forked from bartvdbraak/blender
Fix #30622: documentation example code for bge.types.KX_MeshProxy did not work,
using fix suggested by Ryan King.
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@ -1807,7 +1807,7 @@ Game Types (bge.types)
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for mesh in object.meshes:
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for m_index in range(len(mesh.materials)):
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for v_index in range(mesh.getVertexArrayLength(mat)):
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for v_index in range(mesh.getVertexArrayLength(m_index)):
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vertex = mesh.getVertex(m_index, v_index)
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# Do something with vertex here...
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# ... eg: colour the vertex red.
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