forked from bartvdbraak/blender
Documentation update: references to OpenGL tutorials in the python bgl module
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@ -8,19 +8,17 @@ This module wraps OpenGL constants and functions, making them available from
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within Blender Python.
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The complete list can be retrieved from the module itself, by listing its
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contents: dir(bgl). A simple search on the net can point to more
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contents: dir(bgl). A simple search on the web can point to more
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than enough material to teach OpenGL programming, from books to many
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collections of tutorials.
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The "red book": "I{OpenGL Programming Guide: The Official Guide to Learning
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OpenGL}" and the online NeHe tutorials are two of the best resources.
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Here is a comprehensive `list of books <http://www.opengl.org/documentation/books/>`_ (non free). The `arcsynthesis tutorials <http://www.arcsynthesis.org/gltut/>`_ is one of the best resources to learn modern OpenGL and `g-truc <http://www.g-truc.net/post-tech-content-sample.html>`_ offers a set of extensive examples, including advanced features.
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.. note::
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You can use the :class:`Image` type to load and set textures.
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See :class:`Image.gl_load` and :class:`Image.gl_load`,
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for example.
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`OpenGL.org <http://www.opengl.org>`_
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`NeHe GameDev <http://nehe.gamedev.net>`_
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.. function:: glAccum(op, value):
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