"object" and "objectLastCreated" attribute for actuators, deprecates getObject/setObject() & getLastCreatedObject()

also removed some warnings
This commit is contained in:
Campbell Barton 2009-02-19 10:34:51 +00:00
parent 92d4ef0939
commit c597863783
12 changed files with 167 additions and 17 deletions

@ -169,8 +169,8 @@ protected:
short m_playtype;
short m_priority;
struct bAction *m_action;
STR_String m_propname;
STR_String m_framepropname;
STR_String m_propname;
vector<float> m_blendshape;
};

@ -398,9 +398,9 @@ PyParentObject KX_CameraActuator::Parents[] = {
};
PyMethodDef KX_CameraActuator::Methods[] = {
// ---> deprecated (all)
{"setObject",(PyCFunction) KX_CameraActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"getObject",(PyCFunction) KX_CameraActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
// ---> deprecated
{"setMin" ,(PyCFunction) KX_CameraActuator::sPySetMin, METH_VARARGS, (PY_METHODCHAR)SetMin_doc},
{"getMin" ,(PyCFunction) KX_CameraActuator::sPyGetMin, METH_NOARGS, (PY_METHODCHAR)GetMin_doc},
{"setMax" ,(PyCFunction) KX_CameraActuator::sPySetMax, METH_VARARGS, (PY_METHODCHAR)SetMax_doc},
@ -421,14 +421,40 @@ PyAttributeDef KX_CameraActuator::Attributes[] = {
};
PyObject* KX_CameraActuator::_getattr(const STR_String& attr) {
PyObject* object = _getattr_self(Attributes, this, attr);
PyObject* object;
if (attr == "object") {
if (!m_ob) Py_RETURN_NONE;
else return m_ob->AddRef();
}
object = _getattr_self(Attributes, this, attr);
if (object != NULL)
return object;
_getattr_up(SCA_IActuator);
}
int KX_CameraActuator::_setattr(const STR_String& attr, PyObject* value) {
int ret = _setattr_self(Attributes, this, attr, value);
int ret;
if (attr == "object") {
KX_GameObject *gameobj;
if (!ConvertPythonToGameObject(value, &gameobj, true))
return 1; // ConvertPythonToGameObject sets the error
if (m_ob != NULL)
m_ob->UnregisterActuator(this);
m_ob = (SCA_IObject*)gameobj;
if (m_ob)
m_ob->RegisterActuator(this);
return 0;
}
ret = _setattr_self(Attributes, this, attr, value);
if (ret >= 0)
return ret;
return SCA_IActuator::_setattr(attr, value);
@ -442,6 +468,9 @@ const char KX_CameraActuator::GetObject_doc[] =
PyObject* KX_CameraActuator::PyGetObject(PyObject* self, PyObject* args)
{
int ret_name_only = 1;
ShowDeprecationWarning("getObject()", "the object property");
if (!PyArg_ParseTuple(args, "|i", &ret_name_only))
return NULL;
@ -462,6 +491,8 @@ PyObject* KX_CameraActuator::PySetObject(PyObject* self, PyObject* value)
{
KX_GameObject *gameobj;
ShowDeprecationWarning("setObject()", "the object property");
if (!ConvertPythonToGameObject(value, &gameobj, true))
return NULL; // ConvertPythonToGameObject sets the error

@ -166,15 +166,44 @@ PyParentObject KX_ParentActuator::Parents[] = {
};
PyMethodDef KX_ParentActuator::Methods[] = {
// ---> deprecated (all)
{"setObject", (PyCFunction) KX_ParentActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"getObject", (PyCFunction) KX_ParentActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
{NULL,NULL} //Sentinel
};
PyObject* KX_ParentActuator::_getattr(const STR_String& attr) {
PyObject* KX_ParentActuator::_getattr(const STR_String& attr) {
if (attr == "object") {
if (!m_ob) Py_RETURN_NONE;
else return m_ob->AddRef();
}
_getattr_up(SCA_IActuator);
}
int KX_ParentActuator::_setattr(const STR_String& attr, PyObject* value) {
if (attr == "object") {
KX_GameObject *gameobj;
if (!ConvertPythonToGameObject(value, &gameobj, true))
return 1; // ConvertPythonToGameObject sets the error
if (m_ob != NULL)
m_ob->UnregisterActuator(this);
m_ob = (SCA_IObject*)gameobj;
if (m_ob)
m_ob->RegisterActuator(this);
return 0;
}
return SCA_IActuator::_setattr(attr, value);
}
/* 1. setObject */
const char KX_ParentActuator::SetObject_doc[] =
"setObject(object)\n"
@ -183,6 +212,8 @@ const char KX_ParentActuator::SetObject_doc[] =
PyObject* KX_ParentActuator::PySetObject(PyObject* self, PyObject* value) {
KX_GameObject *gameobj;
ShowDeprecationWarning("setObject()", "the object property");
if (!ConvertPythonToGameObject(value, &gameobj, true))
return NULL; // ConvertPythonToGameObject sets the error
@ -206,6 +237,9 @@ const char KX_ParentActuator::GetObject_doc[] =
PyObject* KX_ParentActuator::PyGetObject(PyObject* self, PyObject* args)
{
int ret_name_only = 1;
ShowDeprecationWarning("getObject()", "the object property");
if (!PyArg_ParseTuple(args, "|i", &ret_name_only))
return NULL;

@ -77,6 +77,7 @@ class KX_ParentActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
virtual PyObject* _getattr(const STR_String& attr);
virtual int _setattr(const STR_String& attr, PyObject* value);
/* 1. setObject */
KX_PYMETHOD_DOC_O(KX_ParentActuator,SetObject);

@ -188,9 +188,7 @@ PyParentObject KX_SCA_AddObjectActuator::Parents[] = {
NULL
};
PyMethodDef KX_SCA_AddObjectActuator::Methods[] = {
{"setObject", (PyCFunction) KX_SCA_AddObjectActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"setTime", (PyCFunction) KX_SCA_AddObjectActuator::sPySetTime, METH_O, (PY_METHODCHAR)SetTime_doc},
{"getObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
{"getTime", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetTime, METH_NOARGS, (PY_METHODCHAR)GetTime_doc},
{"getLinearVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetLinearVelocity, METH_NOARGS, (PY_METHODCHAR)GetLinearVelocity_doc},
{"setLinearVelocity", (PyCFunction) KX_SCA_AddObjectActuator::sPySetLinearVelocity, METH_VARARGS, (PY_METHODCHAR)SetLinearVelocity_doc},
@ -199,15 +197,50 @@ PyMethodDef KX_SCA_AddObjectActuator::Methods[] = {
{"getLastCreatedObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetLastCreatedObject, METH_NOARGS,"getLastCreatedObject() : get the object handle to the last created object\n"},
{"instantAddObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyInstantAddObject, METH_NOARGS,"instantAddObject() : immediately add object without delay\n"},
// ---> deprecated
{"setObject", (PyCFunction) KX_SCA_AddObjectActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"getObject", (PyCFunction) KX_SCA_AddObjectActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
{NULL,NULL} //Sentinel
};
PyObject* KX_SCA_AddObjectActuator::_getattr(const STR_String& attr)
{
if (attr == "object") {
if (!m_OriginalObject) Py_RETURN_NONE;
else return m_OriginalObject->AddRef();
}
else if (attr == "objectLastCreated") {
if (!m_OriginalObject) Py_RETURN_NONE;
else return m_lastCreatedObject->AddRef();
}
_getattr_up(SCA_IActuator);
}
int KX_SCA_AddObjectActuator::_setattr(const STR_String& attr, PyObject* value) {
if (attr == "object") {
KX_GameObject *gameobj;
if (!ConvertPythonToGameObject(value, &gameobj, true))
return 1; // ConvertPythonToGameObject sets the error
if (m_OriginalObject != NULL)
m_OriginalObject->UnregisterActuator(this);
m_OriginalObject = (SCA_IObject*)gameobj;
if (m_OriginalObject)
m_OriginalObject->RegisterActuator(this);
return 0;
}
return SCA_IActuator::_setattr(attr, value);
}
/* 1. setObject */
const char KX_SCA_AddObjectActuator::SetObject_doc[] =
"setObject(object)\n"
@ -218,6 +251,8 @@ PyObject* KX_SCA_AddObjectActuator::PySetObject(PyObject* self, PyObject* value)
{
KX_GameObject *gameobj;
ShowDeprecationWarning("setObject()", "the object property");
if (!ConvertPythonToGameObject(value, &gameobj, true))
return NULL; // ConvertPythonToGameObject sets the error
@ -277,6 +312,9 @@ const char KX_SCA_AddObjectActuator::GetObject_doc[] =
PyObject* KX_SCA_AddObjectActuator::PyGetObject(PyObject* self, PyObject* args)
{
int ret_name_only = 1;
ShowDeprecationWarning("getObject()", "the object property");
if (!PyArg_ParseTuple(args, "|i", &ret_name_only))
return NULL;

@ -60,13 +60,16 @@ class KX_SCA_AddObjectActuator : public SCA_IActuator
/// Linear velocity upon creation of the object.
MT_Vector3 m_linear_velocity;
/// Apply the velocity locally
bool m_localLinvFlag;
/// Angular velocity upon creation of the object.
MT_Vector3 m_angular_velocity;
/// Apply the velocity locally
bool m_localLinvFlag;
bool m_localAngvFlag;
bool m_localAngvFlag;
SCA_IObject* m_lastCreatedObject;
@ -107,10 +110,8 @@ public:
virtual bool
Update();
virtual PyObject*
_getattr(
const STR_String& attr
);
virtual PyObject* _getattr(const STR_String& attr);
virtual int _setattr(const STR_String& attr, PyObject* value);
SCA_IObject*
GetLastCreatedObject(

@ -456,12 +456,15 @@ PyParentObject KX_TrackToActuator::Parents[] = {
PyMethodDef KX_TrackToActuator::Methods[] = {
{"setObject", (PyCFunction) KX_TrackToActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"getObject", (PyCFunction) KX_TrackToActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
{"setTime", (PyCFunction) KX_TrackToActuator::sPySetTime, METH_VARARGS, (PY_METHODCHAR)SetTime_doc},
{"getTime", (PyCFunction) KX_TrackToActuator::sPyGetTime, METH_VARARGS, (PY_METHODCHAR)GetTime_doc},
{"setUse3D", (PyCFunction) KX_TrackToActuator::sPySetUse3D, METH_VARARGS, (PY_METHODCHAR)SetUse3D_doc},
{"getUse3D", (PyCFunction) KX_TrackToActuator::sPyGetUse3D, METH_VARARGS, (PY_METHODCHAR)GetUse3D_doc},
// ---> deprecated
{"setObject", (PyCFunction) KX_TrackToActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"getObject", (PyCFunction) KX_TrackToActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
{NULL,NULL} //Sentinel
};
@ -469,10 +472,36 @@ PyMethodDef KX_TrackToActuator::Methods[] = {
PyObject* KX_TrackToActuator::_getattr(const STR_String& attr)
{
if (attr == "object") {
if (!m_object) Py_RETURN_NONE;
else return m_object->AddRef();
}
_getattr_up(SCA_IActuator);
}
int KX_TrackToActuator::_setattr(const STR_String& attr, PyObject* value) {
int ret;
if (attr == "object") {
KX_GameObject *gameobj;
if (!ConvertPythonToGameObject(value, &gameobj, true))
return 1; // ConvertPythonToGameObject sets the error
if (m_object != NULL)
m_object->UnregisterActuator(this);
m_object = (SCA_IObject*)gameobj;
if (m_object)
m_object->RegisterActuator(this);
return 0;
}
return SCA_IActuator::_setattr(attr, value);
}
/* 1. setObject */
const char KX_TrackToActuator::SetObject_doc[] =
@ -483,6 +512,8 @@ PyObject* KX_TrackToActuator::PySetObject(PyObject* self, PyObject* value)
{
KX_GameObject *gameobj;
ShowDeprecationWarning("setObject()", "the object property");
if (!ConvertPythonToGameObject(value, &gameobj, true))
return NULL; // ConvertPythonToGameObject sets the error
@ -506,6 +537,9 @@ const char KX_TrackToActuator::GetObject_doc[] =
PyObject* KX_TrackToActuator::PyGetObject(PyObject* self, PyObject* args)
{
int ret_name_only = 1;
ShowDeprecationWarning("getObject()", "the object property");
if (!PyArg_ParseTuple(args, "|i", &ret_name_only))
return NULL;

@ -73,6 +73,7 @@ class KX_TrackToActuator : public SCA_IActuator
/* Python part */
virtual PyObject* _getattr(const STR_String& attr);
virtual int _setattr(const STR_String& attr, PyObject* value);
/* 1. setObject */
KX_PYMETHOD_DOC_O(KX_TrackToActuator,SetObject);

@ -14,7 +14,8 @@ class KX_CameraActuator(SCA_IActuator):
@type height: float
@ivar xy: axis this actuator is tracking, true=X, false=Y
@type xy: boolean
@ivar object: the object this actuator tracks.
@type object: KX_GameObject or None
@author: snail
"""
def getObject(name_only = 1):

@ -5,6 +5,9 @@ from SCA_IActuator import *
class KX_ParentActuator(SCA_IActuator):
"""
The parent actuator can set or remove an objects parent object.
@ivar object: the object this actuator sets the parent too.
@type object: KX_GameObject or None
"""
def setObject(object):
"""

@ -5,6 +5,10 @@ from SCA_IActuator import *
class KX_SCA_AddObjectActuator(SCA_IActuator):
"""
Edit Object Actuator (in Add Object Mode)
@ivar object: the object this actuator adds.
@type object: KX_GameObject or None
@ivar objectLastCreated: the last added object from this actuator (read only).
@type objectLastCreated: KX_GameObject or None
@warning: An Add Object actuator will be ignored if at game start, the linked object doesn't exist
(or is empty) or the linked object is in an active layer.

@ -13,6 +13,8 @@ class KX_TrackToActuator(SCA_IActuator):
C{ERROR: GameObject I{OBName} no object in EditObjectActuator I{ActuatorName}}
@ivar object: the object this actuator tracks.
@type object: KX_GameObject or None
"""
def setObject(object):
"""