR_MSG); return NULL; } \
return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
}; \
static const char method_name##_doc[]; \
static const char method_name##_doc[]; \
/* The line above should remain empty */

@ -134,7 +134,7 @@ PyTypeObject SCA_2DFilterActuator::Type = {
PyMethodDef SCA_2DFilterActuator::Methods[] = {
/* add python functions to deal with m_msg... */
{NULL,NULL}
{NULL,NULL}
};
PyAttributeDef SCA_2DFilterActuator::Attributes[] = {

@ -38,7 +38,7 @@
class SCA_2DFilterActuator : public SCA_IActuator
{
Py_Header;
Py_Header;
private:
vector<STR_String> m_propNames;

@ -57,22 +57,21 @@ class KX_Dome
{
public:
/// constructor
KX_Dome (
RAS_ICanvas* m_canvas,
/// rasterizer
RAS_IRasterizer* m_rasterizer,
/// render tools
RAS_IRenderTools* m_rendertools,
/// engine
KX_KetsjiEngine* m_engine,
KX_Dome (RAS_ICanvas* m_canvas,
/// rasterizer
RAS_IRasterizer* m_rasterizer,
/// render tools
RAS_IRenderTools* m_rendertools,
/// engine
KX_KetsjiEngine* m_engine,
short res,
short mode,
short angle,
float resbuf,
short tilt,
struct Text* warptext
);
short res,
short mode,
short angle,
float resbuf,
short tilt,
struct Text* warptext
);
/// destructor
virtual ~KX_Dome (void);
@ -180,14 +179,14 @@ protected:
/// rendered scene
KX_Scene * m_scene;
/// canvas
RAS_ICanvas* m_canvas;
/// rasterizer
RAS_IRasterizer* m_rasterizer;
/// render tools
RAS_IRenderTools* m_rendertools;
/// engine
KX_KetsjiEngine* m_engine;
/// canvas
RAS_ICanvas* m_canvas;
/// rasterizer
RAS_IRasterizer* m_rasterizer;
/// render tools
RAS_IRenderTools* m_rendertools;
/// engine
KX_KetsjiEngine* m_engine;
#ifdef WITH_CXX_GUARDEDALLOC

@ -41,12 +41,12 @@ class KX_IScalarInterpolator;
class KX_OrientationInterpolator : public KX_IInterpolator {
public:
KX_OrientationInterpolator(MT_Matrix3x3& target,
KX_IScalarInterpolator **ipos)
: m_target(target)
{
m_ipos[0] = ipos[0];
m_ipos[1] = ipos[1];
KX_OrientationInterpolator(MT_Matrix3x3& target,
KX_IScalarInterpolator **ipos)
: m_target(target)
{
m_ipos[0] = ipos[0];
m_ipos[1] = ipos[1];
m_ipos[2] = ipos[2];
}

@ -66,7 +66,7 @@ protected:
btIDebugDraw* m_debugDrawer;
class btDefaultCollisionConfiguration* m_collisionConfiguration;
class btBroadphaseInterface* m_broadphase; // broadphase for dynamic world
class btBroadphaseInterface* m_broadphase; // broadphase for dynamic world
// for culling only
btOverlappingPairCache* m_cullingCache;
struct btDbvtBroadphase* m_cullingTree; // broadphase for culling

@ -207,7 +207,7 @@ public:
* @return true if stereo mode is enabled.
*/
virtual bool Stereo()=0;
virtual StereoMode GetStereoMode()=0;
virtual StereoMode GetStereoMode()=0;
virtual bool InterlacedStereo()=0;
/**
* Sets which eye buffer subsequent primitives will be rendered to.

@ -39,7 +39,7 @@ void main(void)
{
vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
float gray = dot(texcolor.rgb, vec3(0.299, 0.587, 0.114));
gl_FragColor = vec4(gray, gray, gray, texcolor.a);
gl_FragColor = vec4(gray, gray, gray, texcolor.a);
}
);
#endif

@ -37,9 +37,9 @@ uniform sampler2D bgl_RenderedTexture;
void main(void)
{
vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
vec4 texcolor = texture2D(bgl_RenderedTexture, gl_TexCoord[0].st);
gl_FragColor.rgb = 1.0 - texcolor.rgb;
gl_FragColor.a = texcolor.a;
gl_FragColor.a = texcolor.a;
}
);
#endif

@ -149,7 +149,7 @@ public:
virtual void SetRenderArea();
virtual void SetStereoMode(const StereoMode stereomode);
virtual RAS_IRasterizer::StereoMode GetStereoMode();
virtual RAS_IRasterizer::StereoMode GetStereoMode();
virtual bool Stereo();
virtual bool InterlacedStereo();
virtual void SetEye(const StereoEye eye);

@ -245,10 +245,10 @@ public:
}
}
virtual ~SG_DListHead() {}
T* Remove()
{
T* Remove()
{
return static_cast<T*>(SG_DList::Remove());
}
}
};

@ -52,42 +52,42 @@ public:
virtual ~ImageRender (void);
/// get background color
int getBackground (int idx) { return (idx < 0 || idx > 3) ? 0 : int(m_background[idx]*255.f); }
int getBackground (int idx) { return (idx < 0 || idx > 3) ? 0 : int(m_background[idx]*255.f); }
/// set background color
void setBackground (int red, int green, int blue, int alpha);
/// clipping distance
float getClip (void) { return m_clip; }
/// set whole buffer use
void setClip (float clip) { m_clip = clip; }
void setClip (float clip) { m_clip = clip; }
protected:
/// true if ready to render
bool m_render;
/// true if ready to render
bool m_render;
/// rendered scene
KX_Scene * m_scene;
/// camera for render
KX_Camera * m_camera;
/// do we own the camera?
bool m_owncamera;
/// for mirror operation
KX_GameObject * m_observer;
KX_GameObject * m_mirror;
/// do we own the camera?
bool m_owncamera;
/// for mirror operation
KX_GameObject * m_observer;
KX_GameObject * m_mirror;
float m_clip; // clipping distance
float m_mirrorHalfWidth; // mirror width in mirror space
float m_mirrorHalfHeight; // mirror height in mirror space
MT_Point3 m_mirrorPos; // mirror center position in local space
MT_Vector3 m_mirrorZ; // mirror Z axis in local space
MT_Vector3 m_mirrorY; // mirror Y axis in local space
MT_Vector3 m_mirrorX; // mirror X axis in local space
/// canvas
RAS_ICanvas* m_canvas;
/// rasterizer
RAS_IRasterizer* m_rasterizer;
/// render tools
RAS_IRenderTools* m_rendertools;
/// engine
KX_KetsjiEngine* m_engine;
float m_mirrorHalfWidth; // mirror width in mirror space
float m_mirrorHalfHeight; // mirror height in mirror space
MT_Point3 m_mirrorPos; // mirror center position in local space
MT_Vector3 m_mirrorZ; // mirror Z axis in local space
MT_Vector3 m_mirrorY; // mirror Y axis in local space
MT_Vector3 m_mirrorX; // mirror X axis in local space
/// canvas
RAS_ICanvas* m_canvas;
/// rasterizer
RAS_IRasterizer* m_rasterizer;
/// render tools
RAS_IRenderTools* m_rendertools;
/// engine
KX_KetsjiEngine* m_engine;
/// background color
float m_background[4];

@ -51,7 +51,7 @@ public:
/// is alpha channel used
bool getAlpha (void) { return m_alpha; }
/// set whole buffer use
void setAlpha (bool alpha) { m_alpha = alpha; }
void setAlpha (bool alpha) { m_alpha = alpha; }
/// get capture size in viewport
short * getCaptureSize (void) { return m_capSize; }
@ -71,8 +71,8 @@ protected:
short m_capSize[2];
/// use whole viewport
bool m_whole;
/// use alpha channel
bool m_alpha;
/// use alpha channel
bool m_alpha;
/// position of capture rectangle in viewport
GLint m_position[2];