forked from bartvdbraak/blender
fix [#27627] Strange behavior with solid open gl lights
disable turning off all lights in the user preferences.
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753623d1d7
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ce3f040e14
@ -245,6 +245,13 @@ static void rna_UserDef_weight_color_update(Main *bmain, Scene *scene, PointerRN
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static void rna_UserDef_viewport_lights_update(Main *bmain, Scene *scene, PointerRNA *ptr)
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static void rna_UserDef_viewport_lights_update(Main *bmain, Scene *scene, PointerRNA *ptr)
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{
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{
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/* if all lights are off gpu_draw resets them all, [#27627]
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* so disallow them all to be disabled */
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if(U.light[0].flag==0 && U.light[1].flag==0 && U.light[2].flag==0) {
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SolidLight *light= ptr->data;
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light->flag |= 1;
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}
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WM_main_add_notifier(NC_SPACE|ND_SPACE_VIEW3D|NS_VIEW3D_GPU, NULL);
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WM_main_add_notifier(NC_SPACE|ND_SPACE_VIEW3D|NS_VIEW3D_GPU, NULL);
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rna_userdef_update(bmain, scene, ptr);
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rna_userdef_update(bmain, scene, ptr);
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}
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}
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