forked from bartvdbraak/blender
[#18802] BGE conversion script: more attributes; updated GameTypes.py
Patch from Alex Fraser (z0r) - All attributes in the conversion map have been checked against the docs. More ambiguities have been resolved. - Added option to convert all text buffers in Blender. - Updated GameTypes.py: there were inconsistencies. The script works well (causes no errors) with 0_FPS_Template.blend and vehicle_demo.blend from the physics-2.43-physics-testfiles pack. Caveats: - Conversions were checked against other deprecated attributes. I may have missed some cases where a deprecated attribute has the same name as a non-deprecated attribute. I did catch a few though. - As with the last version, the conversion is purely text-based and doesn't compile the code. It's easy to create a script that would break on conversion. Still, it should get you 90% of the way to a converted script.
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@ -24,6 +24,53 @@ Tooltip: 'Attemps to update deprecated usage of game engine API.'
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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#
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# This script updates game engine scripts that were designed for pre-2.49
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# versions of Blender to run with the new API. Deprecated function calls are
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# listed in attributeRenameDict. This script searches for instances of the keys
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# in a target script and re-writes them.
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#
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# Some deprecated functions are complicated to re-write. The most common
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# conversions have been implemented, but some have not. Running this will reduce
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# the number of deprecation warnings in your scripts, but may not eliminate them
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# entirely.
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#
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# NOTE: The conversion is not guaranteed to be perfect. It is strongly
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# recommended that you review all changes after running this script.
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#
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# TODO: The following attributes are either ambiguous or need special processing
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# to handle parameters.
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#
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# getLinearVelocity (KX_SCA_AddObjectActuator)
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# Conflicts with KX_GameObject.
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# setLinearVelocity (KX_SCA_AddObjectActuator)
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# Conflicts with KX_GameObject.
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# getAngularVelocity (KX_SCA_AddObjectActuator)
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# Conflicts with KX_GameObject.
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# setAngularVelocity (KX_SCA_AddObjectActuator)
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# Conflicts with KX_GameObject.
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# setAction (BL_ShapeActionActuator, BL_ActionActuator)
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# `reset' argument has no conversion target.
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# set (KX_VisibilityActuator, KX_IpoActuator)
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# Different numbers of arguments.
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# Arguments map to multiple attributes.
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# getIndex (SCA_JoystickSensor)
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# Incompatible values: Old = 1-based index; new = 0-based.
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# getMesh (KX_SCA_ReplaceMeshActuator)
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# Return types differ. Need to call object.name.
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# getObject (KX_SCA_AddObjectActuator, KX_CameraActuator,
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# KX_TrackToActuator, KX_ParentActuator)
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# Default return type differs between classes.
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# setIndex (SCA_JoystickSensor)
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# Incompatible values: Old = 1-based index; new = 0-based.
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# setObject (KX_SCA_AddObjectActuator, KX_CameraActuator,
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# KX_TrackToActuator, KX_ParentActuator)
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# Incompatible types: Old = KX_GameObject or String; new =
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# KX_GameObject.
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# setOperation (KX_SCA_DynamicActuator, KX_StateActuator)
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# Ambiguous: different target names.
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#
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import string
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import re
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@ -36,7 +83,7 @@ def findBalancedParens(lines, row, col, openChar = '(', closeChar = ')'):
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"""Finds a balanced pair of parentheses, searching from lines[row][col].
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The opening parenthesis must be on the starting line.
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Returns a 4-tuple containing the row and column of the opening paren, and
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Returns two tuples containing the row and column of the opening paren, and
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the row and column of the matching paren.
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Throws a ParseError if the first character is not openChar, or if a matching
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@ -163,6 +210,25 @@ def replaceSimpleSetter(lines, row, colStart, colEnd, newName):
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lines[row] = replaceSubstr(lines[row], colStart, colEnd, newName + ' = ')
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def replaceArgsWithListSetter(lines, row, colStart, colEnd, newName):
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"""Replace a call to a multi-agument setter function with a reference to a
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list property, e.g. foo.setBar(baz, bazZ) -> foo.bar = [baz, bazZ]
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The function identifier being replaced must be on line `row' and
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between `colStart' and `colEnd'. The opening parenthesis must follow
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immediately (whitespace is allowed). The closing parenthesis may be on the
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same or following lines.
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Throws a ConversionError if the parentheses can't be found. In this case
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the content of `lines' will be untouched."""
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try:
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replaceNextParens(lines, row, colEnd, newOpenChar = '[', newCloseChar = ']')
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except ParseError:
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raise ConversionError, ("Deprecated function reference.")
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lines[row] = replaceSubstr(lines[row], colStart, colEnd, newName + ' = ')
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def replaceKeyedGetter(lines, row, colStart, colEnd, newName):
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"""Replace a call to a keyed getter function with a reference to a
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property, e.g. foo.getBar(baz) -> foo.bar[baz]
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@ -261,6 +327,10 @@ def replaceAddActiveActuator(lines, row, colStart, colEnd, closure):
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lines[row] = replaceSubstr(lines[row], gameLogicStart, closeCol + 1, newExpr)
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def getObject(line, attributeStart):
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'''Get the object that an attribute belongs to. `attributeStart' is the
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index of the first character of the attribute name in the string `line'.
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Returns: the identifier preceding `attributeStart', or None if one can't be
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found.'''
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match = re.search(r'([a-zA-Z_]\w*)\s*\.\s*$', line[0:attributeStart])
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if not match:
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return None
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@ -268,7 +338,7 @@ def getObject(line, attributeStart):
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def replaceGetActuator(lines, row, colStart, colEnd, closure):
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'''getActuator is ambiguous: it could belong to SCA_IController or
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SCA_ActuatorSensor. Try to resolve.
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SCA_ActuatorSensor. Try to resolve and then convert.
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Raises a ConversionError if the parentheses can't be found, or if the
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ambiguity can't be resolved.'''
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@ -284,6 +354,54 @@ def replaceGetActuator(lines, row, colStart, colEnd, closure):
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raise ConversionError, "Ambiguous: addActiveActuator -> actuators[key] (SCA_IController) or actuator (SCA_ActuatorSensor)."
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def replaceSetOrientation(lines, row, colStart, colEnd, closure):
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'''setOrientation is ambiguous: it could belong to KX_SoundActuator or
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KX_GameObject. Try to resolve and then convert. If the type can't be
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determined, it is assumed to be a KX_GameObject. Currently, only the
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conversion for KX_GameObject is implemented.
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Raises a ConversionError if the parentheses can't be found, or if the
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object is found to be a KX_SoundActuator.'''
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# Get the name of the object this attribute is attached to.
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obName = getObject(lines[row], colStart)
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if obName:
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# Try to find out whether the object is an actuator.
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assn = findLastAssignment(lines, row, obName)
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if assn:
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match = re.search(r'([a-zA-Z_]\w*)' # Controller identifier
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r'\s*\.\s*' # Dot
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r'(actuators\s*\[|getActuator\s*\()', # Dictionary/getter identifier
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assn)
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if match:
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# It's probably a KX_SoundActuator.
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raise ConversionError, "Not implemented: Can't convert arguments to matrix."
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# It's probably a KX_GameObject.
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replaceSimpleSetter(lines, row, colStart, colEnd, 'localOrientation')
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def replaceSetPosition(lines, row, colStart, colEnd, closure):
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'''setPosition is ambiguous: it could belong to KX_SoundActuator or
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KX_GameObject. Try to resolve and then convert. If the type can't be
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determined, it is assumed to be a KX_GameObject.
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Raises a ConversionError if the parentheses can't be found.'''
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# Get the name of the object this attribute is attached to.
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obName = getObject(lines[row], colStart)
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if obName:
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# Try to find out whether the object is an actuator.
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assn = findLastAssignment(lines, row, obName)
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if assn:
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match = re.search(r'([a-zA-Z_]\w*)' # Controller identifier
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r'\s*\.\s*' # Dot
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r'(actuators\s*\[|getActuator\s*\()', # Dictionary/getter identifier
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assn)
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if match:
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# It's probably a KX_SoundActuator.
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replaceSimpleSetter(lines, row, colStart, colEnd, 'position')
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# It's probably a KX_GameObject.
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replaceSimpleSetter(lines, row, colStart, colEnd, 'localPosition')
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#
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# Deprecated attribute information. The format is:
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# deprecatedAttributeName: {(conversionFunction, closure): classList}
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@ -298,24 +416,31 @@ attributeRenameDict = {
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'getActuator': {(replaceGetActuator, None): ['SCA_IController', 'SCA_ActuatorSensor']},
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'getXPosition': {(replaceGetXYPosition, '0'): ['SCA_MouseSensor']},
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'getYPosition': {(replaceGetXYPosition, '1'): ['SCA_MouseSensor']},
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'setOrientation': {(replaceSetOrientation, None): ['KX_GameObject', 'KX_SoundActuator']},
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'setPosition': {(replaceSetPosition, None): ['KX_GameObject', 'KX_SoundActuator']},
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# Unimplemented! There are probably more of these below that would cause errors.
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#'getLinearVelocity': {(replaceSimpleGetter, 'linearVelocity'): ['KX_SCA_AddObjectActuator']},
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#'setLinearVelocity': {(replaceSimpleSetter, 'linearVelocity'): ['KX_SCA_AddObjectActuator']},
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#'getAngularVelocity': {(replaceSimpleGetter, 'angularVelocity'): ['KX_SCA_AddObjectActuator']},
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#'setAngularVelocity': {(replaceSimpleSetter, 'angularVelocity'): ['KX_SCA_AddObjectActuator']},
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# Keyed getters/setters
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'getSensor': {(replaceKeyedGetter, 'sensors'): ['SCA_IController']},
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# Generic converters
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# Multi-arg -> List setter
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'setAxis': {(replaceArgsWithListSetter, 'axis'): ['SCA_JoystickSensor']},
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'setHat': {(replaceArgsWithListSetter, 'hat'): ['SCA_JoystickSensor']},
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'setVelocity': {(replaceArgsWithListSetter, 'velocity'): ['KX_SoundActuator']},
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# Straight rename
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'getButtonValue': {(replaceRename, 'getButtonActiveList'): ['SCA_JoystickSensor']},
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# Simple getters/setters
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'getSensors': {(replaceSimpleGetter, 'sensors'): ['SCA_IController']},
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'getActuators': {(replaceSimpleGetter, 'actuators'): ['SCA_IController']},
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'enableViewport': {(replaceSimpleSetter, 'useViewport'): ['KX_Camera']},
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'getAction': {(replaceSimpleGetter, 'action'): ['BL_ShapeActionActuator', 'BL_ActionActuator']},
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'getActuators': {(replaceKeyedGetter, 'actuators'): ['SCA_IController']},
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'getAxis': {(replaceSimpleGetter, 'axis'): ['SCA_JoystickSensor']},
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'getAxisValue': {(replaceSimpleGetter, 'axisSingle'): ['SCA_JoystickSensor']},
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'getAxisValue': {(replaceSimpleGetter, 'axisValues'): ['SCA_JoystickSensor']},
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'getBlendin': {(replaceSimpleGetter, 'blendIn'): ['BL_ShapeActionActuator',
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'BL_ActionActuator']},
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'BL_ActionActuator']},
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'getBodies': {(replaceSimpleGetter, 'bodies'): ['KX_NetworkMessageSensor']},
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'getButton': {(replaceSimpleGetter, 'button'): ['SCA_JoystickSensor']},
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'getButtonValue': {(replaceRename, 'getButtonActiveList'): ['SCA_JoystickSensor']},
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'getCamera': {(replaceSimpleGetter, 'camera'): ['KX_SceneActuator']},
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'getConeOrigin': {(replaceSimpleGetter, 'coneOrigin'): ['KX_RadarSensor']},
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'getConeTarget': {(replaceSimpleGetter, 'coneTarget'): ['KX_RadarSensor']},
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@ -325,8 +450,8 @@ attributeRenameDict = {
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'getDistribution': {(replaceSimpleGetter, 'distribution'): ['SCA_RandomActuator']},
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'getDuration': {(replaceSimpleGetter, 'duration'): ['SCA_DelaySensor']},
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'getEnd': {(replaceSimpleGetter, 'frameEnd'): ['BL_ShapeActionActuator',
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'KX_IpoActuator',
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'BL_ActionActuator']},
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'KX_IpoActuator',
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'BL_ActionActuator']},
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'getExecutePriority': {(replaceSimpleGetter, 'executePriority'): ['SCA_ILogicBrick']},
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'getFile': {(replaceSimpleGetter, 'fileName'): ['KX_GameActuator']},
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'getFilename': {(replaceSimpleGetter, 'fileName'): ['KX_SoundActuator']},
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@ -334,21 +459,20 @@ attributeRenameDict = {
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'getFrame': {(replaceSimpleGetter, 'frame'): ['BL_ShapeActionActuator', 'BL_ActionActuator']},
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'getFrameMessageCount': {(replaceSimpleGetter, 'frameMessageCount'): ['KX_NetworkMessageSensor']},
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'getFrameProperty': {(replaceSimpleGetter, 'framePropName'): ['BL_ShapeActionActuator',
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'BL_ActionActuator']},
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'BL_ActionActuator']},
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'getFrequency': {(replaceSimpleGetter, 'frequency'): ['SCA_ISensor']},
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'getGain': {(replaceSimpleGetter, 'volume'): ['KX_SoundActuator', 'KX_CDActuator']},
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'getHat': {(replaceSimpleGetter, 'hat'): ['SCA_JoystickSensor']},
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'getHeight': {(replaceSimpleGetter, 'height'): ['KX_CameraActuator']},
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'getHitNormal': {(replaceSimpleGetter, 'hitNormal'): ['KX_MouseFocusSensor', 'KX_RaySensor']},
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'getHitObject': {(replaceSimpleGetter, 'hitObject'): ['KX_MouseFocusSensor',
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'KX_RaySensor',
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'KX_TouchSensor']},
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'KX_RaySensor',
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'KX_TouchSensor']},
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'getHitObjectList': {(replaceSimpleGetter, 'hitObjectList'): ['KX_TouchSensor']},
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'getHitPosition': {(replaceSimpleGetter, 'hitPosition'): ['KX_MouseFocusSensor',
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'KX_RaySensor']},
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'KX_RaySensor']},
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'getHold1': {(replaceSimpleGetter, 'hold1'): ['SCA_KeyboardSensor']},
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'getHold2': {(replaceSimpleGetter, 'hold2'): ['SCA_KeyboardSensor']},
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'getIndex': {(replaceSimpleGetter, 'index'): ['SCA_JoystickSensor']},
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'getInvert': {(replaceSimpleGetter, 'invert'): ['SCA_ISensor']},
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'getIpoAdd': {(replaceSimpleGetter, 'useIpoAdd'): ['KX_IpoActuator']},
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'getIpoAsForce': {(replaceSimpleGetter, 'useIpoAsForce'): ['KX_IpoActuator']},
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@ -359,16 +483,11 @@ attributeRenameDict = {
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'getLooping': {(replaceSimpleGetter, 'looping'): ['KX_SoundActuator']},
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'getMass': {(replaceSimpleGetter, 'mass'): ['KX_GameObject']},
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'getMax': {(replaceSimpleGetter, 'max'): ['KX_CameraActuator']},
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'getMesh': {(replaceSimpleGetter, 'mesh'): ['KX_SCA_ReplaceMeshActuator']},
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'getMin': {(replaceSimpleGetter, 'min'): ['KX_CameraActuator']},
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'getName': {(replaceSimpleGetter, 'name'): ['KX_Scene']},
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'getNumAxes': {(replaceSimpleGetter, 'numAxis'): ['SCA_JoystickSensor']},
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'getNumButtons': {(replaceSimpleGetter, 'numButtons'): ['SCA_JoystickSensor']},
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'getNumHats': {(replaceSimpleGetter, 'numHats'): ['SCA_JoystickSensor']},
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'getObject': {(replaceSimpleGetter, 'object'): ['KX_SCA_AddObjectActuator',
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'KX_CameraActuator',
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'KX_TrackToActuator',
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'KX_ParentActuator']},
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'getObjectList': {(replaceSimpleGetter, 'objects'): ['KX_Scene']},
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'getOperation': {(replaceSimpleGetter, 'mode'): ['KX_SCA_DynamicActuator']},
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'getOrientation': {(replaceSimpleGetter, 'worldOrientation'): ['KX_GameObject']},
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@ -380,12 +499,13 @@ attributeRenameDict = {
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'getPosition': {(replaceSimpleGetter, 'worldPosition'): ['KX_GameObject']},
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'getPressedKeys': {(replaceSimpleGetter, 'events'): ['SCA_KeyboardSensor']},
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'getPriority': {(replaceSimpleGetter, 'priority'): ['BL_ShapeActionActuator',
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'BL_ActionActuator']},
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'BL_ActionActuator']},
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'getProjectionMatrix': {(replaceSimpleGetter, 'projection_matrix'): ['KX_Camera']},
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'getProperty': {(replaceSimpleGetter, 'propName'): ['SCA_PropertySensor',
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'SCA_RandomActuator']},
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'SCA_RandomActuator',
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'SCA_PropertyActuator']},
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'getRayDirection': {(replaceSimpleGetter, 'rayDirection'): ['KX_MouseFocusSensor',
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'KX_RaySensor']},
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'KX_RaySensor']},
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'getRaySource': {(replaceSimpleGetter, 'raySource'): ['KX_MouseFocusSensor']},
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'getRayTarget': {(replaceSimpleGetter, 'rayTarget'): ['KX_MouseFocusSensor']},
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'getRepeat': {(replaceSimpleGetter, 'repeat'): ['SCA_DelaySensor']},
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@ -393,11 +513,9 @@ attributeRenameDict = {
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'getScene': {(replaceSimpleGetter, 'scene'): ['KX_SceneActuator']},
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'getScript': {(replaceSimpleGetter, 'script'): ['SCA_PythonController']},
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'getSeed': {(replaceSimpleGetter, 'seed'): ['SCA_RandomActuator']},
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'getSensor': {(replaceKeyedGetter, 'sensors'): ['SCA_IController']},
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'getSensors': {(replaceKeyedGetter, 'sensors'): ['SCA_IController']},
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'getStart': {(replaceSimpleGetter, 'frameStart'): ['BL_ShapeActionActuator',
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'KX_IpoActuator',
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'BL_ActionActuator']},
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'KX_IpoActuator',
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'BL_ActionActuator']},
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'getState': {(replaceSimpleGetter, 'state'): ['SCA_IController', 'KX_GameObject']},
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'getSubject': {(replaceSimpleGetter, 'subject'): ['KX_NetworkMessageSensor']},
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'getSubjects': {(replaceSimpleGetter, 'subjects'): ['KX_NetworkMessageSensor']},
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@ -415,14 +533,11 @@ attributeRenameDict = {
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'isConnected': {(replaceSimpleGetter, 'connected'): ['SCA_JoystickSensor']},
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'isPositive': {(replaceSimpleGetter, 'positive'): ['SCA_ISensor']},
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'isTriggered': {(replaceSimpleGetter, 'triggered'): ['SCA_ISensor']},
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'set': {(replaceSimpleSetter, 'visibility'): ['KX_VisibilityActuator']},
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'setAction': {(replaceSimpleSetter, 'action'): ['BL_ShapeActionActuator', 'BL_ActionActuator']},
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'setActuator': {(replaceSimpleSetter, 'actuator'): ['SCA_ActuatorSensor']},
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'setAxis': {(replaceSimpleSetter, 'axis'): ['SCA_JoystickSensor']},
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'setBlendin': {(replaceSimpleSetter, 'blendIn'): ['BL_ShapeActionActuator',
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'BL_ActionActuator']},
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'BL_ActionActuator']},
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'setBlendtime': {(replaceSimpleSetter, 'blendTime'): ['BL_ShapeActionActuator',
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'BL_ActionActuator']},
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'BL_ActionActuator']},
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'setBodyType': {(replaceSimpleSetter, 'usePropBody'): ['KX_NetworkMessageActuator']},
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'setButton': {(replaceSimpleSetter, 'button'): ['SCA_JoystickSensor']},
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'setCamera': {(replaceSimpleSetter, 'camera'): ['KX_SceneActuator']},
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@ -430,22 +545,20 @@ attributeRenameDict = {
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'setDelay': {(replaceSimpleSetter, 'delay'): ['SCA_DelaySensor']},
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'setDuration': {(replaceSimpleSetter, 'duration'): ['SCA_DelaySensor']},
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'setEnd': {(replaceSimpleSetter, 'frameEnd'): ['BL_ShapeActionActuator',
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'KX_IpoActuator',
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'BL_ActionActuator']},
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'KX_IpoActuator',
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'BL_ActionActuator']},
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'setExecutePriority': {(replaceSimpleSetter, 'executePriority'): ['SCA_ILogicBrick']},
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'setFile': {(replaceSimpleSetter, 'fileName'): ['KX_GameActuator']},
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'setFilename': {(replaceSimpleSetter, 'fileName'): ['KX_SoundActuator']},
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'setForceIpoActsLocal': {(replaceSimpleSetter, 'useIpoLocal'): ['KX_IpoActuator']},
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'setFrame': {(replaceSimpleSetter, 'frame'): ['BL_ShapeActionActuator', 'BL_ActionActuator']},
|
||||
'setFrameProperty': {(replaceSimpleSetter, 'framePropName'): ['BL_ShapeActionActuator',
|
||||
'BL_ActionActuator']},
|
||||
'BL_ActionActuator']},
|
||||
'setFrequency': {(replaceSimpleSetter, 'frequency'): ['SCA_ISensor']},
|
||||
'setGain': {(replaceSimpleSetter, 'volume'): ['KX_SoundActuator', 'KX_CDActuator']},
|
||||
'setHat': {(replaceSimpleSetter, 'hat'): ['SCA_JoystickSensor']},
|
||||
'setHeight': {(replaceSimpleSetter, 'height'): ['KX_CameraActuator']},
|
||||
'setHold1': {(replaceSimpleSetter, 'hold1'): ['SCA_KeyboardSensor']},
|
||||
'setHold2': {(replaceSimpleSetter, 'hold2'): ['SCA_KeyboardSensor']},
|
||||
'setIndex': {(replaceSimpleSetter, 'index'): ['SCA_JoystickSensor']},
|
||||
'setInvert': {(replaceSimpleSetter, 'invert'): ['SCA_ISensor']},
|
||||
'setIpoAdd': {(replaceSimpleSetter, 'useIpoAdd'): ['KX_IpoActuator']},
|
||||
'setIpoAsForce': {(replaceSimpleSetter, 'useIpoAsForce'): ['KX_IpoActuator']},
|
||||
@ -456,31 +569,22 @@ attributeRenameDict = {
|
||||
'setMax': {(replaceSimpleSetter, 'max'): ['KX_CameraActuator']},
|
||||
'setMesh': {(replaceSimpleSetter, 'mesh'): ['KX_SCA_ReplaceMeshActuator']},
|
||||
'setMin': {(replaceSimpleSetter, 'min'): ['KX_CameraActuator']},
|
||||
'setObject': {(replaceSimpleSetter, 'object'): ['KX_SCA_AddObjectActuator',
|
||||
'KX_CameraActuator',
|
||||
'KX_TrackToActuator',
|
||||
'KX_ParentActuator']},
|
||||
'setOperation': {(replaceSimpleSetter, 'mode'): ['KX_SCA_DynamicActuator'],
|
||||
(replaceSimpleSetter, 'operation'): ['KX_StateActuator']},
|
||||
'setOrientation': {(replaceSimpleSetter, 'localOrientation'): ['KX_GameObject'],
|
||||
(replaceSimpleSetter, 'orientation'): ['KX_SoundActuator']},
|
||||
'setPitch': {(replaceSimpleSetter, 'pitch'): ['KX_SoundActuator']},
|
||||
'setPosition': {(replaceSimpleSetter, 'localPosition'): ['KX_GameObject'],
|
||||
(replaceSimpleSetter, 'position'): ['KX_SoundActuator']},
|
||||
'setPriority': {(replaceSimpleSetter, 'priority'): ['BL_ShapeActionActuator',
|
||||
'BL_ActionActuator']},
|
||||
'BL_ActionActuator']},
|
||||
'setProjectionMatrix': {(replaceSimpleSetter, 'projection_matrix'): ['KX_Camera']},
|
||||
'setProperty': {(replaceSimpleSetter, 'propName'): ['KX_IpoActuator',
|
||||
'SCA_PropertySensor',
|
||||
'SCA_RandomActuator']},
|
||||
'SCA_PropertySensor',
|
||||
'SCA_RandomActuator',
|
||||
'SCA_PropertyActuator']},
|
||||
'setRepeat': {(replaceSimpleSetter, 'repeat'): ['SCA_DelaySensor']},
|
||||
'setRollOffFactor': {(replaceSimpleSetter, 'rollOffFactor'): ['KX_SoundActuator']},
|
||||
'setScene': {(replaceSimpleSetter, 'scene'): ['KX_SceneActuator']},
|
||||
'setScript': {(replaceSimpleSetter, 'script'): ['SCA_PythonController']},
|
||||
'setSeed': {(replaceSimpleSetter, 'seed'): ['SCA_RandomActuator']},
|
||||
'setStart': {(replaceSimpleSetter, 'frameStart'): ['BL_ShapeActionActuator',
|
||||
'KX_IpoActuator',
|
||||
'BL_ActionActuator']},
|
||||
'KX_IpoActuator',
|
||||
'BL_ActionActuator']},
|
||||
'setState': {(replaceSimpleSetter, 'state'): ['KX_GameObject']},
|
||||
'setSubject': {(replaceSimpleSetter, 'subject'): ['KX_NetworkMessageActuator']},
|
||||
'setSubjectFilterText': {(replaceSimpleSetter, 'subject'): ['KX_NetworkMessageSensor']},
|
||||
@ -493,8 +597,28 @@ attributeRenameDict = {
|
||||
'setUsePosPulseMode': {(replaceSimpleSetter, 'usePosPulseMode'): ['SCA_ISensor']},
|
||||
'setUseRestart': {(replaceSimpleSetter, 'useRestart'): ['KX_SceneActuator']},
|
||||
'setValue': {(replaceSimpleSetter, 'value'): ['SCA_PropertySensor', 'SCA_PropertyActuator']},
|
||||
'setVelocity': {(replaceSimpleSetter, 'velocity'): ['KX_SoundActuator']},
|
||||
'setXY': {(replaceSimpleSetter, 'useXY'): ['KX_CameraActuator']}
|
||||
|
||||
# Unimplemented!
|
||||
#'getLinearVelocity': {(replaceSimpleGetter, 'linearVelocity'): ['KX_SCA_AddObjectActuator']},
|
||||
#'setLinearVelocity': {(replaceSimpleSetter, 'linearVelocity'): ['KX_SCA_AddObjectActuator']},
|
||||
#'getAngularVelocity': {(replaceSimpleGetter, 'angularVelocity'): ['KX_SCA_AddObjectActuator']},
|
||||
#'setAngularVelocity': {(replaceSimpleSetter, 'angularVelocity'): ['KX_SCA_AddObjectActuator']},
|
||||
#'setAction': {(replaceSimpleSetter, 'action'): ['BL_ShapeActionActuator', 'BL_ActionActuator']},
|
||||
#'set': {(replaceSimpleSetter, 'visibility'): ['KX_VisibilityActuator']},
|
||||
#'getIndex': {(replaceSimpleGetter, 'index'): ['SCA_JoystickSensor']},
|
||||
#'getMesh': {(replaceSimpleGetter, 'mesh'): ['KX_SCA_ReplaceMeshActuator']},
|
||||
#'getObject': {(replaceSimpleGetter, 'object'): ['KX_SCA_AddObjectActuator',
|
||||
# 'KX_CameraActuator',
|
||||
# 'KX_TrackToActuator',
|
||||
# 'KX_ParentActuator']},
|
||||
#'setIndex': {(replaceSimpleSetter, 'index'): ['SCA_JoystickSensor']},
|
||||
#'setObject': {(replaceSimpleSetter, 'object'): ['KX_SCA_AddObjectActuator',
|
||||
# 'KX_CameraActuator',
|
||||
# 'KX_TrackToActuator',
|
||||
# 'KX_ParentActuator']},
|
||||
#'setOperation': {(replaceSimpleSetter, 'mode'): ['KX_SCA_DynamicActuator'],
|
||||
# (replaceSimpleSetter, 'operation'): ['KX_StateActuator']},
|
||||
}
|
||||
|
||||
def convert248to249(lines, log = True, logErrors = True):
|
||||
@ -629,26 +753,41 @@ def runAsTextPlugin():
|
||||
from Blender import Window, sys, Draw
|
||||
import BPyTextPlugin, bpy
|
||||
|
||||
# Gets the active text object, there can be many in one blend file.
|
||||
txt = bpy.data.texts.active
|
||||
|
||||
# Silently return if the script has been run with no active text
|
||||
if not txt:
|
||||
return
|
||||
message = ("Convert Game Engine script from 4.48 API to 2.49 API%t|"
|
||||
"Run on active script only%x1|"
|
||||
"Run on ALL text buffers%x2")
|
||||
convertAllBuffers = Draw.PupMenu(message) == 2
|
||||
|
||||
Window.WaitCursor(1)
|
||||
try:
|
||||
lines = txt.asLines()
|
||||
for i in range(0, len(lines)):
|
||||
if not lines[i].endswith('\n'):
|
||||
lines[i] = lines[i] + '\n'
|
||||
nconverted = 0
|
||||
nerrors = 0
|
||||
|
||||
nconverted, nerrors = convert248to249(lines)
|
||||
if convertAllBuffers:
|
||||
texts = bpy.data.texts
|
||||
else:
|
||||
if not bpy.data.texts.active:
|
||||
Draw.PupMenu("No active buffer.")
|
||||
return
|
||||
texts = [bpy.data.texts.active]
|
||||
|
||||
Blender.SaveUndoState('Convert GE 249')
|
||||
txt.clear()
|
||||
for line in lines:
|
||||
txt.write(line)
|
||||
Blender.SaveUndoState('Convert BGE 2.49')
|
||||
|
||||
for txt in texts:
|
||||
lines = txt.asLines()
|
||||
for i in range(0, len(lines)):
|
||||
if not lines[i].endswith('\n'):
|
||||
lines[i] = lines[i] + '\n'
|
||||
|
||||
nc, ne = convert248to249(lines)
|
||||
nconverted = nconverted + nc
|
||||
nerrors = nerrors + ne
|
||||
txt.clear()
|
||||
for line in lines:
|
||||
txt.write(line)
|
||||
|
||||
finally:
|
||||
Window.WaitCursor(0)
|
||||
|
||||
message = "Converted %d attributes." % nconverted
|
||||
if nerrors == 1:
|
||||
@ -657,9 +796,6 @@ def runAsTextPlugin():
|
||||
message = message + " There were %d errors (see console)." % nerrors
|
||||
message = message + "|Please review all the changes."
|
||||
Draw.PupMenu(message)
|
||||
|
||||
finally:
|
||||
Window.WaitCursor(0)
|
||||
|
||||
def main():
|
||||
try:
|
||||
|
@ -2561,6 +2561,7 @@ class KX_NetworkMessageActuator(SCA_IActuator):
|
||||
@ivar usePropBody: Send a property instead of a regular body message.
|
||||
@type usePropBody: boolean
|
||||
"""
|
||||
#{Deprecated
|
||||
def setToPropName(name):
|
||||
"""
|
||||
Messages will only be sent to objects with the given property name.
|
||||
@ -2592,6 +2593,7 @@ class KX_NetworkMessageActuator(SCA_IActuator):
|
||||
@param body: if the body type is True, this is the name of the property to send.
|
||||
if the body type is False, this is the text to send.
|
||||
"""
|
||||
#}
|
||||
|
||||
class KX_NetworkMessageSensor(SCA_ISensor):
|
||||
"""
|
||||
@ -2609,8 +2611,7 @@ class KX_NetworkMessageSensor(SCA_ISensor):
|
||||
@ivar bodies: The list of message bodies received. (Read-only)
|
||||
@type bodies: list of strings
|
||||
"""
|
||||
|
||||
|
||||
#{ Deprecated
|
||||
def setSubjectFilterText(subject):
|
||||
"""
|
||||
Change the message subject text that this sensor is listening to.
|
||||
@ -2648,6 +2649,7 @@ class KX_NetworkMessageSensor(SCA_ISensor):
|
||||
@deprecated: Use the L{subjects} attribute instead.
|
||||
@rtype: list
|
||||
"""
|
||||
#}
|
||||
|
||||
class KX_ObjectActuator(SCA_IActuator):
|
||||
"""
|
||||
@ -3431,8 +3433,7 @@ class KX_RadarSensor(KX_NearSensor):
|
||||
KX_RADAR_AXIS_POS_X, KX_RADAR_AXIS_POS_Y, KX_RADAR_AXIS_POS_Z,
|
||||
KX_RADAR_AXIS_NEG_X, KX_RADAR_AXIS_NEG_Y, KX_RADAR_AXIS_NEG_Z
|
||||
"""
|
||||
|
||||
|
||||
#{Deprecated
|
||||
#--The following methods are deprecated, please use properties instead.
|
||||
def getConeOrigin():
|
||||
"""
|
||||
@ -3450,6 +3451,7 @@ class KX_RadarSensor(KX_NearSensor):
|
||||
@deprecated: Use the L{coneTarget} property.
|
||||
@rtype: list [x, y, z]
|
||||
"""
|
||||
#}
|
||||
|
||||
def getConeHeight():
|
||||
"""
|
||||
@ -3521,7 +3523,7 @@ class KX_SCA_AddObjectActuator(SCA_IActuator):
|
||||
@type object: KX_GameObject or None
|
||||
@ivar objectLastCreated: the last added object from this actuator (read-only).
|
||||
@type objectLastCreated: KX_GameObject or None
|
||||
@ivar time: the lifetime of added objects, in frames.
|
||||
@ivar time: the lifetime of added objects, in frames. Set to 0 to disable automatic deletion.
|
||||
@type time: integer
|
||||
@ivar linearVelocity: the initial linear velocity of added objects.
|
||||
@type linearVelocity: list [vx, vy, vz]
|
||||
@ -3535,6 +3537,7 @@ class KX_SCA_AddObjectActuator(SCA_IActuator):
|
||||
|
||||
C{ERROR: GameObject I{OBName} has a AddObjectActuator I{ActuatorName} without object (in 'nonactive' layer)}
|
||||
"""
|
||||
#{Deprecated
|
||||
def setObject(object):
|
||||
"""
|
||||
Sets the game object to add.
|
||||
@ -3622,6 +3625,7 @@ class KX_SCA_AddObjectActuator(SCA_IActuator):
|
||||
@rtype: L{KX_GameObject}
|
||||
@return: A L{KX_GameObject} or None if no object has been created.
|
||||
"""
|
||||
#}
|
||||
def instantAddObject():
|
||||
"""
|
||||
Returns the last object created by this actuator. The object can then be accessed from L{objectLastCreated}.
|
||||
@ -3920,32 +3924,31 @@ class KX_SoundActuator(SCA_IActuator):
|
||||
the actuator to be activated - they act instantly provided that the actuator has
|
||||
been activated once at least.
|
||||
|
||||
@ivar fileName: Sets the filename of the sound this actuator plays.
|
||||
@ivar fileName: The filename of the sound this actuator plays.
|
||||
@type fileName: string
|
||||
|
||||
@ivar volume: Sets the volume (gain) of the sound.
|
||||
@ivar volume: The volume (gain) of the sound.
|
||||
@type volume: float
|
||||
|
||||
@ivar pitch: Sets the pitch of the sound.
|
||||
@ivar pitch: The pitch of the sound.
|
||||
@type pitch: float
|
||||
|
||||
@ivar rollOffFactor: Sets the roll off factor. Rolloff defines the rate of attenuation as the sound gets further away.
|
||||
@ivar rollOffFactor: The roll off factor. Rolloff defines the rate of attenuation as the sound gets further away.
|
||||
@type rollOffFactor: float
|
||||
|
||||
@ivar looping: Sets the loop mode of the actuator.
|
||||
@ivar looping: The loop mode of the actuator.
|
||||
@type looping: integer
|
||||
|
||||
@ivar position: Sets the position of the sound.
|
||||
@ivar position: The position of the sound as a list: [x, y, z].
|
||||
@type position: float array
|
||||
|
||||
@ivar velocity: Sets the speed of the sound; The speed of the sound alter the pitch.
|
||||
@ivar velocity: The velocity of the emitter as a list: [x, y, z]. The relative velocity to the observer determines the pitch. List of 3 floats: [x, y, z].
|
||||
@type velocity: float array
|
||||
|
||||
@ivar orientation: Sets the orientation of the sound. When setting the orientation you can
|
||||
also use quaternion [float,float,float,float] or euler angles [float,float,float]
|
||||
@ivar orientation: The orientation of the sound. When setting the orientation you can also use quaternion [float,float,float,float] or euler angles [float,float,float]
|
||||
@type orientation: 3x3 matrix [[float]]
|
||||
|
||||
@ivar mode: Sets the operation mode of the actuator. You can use one of the following constant:
|
||||
@ivar mode: The operation mode of the actuator. You can use one of the following constants:
|
||||
- KX_SOUNDACT_PLAYSTOP (1)
|
||||
- KX_SOUNDACT_PLAYEND (2)
|
||||
- KX_SOUNDACT_LOOPSTOP (3)
|
||||
@ -4057,7 +4060,7 @@ class KX_SoundActuator(SCA_IActuator):
|
||||
"""
|
||||
Sets the position this sound will come from.
|
||||
|
||||
@deprecated: Use the L{localPosition} attribute instead.
|
||||
@deprecated: Use the L{position} attribute instead.
|
||||
@type x: float
|
||||
@param x: The x coordinate of the sound.
|
||||
@type y: float
|
||||
@ -4605,6 +4608,7 @@ class SCA_ActuatorSensor(SCA_ISensor):
|
||||
@ivar actuator: the name of the actuator that the sensor is monitoring.
|
||||
@type actuator: string
|
||||
"""
|
||||
#{Deprecated
|
||||
def getActuator():
|
||||
"""
|
||||
Return the Actuator with which the sensor operates.
|
||||
@ -4621,6 +4625,7 @@ class SCA_ActuatorSensor(SCA_ISensor):
|
||||
@param name: actuator name
|
||||
@type name: string
|
||||
"""
|
||||
#}
|
||||
|
||||
class SCA_AlwaysSensor(SCA_ISensor):
|
||||
"""
|
||||
@ -4649,6 +4654,7 @@ class SCA_DelaySensor(SCA_ISensor):
|
||||
@ivar repeat: 1 if the OFF-ON cycle should be repeated indefinately, 0 if it should run once.
|
||||
@type repeat: integer
|
||||
"""
|
||||
#{Deprecated
|
||||
def setDelay(delay):
|
||||
"""
|
||||
Set the initial delay before the positive trigger.
|
||||
@ -4695,6 +4701,7 @@ class SCA_DelaySensor(SCA_ISensor):
|
||||
@deprecated: Use the L{repeat} attribute instead.
|
||||
@rtype: KX_TRUE or KX_FALSE
|
||||
"""
|
||||
#}
|
||||
|
||||
class SCA_JoystickSensor(SCA_ISensor):
|
||||
"""
|
||||
@ -4748,6 +4755,7 @@ class SCA_JoystickSensor(SCA_ISensor):
|
||||
@type buttonIndex: integer
|
||||
@rtype: bool
|
||||
"""
|
||||
#{Deprecated
|
||||
def getIndex():
|
||||
"""
|
||||
Returns the joystick index to use (from 1 to 8).
|
||||
@ -4786,7 +4794,7 @@ class SCA_JoystickSensor(SCA_ISensor):
|
||||
"""
|
||||
Returns the state of the joysticks axis. See differs to L{getAxis()<SCA_JoystickSensor.getAxis>} returning the current state of the joystick.
|
||||
|
||||
@deprecated: Use the L{axisSingle} attribute instead.
|
||||
@deprecated: Use the L{axisValues} attribute instead.
|
||||
@rtype: list
|
||||
@return: 4 values, each spesifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing.
|
||||
|
||||
@ -4876,6 +4884,7 @@ class SCA_JoystickSensor(SCA_ISensor):
|
||||
@deprecated: Use the L{connected} attribute instead.
|
||||
@rtype: bool
|
||||
"""
|
||||
#}
|
||||
|
||||
class SCA_KeyboardSensor(SCA_ISensor):
|
||||
"""
|
||||
@ -4917,7 +4926,7 @@ class SCA_KeyboardSensor(SCA_ISensor):
|
||||
@param keycode: The code that represents the key you want to get the state of
|
||||
"""
|
||||
|
||||
#--The following methods are DEPRECATED--
|
||||
#{Deprecated
|
||||
def getKey():
|
||||
"""
|
||||
Returns the key code this sensor is looking for.
|
||||
@ -4981,6 +4990,7 @@ class SCA_KeyboardSensor(SCA_ISensor):
|
||||
@deprecated: Use the L{events} attribute instead.
|
||||
@rtype: list of key status. [[keycode, status]]
|
||||
"""
|
||||
#}
|
||||
|
||||
class SCA_NANDController(SCA_IController):
|
||||
"""
|
||||
@ -5023,7 +5033,7 @@ class SCA_PropertyActuator(SCA_IActuator):
|
||||
|
||||
If there is no property of this name, the call is ignored.
|
||||
|
||||
@deprecated: Use the L{property} attribute instead.
|
||||
@deprecated: Use the L{propName} attribute instead.
|
||||
@type prop: string
|
||||
@param prop: The name of the property to set.
|
||||
"""
|
||||
@ -5031,7 +5041,7 @@ class SCA_PropertyActuator(SCA_IActuator):
|
||||
"""
|
||||
Returns the name of the property on which to operate.
|
||||
|
||||
@deprecated: Use the L{property} attribute instead.
|
||||
@deprecated: Use the L{propName} attribute instead.
|
||||
@rtype: string
|
||||
"""
|
||||
def setValue(value):
|
||||
@ -5132,7 +5142,7 @@ class SCA_PythonController(SCA_IController):
|
||||
Properties:
|
||||
|
||||
@ivar script: the Python script this controller executes
|
||||
@type script: string, read-only
|
||||
@type script: string
|
||||
|
||||
@group Deprecated: getScript, setScript
|
||||
"""
|
||||
|
Loading…
Reference in New Issue
Block a user