Color Management: move "Color Unpremultiply" option to Color Management panel

from the Shading panel, since it's about color space conversion for renders.
This commit is contained in:
Brecht Van Lommel 2012-09-27 12:44:52 +00:00
parent d4e40b5230
commit e116d3a7be
2 changed files with 2 additions and 1 deletions

@ -316,7 +316,6 @@ class RENDER_PT_shading(RenderButtonsPanel, Panel):
col = split.column()
col.prop(rd, "use_raytrace", text="Ray Tracing")
col.prop(rd, "use_color_unpremultiply")
col.prop(rd, "alpha_mode", text="Alpha")

@ -241,6 +241,7 @@ class SCENE_PT_color_management(Panel):
layout = self.layout
scene = context.scene
rd = scene.render
col = layout.column()
col.label(text="Display:")
@ -250,6 +251,7 @@ class SCENE_PT_color_management(Panel):
col.separator()
col.label(text="Render:")
col.template_colormanaged_view_settings(scene, "view_settings")
col.prop(rd, "use_color_unpremultiply")
col = layout.column()
col.separator()