forked from bartvdbraak/blender
Cycles: Fix embarrassing typo
Spotted by Mai Lavelle, thanks!
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61d7289023
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c5eb400b7c
@ -144,7 +144,7 @@ ccl_device_inline int bsdf_sample(KernelGlobals *kg,
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return label;
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}
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#ifndef __KERNEL_CUDS__
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#ifndef __KERNEL_CUDA__
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ccl_device
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#else
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ccl_device_inline
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@ -149,7 +149,7 @@ ccl_device_noinline void shader_setup_from_ray(KernelGlobals *kg,
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/* ShaderData setup from BSSRDF scatter */
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#ifdef __SUBSURFACE__
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# ifndef __KERNEL_CUDS__
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# ifndef __KERNEL_CUDA__
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ccl_device
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# else
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ccl_device_inline
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@ -539,7 +539,7 @@ ccl_device_inline void _shader_bsdf_multi_eval_branched(KernelGlobals *kg,
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#endif
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#ifndef __KERNEL_CUDS__
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#ifndef __KERNEL_CUDA__
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ccl_device
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#else
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ccl_device_inline
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@ -87,7 +87,7 @@ ccl_device void svm_node_attr(KernelGlobals *kg, ShaderData *sd, float *stack, u
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}
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}
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#ifndef __KERNEL_CUDS__
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#ifndef __KERNEL_CUDA__
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ccl_device
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#else
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ccl_device_noinline
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@ -128,7 +128,7 @@ void svm_node_attr_bump_dx(KernelGlobals *kg, ShaderData *sd, float *stack, uint
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}
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}
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#ifndef __KERNEL_CUDS__
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#ifndef __KERNEL_CUDA__
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ccl_device
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#else
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ccl_device_noinline
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