forked from bartvdbraak/blender
2.5
Makefiles to get new AUD stuff to compile (OSX 10.3 PPC) It uses lib/samplerate, which gets committed soon too
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@ -35,6 +35,7 @@ include nan_compile.mk
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CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
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CPPFLAGS += -I$(LCGDIR)/samplerate/include/
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CPPFLAGS += -I../ffmpeg
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CPPFLAGS += -I../FX
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CPPFLAGS += -I../SDL
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@ -35,6 +35,7 @@ include nan_compile.mk
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CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
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CPPFLAGS += -I$(LCGDIR)/samplerate/include/
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CPPFLAGS += -I../ffmpeg
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CPPFLAGS += -I../FX
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CPPFLAGS += -I../SDL
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@ -40,6 +40,7 @@ CPPFLAGS += -I$(NAN_STRING)/include
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
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CPPFLAGS += -I$(NAN_MOTO)/include
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CPPFLAGS += -I$(NAN_BULLET2)/include
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CPPFLAGS += -I$(NAN_AUDASPACE)/include
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CPPFLAGS += -I../../blender
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# these two needed because of blenkernel
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@ -52,6 +52,7 @@ CPPFLAGS += -I$(NAN_MOTO)/include
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CPPFLAGS += -I$(NAN_PNG)/include
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CPPFLAGS += -I$(NAN_ZLIB)/include
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
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CPPFLAGS += -I$(NAN_AUDASPACE)/include
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CPPFLAGS += -I../../../gameengine/Converter
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CPPFLAGS += -I../../../gameengine/Expressions
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@ -45,6 +45,8 @@ CPPFLAGS += -I../../blender/python/generic
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CPPFLAGS += -I$(NAN_STRING)/include
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CPPFLAGS += -I$(NAN_MOTO)/include
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CPPFLAGS += -I$(NAN_BULLET2)/include
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CPPFLAGS += -I$(NAN_AUDASPACE)/include
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CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
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CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph
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CPPFLAGS += -I../BlenderRoutines -I../Expressions
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@ -38,7 +38,7 @@ DIRS += Expressions GameLogic Ketsji Rasterizer SceneGraph
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DIRS += Network Physics VideoTexture
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ifeq ($(WITH_BF_BLENDERGAMEENGINE),true)
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DIRS += GamePlayer
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# DIRS += GamePlayer
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endif
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include nan_subdirs.mk
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