forked from bartvdbraak/blender
BGE: The WM_OT_blenderplayer_start addon now saves a copy of the current blendfile with a trailing '~' to keep paths intact. An unsaved file will still go to the tmp directory. This file is deleted when the blenderplayer process exits.
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@ -1286,9 +1286,10 @@ class WM_OT_blenderplayer_start(Operator):
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self.report({'ERROR'}, "Player path: %r not found" % player_path)
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return {'CANCELLED'}
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filepath = os.path.join(bpy.app.tempdir, "game.blend")
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filepath = bpy.data.filepath+'~' if bpy.data.is_saved else os.path.join(bpy.app.tempdir, "game.blend")
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bpy.ops.wm.save_as_mainfile('EXEC_DEFAULT', filepath=filepath, copy=True)
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subprocess.call([player_path, filepath])
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os.unlink(filepath)
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return {'FINISHED'}
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