forked from bartvdbraak/blender
MDD Importer/Exporter - Bugfixes:
* MDD export failed when using a particle-instance modifier due to the use of different ways of retrieving a mesh to count it's vertices. * MDD importer now shows up in menu of importers again
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@ -58,7 +58,8 @@ def mdd_export(filepath, ob, PREF_STARTFRAME, PREF_ENDFRAME, PREF_FPS):
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Window.EditMode(0)
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Blender.Window.WaitCursor(1)
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mesh_orig = ob.getData(mesh=1)
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mesh_orig = Mesh.New()
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mesh_orig.getFromObject(ob.name)
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#Flip y and z
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'''
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@ -1,11 +1,11 @@
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#!BPY
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#"""
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"""
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#Name: 'Load MDD to Mesh RVKs'
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#Blender: 242
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#Group: 'Import'
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#Tooltip: 'baked vertex animation to active mesh object.'
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#"""
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"""
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__author__ = "Bill L.Nieuwendorp"
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__bpydoc__ = """\
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This script Imports Lightwaves MotionDesigner format.
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