Fix #30622: documentation example code for bge.types.KX_MeshProxy did not work,

using fix suggested by Ryan King.
This commit is contained in:
Sergey Sharybin 2012-03-21 14:13:54 +00:00
parent b06f238bb0
commit c3e37cf15f

@ -1807,7 +1807,7 @@ Game Types (bge.types)
for mesh in object.meshes: for mesh in object.meshes:
for m_index in range(len(mesh.materials)): for m_index in range(len(mesh.materials)):
for v_index in range(mesh.getVertexArrayLength(mat)): for v_index in range(mesh.getVertexArrayLength(m_index)):
vertex = mesh.getVertex(m_index, v_index) vertex = mesh.getVertex(m_index, v_index)
# Do something with vertex here... # Do something with vertex here...
# ... eg: colour the vertex red. # ... eg: colour the vertex red.