Potential fix for #1684

Buttons (editingbuttons) flicker when adding armature bones. Added proper
redraw event extra for buttons menu
This commit is contained in:
Ton Roosendaal 2004-10-28 21:50:32 +00:00
parent 6321adf0d1
commit ca2b8f00eb
2 changed files with 3 additions and 2 deletions

@ -2016,7 +2016,7 @@ void drawview3d_render(struct View3D *v3d)
ob= ob->id.next;
}
/* first deaw set */
/* first draw set */
if(G.scene->set) {
/* patch: color remains constant */

@ -1682,7 +1682,8 @@ static void add_bone_input (Object *ob)
Mat4One (bone->obmat);
bone->size[0]=bone->size[1]=bone->size[2]=1.0F;
force_draw();
force_draw_plus(SPACE_BUTS);
while(qtest()) {
event= extern_qread(&val);
if(val) {