forked from bartvdbraak/blender
Fix #30803: shader node Mapping location property conflicted with based class
location property (for the node editor), now renamed to "translation".
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@ -727,7 +727,7 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
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row = layout.row()
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row.column().prop(mapping, "location")
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row.column().prop(mapping, "translation")
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row.column().prop(mapping, "rotation")
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row.column().prop(mapping, "scale")
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@ -80,7 +80,7 @@ static void get_tex_mapping(TextureMapping *mapping, BL::TexMapping b_mapping)
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if(!b_mapping)
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return;
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mapping->translation = get_float3(b_mapping.location());
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mapping->translation = get_float3(b_mapping.translation());
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mapping->rotation = get_float3(b_mapping.rotation());
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mapping->scale = get_float3(b_mapping.scale());
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@ -94,7 +94,7 @@ static void get_tex_mapping(TextureMapping *mapping, BL::ShaderNodeMapping b_map
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if(!b_mapping)
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return;
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mapping->translation = get_float3(b_mapping.location());
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mapping->translation = get_float3(b_mapping.translation());
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mapping->rotation = get_float3(b_mapping.rotation());
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mapping->scale = get_float3(b_mapping.scale());
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}
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@ -1035,7 +1035,7 @@ static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), Poin
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uiItemL(layout, "Location:", ICON_NONE);
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row= uiLayoutRow(layout, 1);
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uiItemR(row, ptr, "location", 0, "", ICON_NONE);
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uiItemR(row, ptr, "translation", 0, "", ICON_NONE);
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uiItemL(layout, "Rotation:", ICON_NONE);
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row= uiLayoutRow(layout, 1);
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@ -1173,7 +1173,7 @@ static void def_sh_mapping(StructRNA *srna)
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RNA_def_struct_sdna_from(srna, "TexMapping", "storage");
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prop = RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
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prop = RNA_def_property(srna, "translation", PROP_FLOAT, PROP_TRANSLATION);
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RNA_def_property_float_sdna(prop, NULL, "loc");
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RNA_def_property_ui_text(prop, "Location", "");
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RNA_def_property_update(prop, 0, "rna_Mapping_Node_update");
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@ -468,7 +468,7 @@ static void rna_def_texmapping(BlenderRNA *brna)
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srna = RNA_def_struct(brna, "TexMapping", NULL);
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RNA_def_struct_ui_text(srna, "Texture Mapping", "Texture coordinate mapping settings");
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prop = RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
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prop = RNA_def_property(srna, "translation", PROP_FLOAT, PROP_TRANSLATION);
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RNA_def_property_float_sdna(prop, NULL, "loc");
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RNA_def_property_ui_text(prop, "Location", "");
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RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
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