forked from bartvdbraak/blender
Cleanup: remove outdated comment
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@ -155,9 +155,6 @@ static void pointcloud_batch_cache_ensure_pos(Object *ob, PointCloudBatchCache *
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}
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PointCloud *pointcloud = ob->data;
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/* Assume points always have a radius for now.
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* TODO: Check if the logic below makes sense when there are multiple point clouds, some that
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* have a radius and others that don't. */
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const bool has_radius = pointcloud->radius != NULL;
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static GPUVertFormat format = {0};
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