forked from bartvdbraak/blender
Fix missing UV field in Wave modifier.
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4828c6a1ce
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cbf76d165f
@ -962,7 +962,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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col = split.column()
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col.template_ID(md, "texture", new="texture.new")
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layout.prop(md, "texture_coords")
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if md.texture_coords == 'MAP_UV' and ob.type == 'MESH':
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if md.texture_coords == 'UV' and ob.type == 'MESH':
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layout.prop_search(md, "uv_layer", ob.data, "uv_textures")
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elif md.texture_coords == 'OBJECT':
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layout.prop(md, "texture_coords_object")
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