forked from bartvdbraak/blender
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* Deleted space_buttons.py file as I doubt that these buttons will be done in python. File was not used anyway. * Deleted some ifdef checks from space_buttons.c for the py header.
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@ -1,72 +0,0 @@
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class Buttons_HT_header(bpy.types.Header):
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bl_space_type = 'PROPERTIES'
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def draw(self, context):
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layout = self.layout
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so = context.space_data
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scene = context.scene
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row = layout.row(align=True)
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row.template_header()
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.menu("Buttons_MT_view", text="View")
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row = layout.row()
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row.prop(so, "buttons_context", expand=True, text="")
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row.prop(scene, "frame_current")
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class Buttons_MT_view(bpy.types.Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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so = context.space_data
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col = layout.column()
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col.prop(so, "panel_alignment", expand=True)
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classes = [
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Buttons_HT_header,
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Buttons_MT_view]
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def register():
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register = bpy.types.register
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for cls in classes:
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register(cls)
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def unregister():
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unregister = bpy.types.unregister
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for cls in classes:
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unregister(cls)
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if __name__ == "__main__":
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register()
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@ -191,24 +191,14 @@ void buttons_keymap(struct wmKeyConfig *keyconf)
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WM_keymap_add_item(keymap, "BUTTONS_OT_toolbox", RIGHTMOUSE, KM_PRESS, 0, 0);
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}
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//#define PY_HEADER
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/* add handlers, stuff you only do once or on area/region changes */
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static void buttons_header_area_init(wmWindowManager *wm, ARegion *ar)
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{
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#ifdef PY_HEADER
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ED_region_header_init(ar);
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#else
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
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#endif
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}
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static void buttons_header_area_draw(const bContext *C, ARegion *ar)
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{
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#ifdef PY_HEADER
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ED_region_header(C, ar);
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#else
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/* clear */
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UI_ThemeClearColor(ED_screen_area_active(C)?TH_HEADER:TH_HEADERDESEL);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -217,7 +207,6 @@ static void buttons_header_area_draw(const bContext *C, ARegion *ar)
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UI_view2d_view_ortho(C, &ar->v2d);
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buttons_header_buttons(C, ar);
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#endif
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/* restore view matrix? */
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UI_view2d_view_restore(C);
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