forked from bartvdbraak/blender
Fix [#28322] COLLADA imports messed up UVs
Reported by Chad Gleason Imported index order could put mface->v4==0. We already know amount of verts, so use that instead.
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@ -220,8 +220,8 @@ void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
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if (quad) uvs.getUV(indices[index + 3], mtface->uv[3]);
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#ifdef COLLADA_DEBUG
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/*if (quad) {
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#if 1 // #ifdef COLLADA_DEBUG
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if (quad) {
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fprintf(stderr, "face uv:\n"
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"((%d, %d, %d, %d))\n"
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"((%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f))\n",
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@ -248,7 +248,7 @@ void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
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mtface->uv[0][0], mtface->uv[0][1],
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mtface->uv[1][0], mtface->uv[1][1],
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mtface->uv[2][0], mtface->uv[2][1]);
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}*/
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}
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#endif
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}
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@ -587,7 +587,7 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris) //T
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for (k = 0; k < index_list_array.getCount(); k++) {
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// get mtface by face index and uv set index
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MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
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set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, mface->v4 != 0);
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set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, vcount == 4);
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}
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#endif
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