forked from bartvdbraak/blender
Tiny tweak: hierarchy lines in outliner were nearly invisible. Color is
blend between backdrop and text color (black), made it blend 0.4 instead of 0.2
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@ -4906,7 +4906,7 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio
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outliner_draw_selection(ar, soops, &soops->tree, &starty);
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outliner_draw_selection(ar, soops, &soops->tree, &starty);
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// grey hierarchy lines
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// grey hierarchy lines
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UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
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UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
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starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
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starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET;
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startx= 6;
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startx= 6;
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outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
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outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
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