forked from bartvdbraak/blender
NLA - Bugfix:
Scale and Repeat fields in NLA Transform Properties panel will now ignore negative values instead of clamping them to a near-zero value, which can easily be confused with the strip being 'destroyed'. This shouldn't affect other interface elements, as this change has only been used here. (Note: negative scaling should be avoided)
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205d06f5f4
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@ -164,6 +164,7 @@ struct AutoComplete;
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#define BUT_TOGDUAL (33<<9)
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#define ICONTOGN (34<<9)
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#define FTPREVIEW (35<<9)
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#define NUMABS (36<<9)
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#define BUTTYPE (63<<9)
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@ -638,14 +638,14 @@ static void nla_panel_properties(short cntrl) // NLA_HANDLER_PROPERTIES
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uiBlockBeginAlign(block);
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// FIXME: repeat and scale are too cramped!
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uiDefButF(block, NUM, B_NLA_SCALE, "Repeat:", 160,100,75,19, &strip->repeat, 0.001, 1000.0f, 100, 0, "Number of times the action should repeat");
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uiDefButF(block, NUMABS, B_NLA_SCALE, "Repeat:", 160,100,75,19, &strip->repeat, 0.001, 1000.0f, 100, 0, "Number of times the action should repeat");
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if ((strip->actend - strip->actstart) < 1.0f) {
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uiBlockSetCol(block, TH_REDALERT);
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uiDefButF(block, NUM, B_NLA_SCALE, "Scale:", 235,100,75,19, &strip->scale, 0.001, 1000.0f, 100, 0, "Please run Alt-S to fix up this error");
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uiDefButF(block, NUMABS, B_NLA_SCALE, "Scale:", 235,100,75,19, &strip->scale, 0.001, 1000.0f, 100, 0, "Please run Alt-S to fix up this error");
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uiBlockSetCol(block, TH_AUTO);
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}
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else
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uiDefButF(block, NUM, B_NLA_SCALE, "Scale:", 235,100,75,19, &strip->scale, 0.001, 1000.0f, 100, 0, "Amount the action should be scaled by");
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uiDefButF(block, NUMABS, B_NLA_SCALE, "Scale:", 235,100,75,19, &strip->scale, 0.001, 1000.0f, 100, 0, "Amount the action should be scaled by");
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but= uiDefButC(block, TEX, B_NLA_PANEL, "OffsBone:", 160,80,150,19, strip->offs_bone, 0, 31.0f, 0, 0, "Name of Bone that defines offset for repeat");
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uiButSetCompleteFunc(but, autocomplete_bone, (void *)ob);
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uiDefButBitS(block, TOG, ACTSTRIP_HOLDLASTFRAME, B_NLA_PANEL, "Hold", 160,60,75,19, &strip->flag, 0, 0, 0, 0, "Toggles whether to continue displaying the last frame past the end of the strip");
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@ -472,7 +472,7 @@ static int ui_but_copy_paste(uiBut *but, char mode)
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if(mode=='v' && but->lock) return 0;
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poin= but->poin;
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if ELEM3(but->type, NUM, NUMSLI, HSVSLI) {
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if ELEM4(but->type, NUM, NUMABS, NUMSLI, HSVSLI) {
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if(poin==NULL);
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else if(mode=='c') {
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@ -2100,7 +2100,8 @@ static int ui_act_as_text_but(uiBut *but)
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}
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if(but->pointype!=FLO) value= (int)value;
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if(but->type==NUMABS) value= fabs(value);
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if(value<min) value= min;
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if(value>max) value= max;
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@ -3934,6 +3935,7 @@ static int ui_do_button(uiBlock *block, uiBut *but, uiEvent *uevent)
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break;
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case NUM:
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case NUMABS:
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if(uevent->val) retval= ui_do_but_NUM(but);
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break;
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@ -4253,13 +4255,13 @@ static void ui_but_next_edittext(uiBlock *block)
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but->flag &= ~(UI_ACTIVE|UI_SELECT);
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for(but= actbut->next; but; but= but->next) {
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if(ELEM4(but->type, TEX, NUM, NUMSLI, HSVSLI)) {
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if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
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but->flag |= UI_ACTIVE;
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return;
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}
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}
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for(but= block->buttons.first; but!=actbut; but= but->next) {
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if(ELEM4(but->type, TEX, NUM, NUMSLI, HSVSLI)) {
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if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
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but->flag |= UI_ACTIVE;
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return;
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}
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@ -4282,13 +4284,13 @@ static void ui_but_prev_edittext(uiBlock *block)
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but->flag &= ~(UI_ACTIVE|UI_SELECT);
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for(but= actbut->prev; but; but= but->prev) {
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if(ELEM4(but->type, TEX, NUM, NUMSLI, HSVSLI)) {
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if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
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but->flag |= UI_ACTIVE;
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return;
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}
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}
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for(but= block->buttons.last; but!=actbut; but= but->prev) {
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if(ELEM4(but->type, TEX, NUM, NUMSLI, HSVSLI)) {
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if(ELEM5(but->type, TEX, NUM, NUMABS, NUMSLI, HSVSLI)) {
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but->flag |= UI_ACTIVE;
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return;
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}
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@ -4643,7 +4645,7 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
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//Really nasty... to update the num button from the same butblock
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for(bt= block->buttons.first; bt; bt= bt->next)
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{
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if(bt->type == NUM) {
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if(ELEM(bt->type, NUM, NUMABS)) {
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ui_check_but(bt);
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ui_draw_but(bt);
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}
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@ -4669,7 +4671,7 @@ static int ui_do_block(uiBlock *block, uiEvent *uevent, int movemouse_quit)
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for(bt= block->buttons.first; bt; bt= bt->next)
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{
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if(bt->type == NUM) {
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if(ELEM(bt->type, NUM, NUMABS)) {
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ui_check_but(bt);
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ui_draw_but(bt);
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}
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@ -5442,8 +5444,15 @@ void ui_check_but(uiBut *but)
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case HSVSLI:
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value= ui_get_but_val(but);
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if(value < but->min) value= but->min;
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if(value > but->max) value= but->max;
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ui_set_but_val(but, value);
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if(value > but->max) value= but->max;
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ui_set_but_val(but, value);
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break;
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case NUMABS:
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value= fabs( ui_get_but_val(but) );
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if(value < but->min) value= but->min;
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if(value > but->max) value= but->max;
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ui_set_but_val(but, value);
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break;
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case ICONTOG:
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@ -5485,6 +5494,7 @@ void ui_check_but(uiBut *but)
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case NUM:
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case NUMSLI:
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case HSVSLI:
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case NUMABS:
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value= ui_get_but_val(but);
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@ -5574,7 +5584,7 @@ void ui_check_but(uiBut *but)
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but->ofs= 0;
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while(but->strwidth > (int)okwidth ) {
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if ELEM(but->type, NUM, TEX) { // only these cut off left
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if ELEM3(but->type, NUM, NUMABS, TEX) { // only these cut off left
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but->ofs++;
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but->strwidth= but->aspect*BIF_GetStringWidth(but->font, but->drawstr+but->ofs, transopts);
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@ -5618,6 +5628,7 @@ static int ui_auto_themecol(uiBut *but)
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case SLI:
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case NUM:
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case NUMSLI:
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case NUMABS:
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case HSVSLI:
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return TH_BUT_NUM;
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case TEX:
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@ -5894,7 +5905,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
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but->pos= -1; /* cursor invisible */
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if(but->type==NUM) { /* add a space to name */
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if(ELEM(but->type, NUM, NUMABS)) { /* add a space to name */
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slen= strlen(but->str);
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if(slen>0 && slen<UI_MAX_NAME_STR-2) {
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if(but->str[slen-1]!=' ') {
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@ -846,6 +846,7 @@ static void ui_default_flat(int type, int colorid, float asp, float x1, float y1
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/* *** EXTRA DRAWING FOR SPECIFIC CONTROL TYPES *** */
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switch(type) {
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case NUM:
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case NUMABS:
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/* SIDE ARROWS */
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/* left */
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if(flag & UI_SELECT) {
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@ -872,11 +873,12 @@ static void ui_default_slider(int colorid, float fac, float aspect, float x1, fl
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if(flag & UI_SELECT)
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BIF_ThemeColorShade(TH_BUT_NUM, -5);
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else
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else {
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if(flag & UI_ACTIVE)
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BIF_ThemeColorShade(TH_BUT_NUM, +35);
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else
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BIF_ThemeColorShade(TH_BUT_NUM, +25);
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}
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glRectf(x1, ymid-yc, x2, ymid+yc);
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@ -943,6 +945,7 @@ static void ui_draw_default(int type, int colorid, float aspect, float x1, float
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case TEX:
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case IDPOIN:
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case NUM:
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case NUMABS:
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ui_default_flat(type, colorid, aspect, x1, y1, x2, y2, flag);
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break;
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case ICONROW:
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@ -1026,6 +1029,7 @@ static void ui_draw_oldskool(int type, int colorid, float asp, float x1, float y
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/* special type decorations */
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switch(type) {
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case NUM:
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case NUMABS:
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if(flag & UI_SELECT) BIF_ThemeColorShade(colorid, -60);
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else BIF_ThemeColorShade(colorid, -30);
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ui_default_num_arrows(x1, y1, x2, y2);
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@ -1176,6 +1180,7 @@ static void ui_draw_round(int type, int colorid, float asp, float x1, float y1,
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/* special type decorations */
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switch(type) {
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case NUM:
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case NUMABS:
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BIF_ThemeColorShade(colorid, curshade-60);
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ui_default_num_arrows(x1, y1, x2, y2);
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break;
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@ -1285,6 +1290,7 @@ static void ui_draw_minimal(int type, int colorid, float asp, float x1, float y1
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/* special type decorations */
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switch(type) {
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case NUM:
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case NUMABS:
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if(flag & UI_SELECT) BIF_ThemeColorShade(colorid, -60);
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else BIF_ThemeColorShade(colorid, -30);
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ui_default_num_arrows(x1, y1, x2, y2);
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