sculpt, replace bmo call to triangulate with BM_mesh_triangulate()

This commit is contained in:
Campbell Barton 2013-01-29 10:43:15 +00:00
parent 37489d71c7
commit dc727f0256

@ -4527,7 +4527,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
static void sculpt_dynamic_topology_triangulate(BMesh *bm)
{
BMO_op_callf(bm, BMO_FLAG_DEFAULTS, "triangulate faces=%af");
BM_mesh_triangulate(bm, false, false);
}
void sculpt_pbvh_clear(Object *ob)