forked from bartvdbraak/blender
BGE: use tuple for returning display size
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09a746b857
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c89637be30
@ -51,6 +51,8 @@
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# include <Python.h>
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extern "C" {
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# include "BLI_utildefines.h"
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# include "python_utildefines.h"
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# include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
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# include "py_capi_utils.h"
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# include "mathutils.h" // 'mathutils' module copied here so the blenderlayer can use.
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@ -1405,16 +1407,17 @@ static PyObject *gPyClearDebugList(PyObject *)
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static PyObject *gPyGetDisplayDimensions(PyObject *)
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{
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PyObject *list = PyList_New(0);
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int width;
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int height;
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PyObject *result;
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int width, height;
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gp_Canvas->GetDisplayDimensions(width, height);
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PyList_Append(list, PyLong_FromLong(width));
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PyList_Append(list, PyLong_FromLong(height));
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result = PyTuple_New(2);
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PyTuple_SET_ITEMS(result,
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PyLong_FromLong(width),
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PyLong_FromLong(height));
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return list;
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return result;
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}
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PyDoc_STRVAR(Rasterizer_module_documentation,
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