forked from bartvdbraak/blender
after group socket refactoring.
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fe2131367b
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c9830549ea
@ -597,10 +597,14 @@ static void add_nodes(BL::BlendData b_data, ShaderGraph *graph, BL::ShaderNodeTr
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else
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to_pair = sockets_map[b_to_sock.ptr.data];
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ShaderOutput *output = from_pair.first->output(from_pair.second.c_str());
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ShaderInput *input = to_pair.first->input(to_pair.second.c_str());
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/* either node may be NULL when the node was not exported, typically
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because the node type is not supported */
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if(from_pair.first && to_pair.first) {
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ShaderOutput *output = from_pair.first->output(from_pair.second.c_str());
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ShaderInput *input = to_pair.first->input(to_pair.second.c_str());
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graph->connect(output, input);
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graph->connect(output, input);
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}
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}
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}
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