forked from bartvdbraak/blender
copy constraints to object/bones had same name (made operator search confusing)
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@ -1253,7 +1253,7 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
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void POSE_OT_constraints_copy(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Copy Constraints to Selected";
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ot->name = "Copy Constraints to Selected Bones";
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ot->idname = "POSE_OT_constraints_copy";
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ot->description = "Copy constraints to other selected bones";
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@ -1294,7 +1294,7 @@ static int object_constraint_copy_exec(bContext *C, wmOperator *UNUSED(op))
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void OBJECT_OT_constraints_copy(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Copy Constraints to Selected";
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ot->name = "Copy Constraints to Selected Objects";
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ot->idname = "OBJECT_OT_constraints_copy";
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ot->description = "Copy constraints to other selected objects";
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