forked from bartvdbraak/blender
fix for invalid RNA created for the 3D viewport header (made ID reporting show incorrectly).
This commit is contained in:
parent
7c8c49a34a
commit
cb8d53efcc
@ -356,7 +356,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
|
||||
/* masks aren't used for sculpt and particle painting */
|
||||
PointerRNA meshptr;
|
||||
|
||||
RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
|
||||
RNA_pointer_create(ob->data, &RNA_Mesh, ob->data, &meshptr);
|
||||
if (ob->mode & (OB_MODE_TEXTURE_PAINT | OB_MODE_VERTEX_PAINT)) {
|
||||
uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user