- bug fix, last edge wasn't flagged correctly on make_edges

This commit is contained in:
Daniel Dunbar 2005-08-21 19:01:30 +00:00
parent 6ad0c922af
commit d2f6ff1900

@ -492,8 +492,6 @@ float *mesh_create_orco(Object *ob)
#define UVSWAP(t, s) { SWAP(float, t[0], s[0]); SWAP(float, t[1], s[1]); }
void test_index_face(MFace *mface, MCol *mc, TFace *tface, int nr)
{
int a;
/* first test if the face is legal */
if(mface->v3 && mface->v3==mface->v4) {
@ -671,6 +669,7 @@ void make_edges(Mesh *me)
/* last edge */
medge->v1= ed->v1;
medge->v2= ed->v2;
medge->flag= ME_EDGEDRAW;
if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
medge->flag |= ME_EDGERENDER;