forked from bartvdbraak/blender
fix [#31383] EditBone.align_orientation() uses Vector.normalize() incorrectly
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@ -304,7 +304,7 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
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Align this bone to another by moving its tail and settings its roll
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the length of the other bone is not used.
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"""
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vec = other.vector.normalize() * self.length
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vec = other.vector.normalized() * self.length
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self.tail = self.head + vec
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self.roll = other.roll
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