forked from bartvdbraak/blender
Cycles: Add utility funcs to UI code, to check GPU usage.
Can be useful sometimes, and we already have this for CPU. Required for some further work here.
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@ -60,6 +60,20 @@ def use_cpu(context):
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return (device_type == 'NONE' or cscene.device == 'CPU')
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def use_opencl(context):
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cscene = context.scene.cycles
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device_type = context.user_preferences.system.compute_device_type
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return (device_type == 'OPENCL' and cscene.device == 'GPU')
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def use_cuda(context):
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cscene = context.scene.cycles
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device_type = context.user_preferences.system.compute_device_type
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return (device_type == 'CUDA' and cscene.device == 'GPU')
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def use_branched_path(context):
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cscene = context.scene.cycles
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device_type = context.user_preferences.system.compute_device_type
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