forked from bartvdbraak/blender
Assorted GCC fixes for OpenCOLLADA support
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7245280f6c
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@ -35,7 +35,7 @@
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#include "BKE_action.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_armature.h"
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#include "BLI_listBase.h"
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#include "BLI_listbase.h"
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#include "GeometryExporter.h"
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#include "GeometryExporter.h"
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#include "ArmatureExporter.h"
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#include "ArmatureExporter.h"
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@ -186,7 +186,7 @@ void forEachMaterialInScene(Scene *sce, Functor &f)
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{
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{
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ForEachMaterialFunctor<Functor> matfunc(&f);
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ForEachMaterialFunctor<Functor> matfunc(&f);
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GeometryFunctor gf;
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GeometryFunctor gf;
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gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor>>(sce, matfunc);
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gf.forEachMeshObjectInScene<ForEachMaterialFunctor<Functor> >(sce, matfunc);
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}
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}
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// OB_MESH is assumed
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// OB_MESH is assumed
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@ -24,6 +24,10 @@
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#include <algorithm>
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#include <algorithm>
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#ifndef WIN32
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#include <iostream>
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#endif
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#include "COLLADAFWMeshPrimitive.h"
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#include "COLLADAFWMeshPrimitive.h"
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#include "COLLADAFWMeshVertexData.h"
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#include "COLLADAFWMeshVertexData.h"
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#include "COLLADAFWPolygons.h"
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#include "COLLADAFWPolygons.h"
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@ -24,6 +24,10 @@
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#include <algorithm>
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#include <algorithm>
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#ifndef WIN32
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#include <stdint.h>
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#endif
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#include "BKE_object.h"
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#include "BKE_object.h"
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#include "DNA_armature_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_modifier_types.h"
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