forked from bartvdbraak/blender
fix for [#17560] Error in BPY_run_python_script
any path starting with a '.' on win32 would be replaced with C:\ (or the default root) this was added rev 6568 so the file selector would replace "." with C:\. should be moved to fileselector but for now compare with "." rather then checking the first char. header_view3d.c - prop edit and render were aligning in curve edit mode.
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6c2738ef48
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c9634ce5b4
@ -893,7 +893,10 @@ void BLI_cleanup_file(const char *relabase, char *dir)
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*/
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*/
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#ifdef WIN32
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#ifdef WIN32
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if(dir[0]=='.') { /* happens for example in FILE_MAIN */
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/* Note, this should really be moved to the file selector,
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* since this function is used in many areas */
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if(strcmp(dir, ".")==0) { /* happens for example in FILE_MAIN */
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get_default_root(dir);
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get_default_root(dir);
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return;
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return;
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}
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}
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@ -5796,6 +5796,7 @@ void view3d_buttons(void)
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uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SMOOTHCURVE, propfalloff_pup(), xco,0,XIC+10,YIC, &(G.scene->prop_mode), 0.0, 0.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) ");
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uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SMOOTHCURVE, propfalloff_pup(), xco,0,XIC+10,YIC, &(G.scene->prop_mode), 0.0, 0.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) ");
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xco+= XIC+10;
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xco+= XIC+10;
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}
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}
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uiBlockEndAlign(block);
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xco+= 10;
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xco+= 10;
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}
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}
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@ -5835,6 +5836,7 @@ void view3d_buttons(void)
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uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,0,XIC,YIC, &G.vd->flag, 1.0, 0.0, 0, 0, "Occlude background geometry");
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uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,0,XIC,YIC, &G.vd->flag, 1.0, 0.0, 0, 0, "Occlude background geometry");
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xco+= XIC;
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xco+= XIC;
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}
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}
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uiBlockEndAlign(block);
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xco+= 20;
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xco+= 20;
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}
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}
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else if(G.f & G_PARTICLEEDIT) {
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else if(G.f & G_PARTICLEEDIT) {
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@ -5850,6 +5852,7 @@ void view3d_buttons(void)
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uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,0,XIC,YIC, &G.vd->flag, 1.0, 0.0, 0, 0, "Limit selection to visible (clipped with depth buffer)");
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uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,0,XIC,YIC, &G.vd->flag, 1.0, 0.0, 0, 0, "Limit selection to visible (clipped with depth buffer)");
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xco+= XIC;
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xco+= XIC;
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}
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}
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uiBlockEndAlign(block);
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xco+= 20;
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xco+= 20;
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}
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}
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