game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case

This commit is contained in:
Campbell Barton 2008-09-21 05:38:28 +00:00
parent 2064f5542a
commit e11cd5a962
8 changed files with 84 additions and 17 deletions

@ -14,4 +14,7 @@ if env['WITH_BF_OPENAL']:
else:
defs = 'NO_SOUND'
if not env['WITH_BF_SDL']:
defs += ' DISABLE_SDL'
env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [20,140] )

@ -55,6 +55,10 @@ SND_SDLCDDevice::SND_SDLCDDevice() :
void SND_SDLCDDevice::init()
{
#ifdef DISABLE_SDL
fprintf(stderr, "Blender compiled without SDL, no CDROM support\n");
return;
#else
if (SDL_InitSubSystem(SDL_INIT_CDROM))
{
fprintf(stderr, "Error initializing CDROM\n");
@ -75,19 +79,23 @@ void SND_SDLCDDevice::init()
/* Did if open? Check if cdrom is NULL */
if(!m_cdrom)
{
fprintf(stderr, "Couldn't open drive: %s", SDL_GetError());
fprintf(stderr, "Couldn't open drive: %s\n", SDL_GetError());
return;
}
#endif
}
SND_SDLCDDevice::~SND_SDLCDDevice()
{
#ifndef DISABLE_SDL
StopCD();
SDL_CDClose(m_cdrom);
#endif
}
void SND_SDLCDDevice::NextFrame()
{
#ifndef DISABLE_SDL
m_frame++;
m_frame &= 127;
@ -111,20 +119,24 @@ void SND_SDLCDDevice::NextFrame()
}
}
#endif
}
void SND_SDLCDDevice::PlayCD(int track)
{
#ifndef DISABLE_SDL
if ( m_cdrom && CD_INDRIVE(SDL_CDStatus(m_cdrom)) ) {
SDL_CDPlayTracks(m_cdrom, track-1, 0, track, 0);
m_cdplaying = true;
m_cdtrack = track;
}
#endif
}
void SND_SDLCDDevice::PauseCD(bool pause)
{
#ifndef DISABLE_SDL
if (!m_cdrom)
return;
@ -132,13 +144,16 @@ void SND_SDLCDDevice::PauseCD(bool pause)
SDL_CDPause(m_cdrom);
else
SDL_CDResume(m_cdrom);
#endif
}
void SND_SDLCDDevice::StopCD()
{
#ifndef DISABLE_SDL
if (m_cdrom)
SDL_CDStop(m_cdrom);
m_cdplaying = false;
#endif
}
void SND_SDLCDDevice::SetCDPlaymode(int playmode)

@ -42,14 +42,18 @@ SCA_Joystick::SCA_Joystick(short int index)
m_isinit(0),
m_istrig(0)
{
#ifndef DISABLE_SDL
m_private = new PrivateData();
#endif
}
SCA_Joystick::~SCA_Joystick()
{
#ifndef DISABLE_SDL
delete m_private;
#endif
}
SCA_Joystick *SCA_Joystick::m_instance[JOYINDEX_MAX];
@ -57,6 +61,9 @@ int SCA_Joystick::m_refCount = 0;
SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
{
#ifdef DISABLE_SDL
return NULL;
#else
if (joyindex < 0 || joyindex >= JOYINDEX_MAX) {
echo("Error-invalid joystick index: " << joyindex);
return NULL;
@ -81,12 +88,14 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
m_refCount++;
}
return m_instance[joyindex];
#endif
}
void SCA_Joystick::ReleaseInstance()
{
if (--m_refCount == 0)
{
#ifndef DISABLE_SDL
int i;
for (i=0; i<JOYINDEX_MAX; i++) {
if (m_instance[i]) {
@ -95,7 +104,9 @@ void SCA_Joystick::ReleaseInstance()
}
m_instance[i]= NULL;
}
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO );
#endif
}
}
@ -147,19 +158,27 @@ bool SCA_Joystick::aDownAxisIsPositive(int axis)
bool SCA_Joystick::aButtonPressIsPositive(int button)
{
#ifdef DISABLE_SDL
return false;
#else
bool result;
SDL_JoystickGetButton(m_private->m_joystick, button)? result = true:result = false;
m_istrig = result;
return result;
#endif
}
bool SCA_Joystick::aButtonReleaseIsPositive(int button)
{
#ifdef DISABLE_SDL
return false;
#else
bool result;
SDL_JoystickGetButton(m_private->m_joystick, button)? result = false : result = true;
m_istrig = result;
return result;
#endif
}
@ -199,6 +218,9 @@ int SCA_Joystick::pGetHat(int direction)
int SCA_Joystick::GetNumberOfAxes()
{
#ifdef DISABLE_SDL
return -1;
#else
int number;
if(m_isinit){
if(m_private->m_joystick){
@ -207,11 +229,15 @@ int SCA_Joystick::GetNumberOfAxes()
}
}
return -1;
#endif
}
int SCA_Joystick::GetNumberOfButtons()
{
#ifdef DISABLE_SDL
return -1;
#else
int number;
if(m_isinit){
if(m_private->m_joystick){
@ -220,11 +246,15 @@ int SCA_Joystick::GetNumberOfButtons()
}
}
return -1;
#endif
}
int SCA_Joystick::GetNumberOfHats()
{
#ifdef DISABLE_SDL
return -1;
#else
int number;
if(m_isinit){
if(m_private->m_joystick){
@ -233,10 +263,14 @@ int SCA_Joystick::GetNumberOfHats()
}
}
return -1;
#endif
}
bool SCA_Joystick::CreateJoystickDevice(void)
{
#ifdef DISABLE_SDL
return false;
#else
if(m_isinit == false){
if (m_joyindex>=SDL_NumJoysticks()) {
// don't print a message, because this is done anyway
@ -251,11 +285,13 @@ bool SCA_Joystick::CreateJoystickDevice(void)
m_isinit = true;
}
return true;
#endif
}
void SCA_Joystick::DestroyJoystickDevice(void)
{
#ifndef DISABLE_SDL
if (m_isinit){
if(SDL_JoystickOpened(m_joyindex)){
echo("Closing-joystick " << m_joyindex);
@ -263,21 +299,21 @@ void SCA_Joystick::DestroyJoystickDevice(void)
}
m_isinit = false;
}
#endif
}
int SCA_Joystick::Connected(void)
{
if (m_isinit){
if(SDL_JoystickOpened(m_joyindex)){
return 1;
}
}
#ifndef DISABLE_SDL
if (m_isinit && SDL_JoystickOpened(m_joyindex))
return 1;
#endif
return 0;
}
void SCA_Joystick::pFillAxes()
{
#ifndef DISABLE_SDL
if(GetNumberOfAxes() == 1){
m_axis10 = SDL_JoystickGetAxis(m_private->m_joystick, 0);
m_axis11 = SDL_JoystickGetAxis(m_private->m_joystick, 1);
@ -287,18 +323,20 @@ void SCA_Joystick::pFillAxes()
m_axis20 = SDL_JoystickGetAxis(m_private->m_joystick, 2);
m_axis21 = SDL_JoystickGetAxis(m_private->m_joystick, 3);
}else{
m_axis10 = 0;m_axis11 = 0;
m_axis20 = 0;m_axis21 = 0;
m_axis10 = m_axis11 = m_axis20 = m_axis21 = 0;
}
#endif
}
int SCA_Joystick::pGetAxis(int axisnum, int udlr)
{
#ifndef DISABLE_SDL
if(axisnum == 1 && udlr == 1)return m_axis10; //u/d
if(axisnum == 1 && udlr == 0)return m_axis11; //l/r
if(axisnum == 2 && udlr == 0)return m_axis20; //...
if(axisnum == 2 && udlr == 1)return m_axis21;
#endif
return 0;
}

@ -45,9 +45,9 @@ class SCA_Joystick
static int m_refCount;
class PrivateData;
#ifndef DISABLE_SDL
PrivateData *m_private;
#endif
int m_joyindex;
/*
@ -104,6 +104,7 @@ class SCA_Joystick
/* is triggered */
bool m_istrig;
#ifndef DISABLE_SDL
/*
* event callbacks
*/
@ -113,7 +114,7 @@ class SCA_Joystick
void OnButtonDown(SDL_Event *sdl_event);
void OnNothing(SDL_Event *sdl_event);
void OnBallMotion(SDL_Event *sdl_event){}
#endif
/*
* Open the joystick
*/
@ -226,8 +227,9 @@ public:
*/
int Connected(void);
};
#ifndef DISABLE_SDL
void Joystick_HandleEvents( void );
#endif
#endif

@ -29,7 +29,7 @@
#include "SCA_JoystickPrivate.h"
#ifndef DISABLE_SDL
void SCA_Joystick::OnAxisMotion(SDL_Event* sdl_event)
{
pFillAxes();
@ -102,3 +102,4 @@ void SCA_Joystick::HandleEvents(void)
}
}
}
#endif

@ -29,6 +29,7 @@
#define __SCA_JOYSTICKPRIVATE_H__
#include "SCA_Joystick.h"
#ifndef DISABLE_SDL
class SCA_Joystick::PrivateData
{
public:
@ -43,3 +44,5 @@ public:
}
};
#endif
#endif

@ -63,9 +63,9 @@ void SCA_JoystickManager::NextFrame(double curtime,double deltatime)
}
else {
set<SCA_ISensor*>::iterator it;
#ifndef DISABLE_SDL
SCA_Joystick::HandleEvents(); /* Handle all SDL Joystick events */
#endif
for (it = m_sensors.begin(); it != m_sensors.end(); it++)
{
SCA_JoystickSensor* joysensor = (SCA_JoystickSensor*)(*it);

@ -10,4 +10,9 @@ incs += ' #/source/gameengine/Rasterizer'
incs += ' ' + env['BF_PYTHON_INC']
incs += ' ' + env['BF_SDL_INC']
env.BlenderLib ( 'bf_logic', sources, Split(incs), [], libtype=['game','player'], priority=[30, 110] )
defs = ''
if not env['WITH_BF_SDL']:
defs += ' DISABLE_SDL'
env.BlenderLib ( 'bf_logic', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[30, 110] )