Error in the clipping plane for drawing rotate-widget.

On zoom out or zoom in, this clipping went more narrow or wider... should
be fixed.
This commit is contained in:
Ton Roosendaal 2005-04-30 20:18:46 +00:00
parent 9aadcfc2c4
commit e46c8b8ad6

@ -761,7 +761,7 @@ static void draw_manipulator_rotate(float mat[][4], int moving, int drawflags, i
if(arcs) {
/* clipplane makes nice handles, calc here because of multmatrix but with translate! */
VECCOPY(plane, G.vd->viewinv[2]);
plane[3]= -0.1; // clip more
plane[3]= -0.02*size; // clip just a bit more
glClipPlane(GL_CLIP_PLANE0, plane);
}
/* sets view screen aligned */