forked from bartvdbraak/blender
Correct ortho_v2_v2 arg size
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@ -263,7 +263,7 @@ void project_v3_plane(float v[3], const float n[3], const float p[3]);
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void reflect_v3_v3v3(float r[3], const float v[3], const float n[3]);
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void ortho_basis_v3v3_v3(float r_n1[3], float r_n2[3], const float n[3]);
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void ortho_v3_v3(float p[3], const float v[3]);
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void ortho_v2_v2(float p[3], const float v[3]);
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void ortho_v2_v2(float p[2], const float v[2]);
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void bisect_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3]);
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void rotate_v3_v3v3fl(float v[3], const float p[3], const float axis[3], const float angle);
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void rotate_normalized_v3_v3v3fl(float v[3], const float p[3], const float axis[3], const float angle);
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@ -646,7 +646,7 @@ void ortho_v3_v3(float p[3], const float v[3])
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/**
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* no brainer compared to v3, just have for consistency.
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*/
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void ortho_v2_v2(float p[3], const float v[3])
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void ortho_v2_v2(float p[2], const float v[2])
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{
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BLI_assert(p != v);
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